Original Post — Direct link
over 2 years ago - /u/RSPN_JayBiebs - Direct link

Originally posted by TheGreatWalk

A whole nother f**kin week of dealing with Seer.

Prowler nerf is good(burst from 75 -> 70), three burst damage from 225 > 210 means it can no longer three burst anyone in the game without landing a couple headshots in there as well. Doesn't make a diff vs purple or less targets if you're a controller player, but will make a big difference for mouse aimers who don't always hit all 5 bullets in each burst

L-Star nerf won't matter in most fights as you should be ads/un-ads spamming for accurate hipfire in cqc, but if you catch someone hardscoping it'll be easier to punish them in midrange.

A bit concerning they are waiting so long on nerfing Seer. Their balance team is always slow but it kind of feels like they're intentionally dragging their feet. Probably waiting until all the new warzone players have spent a bit more $$ on Seer before dropping the nerfs.

Damn dude, I wish I had the capacity for that supervillain type plan. That would be DEVIOUS.

Nah but the biggest reason for the wait is that some of the Seer stuff requires a client patch. Any update to the client takes a while to submit changes, verify, integrate, build, cert submit, etc.

Playlist patches (which have the capacity to tweak numbers, disable items, etc.) have a much much quicker turnaround. Thought about playlist patching for Seer today, but figure it's best to wait a bit for the full package.