Original Post — Direct link

Edited, it seems 2 screenshot not enough for some people.

I was playing with the same players during both session, only 1 of us had 35% Luck(others were playing with 0%)

Game version: 1.0.1.9

Before the nerf: GM1 difficulty; 30min freeplay(7 world event)

https://i.redd.it/2k8ucacgcei21.png

Game version: 1.0.2.01 (1,1GB update)

After the nerf: GM3 difficulty; 60min freeplay(6 world event, 1 ash titan)

https://i.redd.it/ufgkn1nhcei21.png

External link β†’
almost 6 years ago - /u/BenIrvo - Direct link

Hey - update on what happened here.

In our Friday changes, one of the edits we made had the side effect of increasing certain drop chances. This was not intended. Once we identified the problem we changed it back to how it was before. That was about 11 hours later.

Took a little time for that message to make it around internally and to make sure we understood what happened and how to avoid it going forward.

It’s never our intent to make changes without being transparent, so we wanted to come in here to respond and clarify.

Ben

Note: we did intentionally change the drop rates of rare items in certain chests, per the patch notes we posted