over 5 years ago - /u/BenIrvo - Direct link

Originally posted by iGameYT

Theoretically yes, but u/BenIrvo did state that the harder the content the greater the rewards. So likely RNG percentages for Legendary gear will be greater in said harder even if the loot table allows the chance for that gear to drop during free play.

But yes you’re right. As in all looter type games, we will always look for an efficient way to find that high tier gear with god roll inscriptions that work for our builds.

And we will be on the look out for this stuff and make changes as needed.

over 5 years ago - /u/UNTDrew - Direct link

Originally posted by iGameYT

u/UNTDrew you have any info on when Wal-Mart will be releasing the codes?

We don’t control the retailer distribution of the codes. I would advise reaching out to them directly.

over 5 years ago - /u/BenIrvo - Direct link

Originally posted by Judge_Hellboy

The concern is that at max difficulty people will choose the easiest and/or fastest stronghold to run at said difficulty and ignore all the others. Having specific loot drops tied to specific strongholds is one way people imagine keeping stronghold variety but that introduces a ton of its own issues. All stronghold specific pieces would need to be desirable enough to multiple Javelins to promote a healthy mixed squad queuing for all strongholds. Hopefully there is already some system in place to alleviate this issue.

Right....

If an easy missions takes 15 minutes and a normal mission takes 30 minutes, the drop chance / loot for completing the normal needs to be better than if you ran 2 easy missions. This is what we will be keeping an eye on.