over 5 years ago - /u/BioCamden - Direct link

Originally posted by Anmoran89

I believe a minor buff (such as an extra shield or something from that nature) after you rez a fellow freelancer will motivate more team play... Just a friendly suggestion for Bioware, what do you guys think?

We actually already add a 5 second overshield to the player reviving, and the person being revived, after the revive is complete. This results in basically 5 seconds of damage immunity. You can usually see this with a faint blue shimmer VFX on the Javelin once it goes off.

over 5 years ago - /u/BioCamden - Direct link

Originally posted by Serpens77

Does this also apply when you revive NPCs that you're doing a world event with, or is it player-to-player revives only?

I believe both, but that’s a great question.

over 5 years ago - /u/BioCamden - Direct link

Originally posted by goal2004

Was this not live in the demo?

Yes it was!