over 5 years ago - /u/UNTDrew - Direct link

Hello again, Freelancers.

In the latest server-side update, we’ve made some notable changes to the loot drop rate in specific scenarios, which will take effect immediately in a server-side tuning update (i.e. you will not need to download anything.)

These changes include:

  • Masterwork & Legendary drop rates have been increased for Grandmaster 2 and Grandmaster 3 difficulty levels.
  • Masterwork & Legendary drop rates have been increased for harder enemies at all difficulty levels. This includes: Legendary Ancient Ash Titan, Elite Ancient Ash Titan, Legendary Fury, Legendary Ursix, and Legendary Luminary.

As a reminder of Chad's post on Twitter last weekend, the team is planning to make significant changes to loot in the coming months, but we’re starting with some incremental changes (like today's,) so we can better navigate that evolution.

Stronger Together!

-AJ

EDIT: I had the wrong enemy names. Updated for accuracy.

External link →
over 5 years ago - /u/UNTDrew - Direct link

Originally posted by ogtitang

Hey there. Will SH be affected? Also will the bosses have a chance for Legendaries now?

These changes take effect in all activities (including strongholds) in Grandmaster 2 & 3. They take effect in all difficulties for the noted high level enemy types.

over 5 years ago - /u/UNTDrew - Direct link

Originally posted by ImmoralDiddler

Grabbit Slayers can finally relent...after their entire ecosystem has been destroyed in the process.

We do not negotiate with Grabbit abusers.

over 5 years ago - /u/UNTDrew - Direct link

Originally posted by Dead-Sync

Like he said, this is just another incremental change to move in the right direction. There will be significant changes in the coming months. Don't know what this means exactly, but it very well could be a re-work, or something that overall makes it feel better.

Yeah, we aren't ready to give specifics on future stuff yet, but the team is working hard over here.

over 5 years ago - /u/UNTDrew - Direct link

Originally posted by Eternio

Are the "increased drop rates" significant in anyway though? or are they increases from 0.1% to 0.2%?

I don't have exact percentages to share, but they are pretty significant, yes. Please play and let us know what you see, but also realize experiences are still going vary person-to-person.

over 5 years ago - /u/UNTDrew - Direct link

Originally posted by Mormra

Does this count as patch 1.0.4?

This is not a patch. Just a server size tuning update.

over 5 years ago - /u/UNTDrew - Direct link

Originally posted by xXCDRageQuitXx

WAIT Is this active right now?!

Yes, yes it is.