If the quests in the game are all grindy and annoying a majority of people aren't gonna name it to end game. Nobody want to Go x and kill 15 y. Nobody wants to go cut down 20 trees. Nobody wants to deliver mail to 3 places. Now it's fine to have this in the 1st 10 level while your teaching mechanics and movement and interactions. But after that please have actual Questlines, stories and adventures. I know elder scrolls online did a pretty good job with quest design so I know it's possible
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