PTS Colossus Melee damage is WAY down. Gear score of 845(?). I am showing #'s 1/10th of the last build in GM3. Something isn't right here. Combo Damage looks to be about the same. I got upset and shut down the game. I'll go back and get the exact numbers in a bit and update here.
EDIT:
Getting around 6,588 melee with no consumables, Down from 98k on the last PTS build.
Getting around 13,887 melee with Berserker's cry WAY down from last PTS Build.
They also added over 1 second to colossus Melee cooldown during the last PTS build forcing you to use Berserker's cry in your Melee rotation. This has not changed in this build.
This is the kind of stuff that needs to be in patch notes.
EDIT2: Someone is saying a DEV said somewhere that Melee Damage is now Tied to the Melee weapon slot instead of gear score. Since we only have Epic melee slot currently on PTS, we will need legendary to show proper damage. I have not seen one word about this ANYWHERE however.
Like I said this is the kind of stuff that needs to be in patch notes, not just the softball general patch notes they have been putting out. Why is it so hard for them? If they have to change it again for some reason then just add THAT change to the new patch notes.
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