Original Post — Direct link

Hope this can reach out to someone from the dev team, please help by upvoting if you can!

Been trying to figure out why I get weird drops on my potato machine for a while now and today I figured it out - FPS drops significantly when the low health/bleeding overlay is on screen. The red dotty one.

I have tried it a lot of times now and every time my health gets low, I lose an average of 5 to 10+ FPS, depending on whatever is happening around me.

Screenshots of course:

Low health - 63 FPS vs Full health - 75 FPS

Low health - 63 FPS vs Full health - 73 FPS

Those are still screenshots, no battle or bullets fired on me, in empty fire range the drop gets up to 20 FPS if sprint around, on actual gameplay I have noticed even bigger numbers.

This is kinda game-breaking if you play on the low-spec machine since you pretty much get punished for being damaged and can impact you during intense fights.

IDK about console players, if someone out there can replicate this and share the results, maybe can help their performance too. Same with PC, just so there is double confirmation. My machine is pretty bad but I easily get 60 FPS stable on lower settings and more, if I lower my resolution, so have pretty okay game time usually.

I looked up the settings everywhere and I can't find an option to disable the overlay and that could actually be a pretty easy fix to improve performance, or just make it lighter or something, idk, not a developer after all xD

Thanks in advance!

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almost 2 years ago - /u/RobotHavGunz - Direct link

Originally posted by Reasonable-Law-9737

This feels very wrong, but someone suggested tagging you guys, so here's me trying

/u/RobotHavGunz

(sorry if this is too disturbing)

Happy to be tagged. Doubt I have much help in the short term beyond just "lower your settings wherever possible." But I can talk to our UIUX team to see this is something we can look at specifically addressing as part of the settings profile. It's always a tough balance with doing work to make sure the experience is good on older machines while also making sure that players on newer hardware reap the benefits they expect.

I play on a regular XBox One and I can't say I've ever noticed a drop off, but that's *probably* because I also don't ever get much of an increase. I'm typically 30fps (+/- 2-3) during fly-in and then 60fps (+/- 1-2) during the match. So it might just be that it's low enough by default that it handles the fall-off.

My machine is pretty bad

Can I ask what this means specifically? Like CPU / RAM / GPU / VRAM?






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