over 1 year
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Ashes of Creation
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20s | hello everyone and welcome to yet |
---|---|
23s | another day in Vera happy to be with you |
26s | guys again I can't believe that it is |
29s | the end of July but we have a fun |
32s | presentation to show you guys today an |
34s | update on the cleric kit and also a |
38s | little bit of a showcase for the high |
40s | women Hills area which is a very cool |
41s | point of Interest I am joined by two of |
44s | our glorious designers whom you have |
47s | spoken with before in the past they are |
50s | our resident Dr bucky bucky how you |
52s | doing buddy good I'm doing great |
54s | welcome sir and then we also have our |
57s | glorious combat designer Mr tradd how |
60s | you doing Trad doing great happy to be |
62s | here again |
63s | yeah happy to have you guys both so |
65s | obviously clerics are near and dear to a |
67s | lot of people's hearts we had a little |
69s | bit of a showcase for the cleric uh gosh |
72s | when was that was that that was like was |
73s | it that was last year yeah yeah I think |
75s | so few live streams ago yeah yeah it was |
78s | quite a few and we were in uh I think we |
80s | were in that Cemetery area and we were |
82s | kind of showcasing some things some |
84s | things and the community gave us a lot |
85s | of great feedback and your guys's team |
88s | on the combat Strike Team have now had |
90s | an opportunity to kind of go through |
92s | analyze and collect that feedback |
94s | incorporate it as part of our |
96s | development process and we have a little |
98s | bit more extensive of a kit today to |
100s | show I think we have eight roughly 18 |
101s | abilities or how many abilities are we |
103s | showing off today uh yeah somewhere |
105s | between 16 to 18 on there |
108s | very excited very big yeah big increase |
112s | gives a much more comprehensive look at |
114s | the at the core kit for the archetype |
116s | which is super exciting so before we |
120s | begin why don't we perhaps talk a little |
122s | bit about the area that we are in and by |
126s | the way uh yes this is a noble war horn |
129s | he is a he's a big fella |
132s | um he's excited to get in there he's |
134s | heard that there is some uh some |
136s | minotaurs that have taken up residence |
138s | in what used to be I think uh a bandit |
141s | Camp look at how uh we don't have sounds |
143s | associated with him yet sorry guys sound |
145s | effects |
146s | okay perfect thank you all the way down |
149s | we've got to time that we gotta time |
151s | that right hold on three two |
155s | thank you Bucky that's perfect and that |
157s | is why you're a doctor no but uh tell us |
160s | a little bit about a little bit about |
161s | this place the uh The Highwayman Hills |
164s | yeah so we're venturing Into The |
165s | Highwaymen Hills a place notorious for |
167s | you know banded activity you know always |
170s | dangerous to run a caravan through here |
171s | even just looking at these like walls |
173s | here you can see we could get you know |
174s | jumped at any moment |
176s | but um yeah so used to be uh presided by |
180s | Bandits but now there's a story arc |
182s | that's been triggered so the uh shatter |
185s | Cloud tribe of Minotaur I've recently |
186s | seized control the area so we'll be |
187s | seeing a lot of miniature activity now |
189s | instead |
190s | ah and that's part of the whole you know |
192s | how story arcs are intended to kind of |
194s | change the environment the world |
197s | um you know obviously we saw this a |
198s | little bit with the Tower of Carfin |
200s | presentation |
201s | um but the spawners are adaptive based |
204s | on the state of the world and that state |
206s | is inclusive of these story arc |
209s | conditions yeah yeah exactly and if |
211s | we're able to you know complete our |
212s | Quest here we might might further change |
214s | as well |
216s | this is absolutely beautiful I can't |
218s | believe environment has done a |
219s | tremendously glorious job |
223s | um in creating I love the canopy through |
225s | the approach Into The Highwayman Hill |
227s | Zone it is super cool yeah it looks |
231s | great with the god race coming in oh |
233s | yeah you can't have enough copies |
236s | that's Tristan knows uh so do we have a |
238s | quest for this area or or what are we |
241s | seeing here |
243s | oh location entered okay so we actually |
246s | now are in The Highwayman Hills perhaps |
248s | I should let my uh |
249s | my Noble war horn |
251s | yeah off here like a dangerous |
254s | you've been a trusty Steed my friend but |
256s | this area is just far too dangerous for |
258s | your kind |
259s | so just hang out here and we'll be back |
262s | um okay so I think you know what's been |
265s | relatively successful in the past or the |
266s | community has enjoyed is when we kind of |
268s | spend a little bit of time up front uh |
270s | going through each of these abilities |
272s | describing what they do and then we can |
274s | do some gameplay and kind of show off |
275s | the kid in action |
277s | um we might want to take a volunteer |
279s | because I know this is all healing |
281s | Centric for the most part which means |
284s | we'll actually act have to have a Target |
286s | Bucky would you like to beat that sure |
287s | yes I'll do it right here in the shade |
289s | is this good oh my God this is hopefully |
292s | not a sign of things to come but there's |
293s | a corpse next to you I think it might be |
295s | like I didn't hear any heels what |
299s | happened to this guy happened |
303s | oh my God that's that looks only we |
306s | could ride |
308s | okay so let's let's start off with this |
310s | with this kit what is our first ability |
313s | that we have |
315s | uh which one are you are you looking at |
316s | Mid here it looks like yeah I'm looking |
318s | at men okay it says that it instantly |
320s | launches a healing projectile toward |
323s | Target Ally each charge of the ability |
325s | consumed after the first has no Mana |
328s | cost okay that's nice and it restores an |
330s | increasing amount of Mana to the Caster |
332s | based on the number of missing charges |
334s | consecutive uses of the ability will |
336s | gain bonus healing yeah so talk to me a |
338s | little bit about the intent here this is |
339s | kind of the efficient maintenance seal |
342s | that you can fall back on if things |
343s | aren't you know hitting the fan too hard |
346s | um so if you're you know if you if your |
348s | Target's not going to like not in |
350s | immediate danger of dying |
352s | um this is a lighter weight heel that is |
354s | much more efficient on your Mana |
355s | resource |
357s | I'll just keep damaging myself so you |
359s | can heal me yeah nice it's pretty nice |
361s | and comfortable to use and see the |
363s | little loading projectiles it's not |
365s | great for like a super reactive |
368s | situation because they have that travel |
370s | time |
371s | um but you know but you still have the |
373s | opportunity to use them it's more like a |
375s | predictive feel right like when you |
377s | don't need to immediately respond to a |
379s | bad situation and just to keep in mind |
382s | guys as of course as always this is very |
385s | necessary for us to say this is still a |
387s | work in progress we are working towards |
388s | our Alpha too you're going to see the |
390s | state of the UI is not in its final form |
393s | uh same is true for the visual effects |
396s | uh and everything else right everything |
398s | is always in the in the state of Polish |
400s | and kind of |
401s | um refinement or excuse me when we get |
403s | to that state |
405s | um but that's what you're kind of seeing |
406s | now so this this is a pretty useful |
407s | ability you're intended to kind of like |
409s | weave this in between your normal |
411s | rotation yeah yeah so so like one of the |
415s | reasons this came to be for the kid is |
418s | um in the last version of the kit we |
420s | felt like you know you were kind of |
422s | swapping between cooldowns because you |
424s | just used whatever was up but you didn't |
426s | really have a comfortable like fall back |
427s | and so this one serves as more of a |
429s | filler activity that's a little more a |
431s | little more uh freely usable and more |
432s | spammable a lot of healers we played in |
435s | past games you know they have that heel |
437s | like that core heel that you can just |
438s | kind of use back to back and that one is |
441s | like filling that role to a degree cool |
443s | super cool |
445s | sorry about your oh yeah between this |
447s | one and then the next one Deliverance |
449s | um they're both kind of like your core |
450s | filler heels that you're constantly like |
452s | your bread and butter is really yeah |
453s | awesome so Deliverance let's talk a |
455s | little bit about that this is it says a |
457s | held ability which means that it's a |
459s | variable charge value yeah yeah |
462s | um I I really like this one I I'm sure |
466s | it's there's something out there but |
467s | I've never actually played a Healer that |
470s | had a um like a casted heel that you |
472s | could release at variable points of time |
474s | and it just to me it seems like it fits |
476s | uh heal really well because of its |
478s | reactive nature so you can like release |
479s | it you can kind of like hold it in you |
482s | know if your targets you're almost like |
484s | playing kind of Russian roulette with |
485s | your target like you're pushing it to |
486s | the last second to get the most value |
488s | yeah it's a really nice like tool to |
490s | have to be able to like cook the heel |
491s | basically if you think the target's |
492s | gonna take some more damage you get more |
493s | value out of it the other cool thing |
495s | about this one is that um it scales |
497s | based on the missing health of the |
499s | target so if you cast it on me now when |
500s | I'm at full health it'll heal for a lot |
502s | less than when I'm when I'm pretty low |
504s | that's super cool |
507s | whoops okay let's try you it's super low |
512s | so holding it full length you go from |
515s | about 780 |
518s | to about 1400 and that would have been |
520s | even more of his health were even lower |
522s | so like he said if you were at like I'll |
525s | get super low here yeah so you'll you'll |
527s | see an even bigger so it scales on two |
529s | axes basically it's scaling on both |
531s | missing nine yeah scaling on both |
533s | missing health and the amount of time |
536s | wow that's cool yeah |
540s | I like the Russian Roulette aspect of it |
543s | I can just imagine the amount of |
545s | friction that's going to cause in |
546s | parties when the cleric player wants to |
549s | maximize the efficacy of the heel versus |
552s | the player recipient that's like Whoa |
554s | man a drama between tanks and healers is |
557s | What MMOs are all about |
558s | absolutely that's like standard staple |
562s | interaction Okay cool so that's that's a |
565s | super cool ability talk to me a little |
566s | bit about soothing glow |
568s | this is a bread and butter region spell |
571s | um you know it's got you have three |
572s | charges of it |
574s | um you can either stack them all on one |
576s | Target and they don't stack in healing |
578s | but they will stack in duration so if |
580s | you just want like a really long |
581s | duration heel on your tank or region on |
583s | your tank then you could do that or you |
585s | can spread it out for more effective |
587s | healing per second by having them all |
589s | tick simultaneously on three different |
590s | targets so there's a couple different |
592s | ways to use this |
593s | super cool I love obviously hot Sarah |
597s | something you try to keep up often so |
599s | this also has charges |
603s | nice very cool all right I see we have a |
606s | flash cure talk to me about the flash |
608s | cure another charge based thing this is |
611s | actually the last one so it's not like |
612s | all the ability everything is charges |
615s | charges on Stacks they just happen to be |
617s | very front loaded here but um this is |
619s | your last charge based ability |
621s | um this is an instant heal uh the the |
624s | neat like gimmick about this one is you |
626s | can use it during other abilities it's |
628s | kind of like our version of what you |
630s | would refer to as an ogcd or an off |
632s | Global cooldown |
633s | um we'd only actually like have a global |
636s | cooldown in the game right now but um it |
638s | serves as that kind of thing where for |
641s | example one way I like to use this is if |
643s | you're charging Deliverance |
645s | um you could even push it a little |
646s | further by hitting that |
649s | um flash cure as you're charging up |
651s | Deliverance if you wanted now presumably |
653s | though you wouldn't want to flash cure |
655s | while you're using Deliverance unless |
659s | you're afraid that they're gonna die |
661s | exactly or you could also just let go of |
664s | Deliverance have just go off right then |
666s | and there so you kind of have choices |
667s | there and whether you want to try to get |
668s | maximum Deliverance value by throwing a |
670s | flash gear or just making sure your |
672s | target doesn't die |
673s | cool that's super cool I like I like |
675s | that kind of oh button so to speak |
678s | right where essentially you know for me |
682s | as a as a person whose main healer often |
685s | um |
687s | it's always a very tense situation when |
689s | you're waiting for that massive group |
690s | heal cast time to go off or you know |
692s | whatever massive burst heal that you're |
694s | trying to do and you know you're |
696s | puckering up because who knows if |
698s | they're going to live during that cast |
700s | time but if you need to you can always |
702s | pop a little bit of flash cures minute |
706s | yeah |
707s | who you're gonna say Chad yeah I was |
709s | just like it's fun to use it's like a |
711s | nice little emergency tool because you |
713s | know a lot of the time you're as a |
715s | Healer you're like waiting for that |
716s | you'll to go up you're like come on come |
717s | on come on and sometimes you miss it it |
719s | feels a little bad and this is a way to |
721s | it this is an answer to that |
723s | yeah super cool okay next one we have |
724s | here the resplendent beam talk to me |
728s | about that one we've seen that and we've |
729s | seen an iteration of that in the past |
731s | yeah this is a returning one um but it's |
733s | it's seen a little bit of change |
735s | um before it was just uh you popped it |
738s | and it would do a chain heal now you can |
740s | use it like use it on Bucky and just hit |
742s | it like tap the button just a tap tap |
744s | tap tap a room exactly there you go and |
747s | it's so you can use it as a quick single |
749s | Target kill that way uh but you can also |
751s | charge it so this is another held |
753s | ability and the longer you charge it the |
755s | more targets it will bounce between |
757s | if you do it again |
760s | um and you hold it you'll see that I |
761s | should probably set my cooldowns to zero |
763s | for this portion of feature yeah that'd |
766s | be good |
768s | yeah it kind of has the uh you can use |
770s | it just instant cast to get a quick heal |
771s | up on someone or you can decide to |
772s | charge it up basically and have it |
773s | bounce to a bunch of people charge it |
775s | all the way it should bounce between all |
777s | of us little triangles let me try the |
779s | the quick cast again real quick |
782s | all right so that's the quick cast and |
783s | then I'll charge it up |
788s | ah super cool okay |
791s | I like how I'm just like with the |
793s | animation it's just like ever go |
795s | straight back |
796s | yeah animators do some pretty cool work |
799s | that's cool very nice okay I like that I |
802s | like the Dual Purpose nature of that and |
804s | obviously this is a great point of |
805s | feedback for those of you in the |
806s | audience who are kind of watching and |
808s | and taking a look at this class kit you |
810s | know do you like the versatilities on a |
813s | bespoke basis per ability where you kind |
815s | of have alternate types of functionality |
817s | that's up to the user to determine based |
819s | on the situation or do you like more |
822s | static use cases right uh something that |
825s | is very specific and and you have to |
827s | kind of use it for that situation |
830s | um that's a great question to get |
831s | feedback on personally myself I think |
833s | that providing the user a bit more |
835s | flexibility and versatility in the use |
836s | of these abilities uh makes for |
838s | interesting gameplay a lot of agency for |
841s | the player to kind of move between okay |
843s | let's move to the next one bless weapon |
845s | talk to me about this one this is one of |
847s | my favorites uh this is like basically a |
850s | utility a Mana utility that you can use |
853s | on either yourself or an ally so it's |
856s | kind of like a decision point of do I |
858s | want to you know sacrifice some of my |
860s | own Mana Resource Management in exchange |
863s | for helping out an ally and I one way I |
865s | like to use this is I'll just kind of |
867s | look at my own manner or someone else's |
868s | and it's like oh the Tank's like really |
869s | low I'll throw this on them for now and |
871s | then I'll put it on myself later the |
873s | eventual idea it's not set up this way |
875s | currently but the idea is you can like |
877s | freely kind of switch it around between |
880s | yourself and different party members |
881s | right now it's just on a cooldown |
884s | okay so I'm going to use this on myself |
886s | and what effect are we going to see |
888s | right now so it'll bless your weapon as |
891s | it is appropriately named and |
893s | um while that is oh Excuse me yes shoot |
896s | so that means if Bucky were to attack an |
899s | enemy you think he would return Mana per |
902s | hit |
903s | okay so we'll show that off when we get |
904s | into the map but it's only weapon combos |
907s | okay got it cool cool cool all right um |
910s | I see also we have here uh let's go to |
913s | judgment we have judgment we saw a |
914s | version of this in the past yeah so |
916s | judgments we've since changed judgments |
918s | now it's a lot longer of a cast |
920s | um but effectively it's similar where |
922s | you can either cast it on an enemy to do |
925s | a huge portion of damage or you can cast |
926s | an ally to a huge heal so it's kind of a |
929s | Charged nuke yeah |
931s | nice you want to do some dance show |
934s | yourself here let me show that off yeah |
935s | we've choose this one up a bit |
937s | and it has received the juicing |
940s | or I'm sorry apologies uh the juice the |
942s | juice box the juice box thank you oh |
945s | whoops that's the wrong one |
948s | oh yeah okay super cool so not as big as |
952s | Deliverance when they're fully charged |
953s | delivered to low Health but it's still |
955s | pretty big and it even if they're high |
957s | it'll heal for the same amount so it's |
959s | kind of |
959s | nice okay cool uh what's this one what's |
962s | communal restoration |
966s | um another one that's a returning uh |
968s | another familiar turning familiar cleric |
971s | spell is uh this one's been changed a |
973s | little bit too but it's mostly the same |
974s | it's still a party-based heel |
977s | um it's really your only party-based |
978s | heel that doesn't have any proximity |
980s | unless like they're really far but it |
982s | extends pretty far to all party members |
984s | it does a direct heal but it also has a |
987s | hot component so it's like or again not |
990s | super responsive but it's very good |
992s | value especially in like an eight-person |
994s | group yeah it's also giving some |
996s | temporary hit points you can see I think |
998s | in the UI yep a little bit of temp HP |
1001s | oh let's see where that is where's that |
1003s | at it should be a little uh blue bar |
1005s | overlay on the health bars see that |
1007s | little this little portion of temp out |
1009s | there yeah yeah once Okay cool so this |
1011s | can overcast exactly yeah once the |
1014s | effect expires to the temp health will |
1015s | go away so if it wasn't um you know you |
1018s | weren't damaged in the time then it's |
1019s | not effective healing |
1021s | it feels like |
1022s | perhaps the the instant Health received |
1026s | from this might be a little low |
1029s | is that the intent or it is a little low |
1031s | and I mean this obviously all these |
1034s | things are kind of been early iterations |
1036s | nothing super balanced things are kind |
1038s | of balanced but like for this one it's |
1040s | like okay the value is one you don't |
1043s | have to worry about positioning of your |
1045s | team it just hits everybody and if in in |
1047s | an eight-person group that kind of adds |
1049s | up a lot plus the hot effect and all the |
1051s | other stuff going on |
1052s | cool super cool all right what's this |
1055s | next one we have consecrating wave this |
1058s | one's pretty sweet so this one's a |
1059s | frontal cone heel so you don't have you |
1062s | don't need a target for this one you can |
1063s | just cast it it'll shoot it Forward |
1064s | based on the clear looking and it'll |
1066s | heal everyone it hits all allies and |
1067s | then it'll also damage enemies it hits |
1069s | too so it has a uh dual purpose as well |
1071s | it's AOE damaging wow that's cool |
1076s | in contrast to uh communal restoration |
1079s | this one's a bit more powerful also does |
1082s | damage so that's kind of the trade-offs |
1085s | is you have to position you know it |
1086s | costs you in your positioning but then |
1088s | it's in exchange for a bit more power |
1090s | something we talked about doing I don't |
1092s | think if done yet was making it uh split |
1094s | between all the targets hit so if you |
1096s | hit a lot of targets it'll do less and |
1098s | like if you hit half enemies half allies |
1101s | it'll split the total throughput but we |
1104s | haven't I don't think we've done that |
1105s | part yet very cool very cool all right |
1107s | talk to me a little bit about Divine |
1109s | Flair |
1110s | yeah this one is another |
1113s | um |
1114s | kind of what I refer to as like action |
1116s | heels the consecrating wave and divine |
1119s | player they're they're heals that you |
1120s | have to aim in World |
1122s | um so this is this one if you put it on |
1124s | the ground it's like a delayed AOE |
1128s | um if you want to try that on Bucky or |
1129s | something and after Bucky look like you |
1132s | need some health I'm dying all right |
1134s | here let me help you |
1142s | what's interesting about that one is um |
1144s | it's all it would also split amongst |
1146s | targets so I got a bigger heel there |
1148s | because Bucky didn't make it in time |
1150s | um it is kind of a funny little like |
1152s | mind game going there of oh I'm gonna |
1154s | jump in there but it's at the expense of |
1156s | his health because I'm stealing it uh |
1157s | tanks only please in this uh yeah |
1160s | a more social |
1162s | um conflict Dynamics going on |
1165s | name it again |
1167s | see ya |
1171s | excuse me |
1172s | um I had to call for a second um I like |
1174s | the uh delayed functionality in that |
1177s | ability I think that's super cool |
1178s | especially for an AOE skill |
1180s | um and telegraphing the location |
1182s | obviously with the ground-based decal uh |
1185s | for the party definitely yeah |
1187s | yeah exactly yeah super cool |
1191s | um all right awesome uh let's talk a |
1193s | little bit about barrier |
1195s | and so barrier is the classic kind of |
1197s | Shield spell you'd expect to see from a |
1199s | Healer kit so but the with the added |
1201s | twists that you have to sacrifice a bit |
1203s | of your own health as the Healer to cast |
1205s | it so it doesn't actually use Mana I |
1207s | don't think it just you sacrifice |
1208s | portion of your health to directly give |
1209s | to another player over time |
1213s | okay I like that that's cool |
1216s | yeah that looks pretty good and it's a |
1218s | clear delineation obviously in this in |
1220s | the style of The Shield bubble so that |
1224s | you can |
1225s | distinguish between you know other |
1228s | bubble types right |
1230s | like the Mages bubble yeah we could do a |
1233s | comparison yeah oh there you go yeah oh |
1236s | your bubble Brothers |
1238s | do you guys bounce off of each other |
1242s | bubble physics in yeah |
1245s | here have some help Okay |
1248s | um let's talk a little bit about the |
1251s | chains of restraint |
1253s | yeah this one's pretty similar to what |
1255s | it was before |
1256s | um |
1257s | it does damage over time so it's a |
1259s | really good it's it's pretty much the |
1261s | primary AOE damage tool to cleric um |
1263s | which isn't really the primary role of |
1265s | the cleric |
1266s | um but you know they get some and it |
1269s | also applies stagger so it kind of |
1271s | provides some offensive support |
1273s | um staggers for example synergizes very |
1275s | well with some tank abilities which |
1277s | um what it effectively does is extends |
1280s | the duration of a trip which is which is |
1282s | a knock down |
1283s | um so if you've like stacked up a bunch |
1285s | of stagger on an enemy and then trip |
1286s | them they spend more time hard succeed |
1289s | than if they hadn't been staggered at |
1290s | all |
1291s | very cool and obviously as we said guys |
1294s | just so you're aware when it comes to |
1297s | the development of the abilities |
1299s | um you know there is a specific pipeline |
1301s | that includes ideation into uh the Bare |
1305s | Bones kind of standing up with the |
1307s | functionality with design and then it |
1309s | moves to animation to provide final |
1312s | animation sets and then it moves to |
1314s | visual effects and then it moves to |
1316s | audio effects and visual effects and |
1319s | audio effects that tend to be at the end |
1320s | of that pipeline are usually the things |
1322s | that get uh that still need works that |
1325s | are still heavily Works in progress so |
1327s | you're seeing the visual effects now but |
1329s | obviously that will change in the future |
1331s | okay let's talk a little bit about |
1333s | defiant light yeah so this one's a uh |
1336s | really good tool for saving someone |
1338s | who's in danger of dying it's very |
1340s | powerful I'm in danger yeah which one uh |
1342s | okay so uh it applies first of all it |
1344s | applies a huge heal over time to the |
1346s | Target but if they die while the seal |
1349s | over time is in effect |
1350s | um it'll prevent their death and heal |
1352s | them for a flat amount and dispel itself |
1354s | so it's kind of like a oh |
1357s | wow I don't think it works with nuke oh |
1361s | no |
1364s | he's planted |
1368s | um |
1372s | we'll see if it actually works we'll use |
1374s | it in action yeah yeah okay |
1376s | I just wanted to uh you said it'll keep |
1379s | you alive so the first thing that came |
1381s | to mind is they let me kill you |
1384s | yes it is it if if that had happened and |
1387s | that was real damage |
1389s | um it would he would have prevented the |
1392s | death the effect would be removed and |
1393s | then he would receive a heal up to like |
1395s | 25 of his HP |
1401s | okay so that's uh defiant light not as |
1404s | defiant as we thought it would be but |
1406s | hopefully it will be uh when we get into |
1409s | combat okay Healing Touch talk to me a |
1411s | little bit about this |
1412s | oh that's a that's a melee heel |
1414s | basically you have to be up next to your |
1416s | target um but it is an instacast and |
1418s | it's a pretty fat Hill uh so it again |
1421s | it's kind of like consecrating wave |
1423s | um it's being costed more on its |
1425s | positioning by rewards uh you know maybe |
1428s | if some of our more melee built clerics |
1431s | would really want to lean into this |
1433s | um because they they have that |
1434s | positioning Advantage for it |
1436s | oh there you go okay see look at that |
1439s | what I taketh I giveth there you are |
1443s | have health this one combos really |
1445s | nicely too with the uh the next ability |
1446s | the um wings of Salvation because it'll |
1449s | let you get into melee and then you can |
1451s | follow it up with a uh healing touch I |
1453s | don't know if they're low yeah this is |
1454s | essentially an ally Gap closer |
1456s | um so this is you must have an ally |
1459s | targeted and and definition of an ally |
1462s | is going to be any |
1464s | non-combatant player uh and non-mob NPC |
1469s | correct okay |
1472s | that's kind of cool oh it's missing I |
1475s | think it's missing audio effects let's |
1476s | see |
1478s | colors yeah |
1480s | okay Phoenix I Gotta Give it the full |
1483s | Phoenix sound hold on signature Phoenix |
1485s | ability oh the audio might be a little |
1488s | bit bugged but that's okay as we said |
1490s | all things are worked in progress |
1492s | nice There It Is by the one two with the |
1495s | healing touch follow-up yeah okay so I'm |
1498s | gonna T into shift T got it |
1500s | yeah that's pretty cool there you go |
1503s | combo what if I T while flashing and |
1507s | then shift t hold on oh I haven't even |
1509s | tried that oh my God |
1511s | okay wait hold on |
1515s | oh that work it all happened so fast I |
1517s | can't even super healing |
1519s | that sort of works like two hands |
1523s | Okay cool so we got |
1525s | we got wings of Salvation and then I'm |
1527s | looking here uh we have Smite condemn |
1532s | and divine infusion talk to we can't |
1534s | show Smite or condemn we'll use those on |
1535s | enemies here in a second but let's talk |
1537s | about Divine infusion and this one is a |
1539s | bigger topic |
1541s | yeah so um |
1543s | we'll talk about the class resource and |
1545s | then how this plays into it you'll |
1548s | notice if you look at the top left there |
1550s | are now three resource bars for the |
1552s | cleric and that third one you might have |
1555s | seen going up and down as he's up and he |
1557s | has Steven's been healing |
1559s | um but this resource regenerates based |
1561s | on how much healing and damage you've |
1563s | been doing over the last 10 seconds so |
1566s | the more radiant damage and the more |
1568s | you're healing it's only effective |
1569s | healing so you can't overheal for this |
1571s | um but the more you're doing it the |
1573s | faster this resource will build up and |
1575s | the way you spin this resource is um on |
1578s | an ability called Divine infusion and |
1580s | what this is is uh |
1582s | if you have enough resource to complete |
1585s | the cast of a spell |
1587s | um you can use this during the cast of |
1588s | The spell and it will auto complete that |
1590s | spell I've never actually seen a |
1592s | mechanic like this in a game before it |
1594s | was a pretty cool idea that came up |
1595s | across the design title yeah very cool |
1598s | um okay so essentially I am gonna build |
1602s | up some of the |
1604s | um unique energy I'm gonna do that by |
1607s | healing Bucky and then I am going to use |
1610s | a long cast ability and I'm going to |
1612s | attempt to use Divine infusion to |
1613s | complete that cast sooner than normally |
1616s | would be possible and just to be clear |
1619s | if I were not to let's say use that |
1622s | ability then I would have a passive |
1624s | benefit for my character while that |
1626s | energy is maintained that amplifies some |
1630s | spell efficacy as a Healer |
1633s | yep |
1635s | cool okay so let me try to get some of |
1640s | this stuff |
1641s | oops |
1643s | oh I got one half of that okay so it's |
1646s | gradually earning it over time yeah like |
1649s | when when you heal it kind of gives you |
1651s | some generation of this resource then it |
1653s | kind of rewards you the actual resource |
1655s | over time so you can see it kind of |
1657s | filling in your bar yeah we've been |
1660s | referring to this as like a heat |
1661s | mechanic right so it's not like a direct |
1663s | instant translation of you heal this |
1666s | much and you get this resource |
1668s | immediately it's it's like ramping up |
1670s | your region and build a parade |
1674s | okay |
1676s | all right now |
1679s | I'm going to use judgment and then I'm |
1681s | going to pop my Divine infusion |
1685s | that's bad |
1687s | I don't think |
1691s | oh look at that yeah and it consumes |
1693s | some of that of it |
1694s | are you okay very cool yeah I was able |
1697s | to do it too |
1698s | I like that another oh button |
1704s | very cool yeah cleric this version of |
1707s | the cleric has a lot of tools in its kit |
1709s | uh just to set expectations you know |
1711s | that not any given cleric build would |
1713s | probably have all of these things um you |
1716s | would spec into certain ones |
1719s | um most likely we're still working that |
1721s | out |
1723s | awesome okay so let's take a look then |
1725s | at some of those more offensive |
1727s | abilities |
1728s | let us perhaps find |
1731s | a potential Target here at a group of |
1734s | minotaurs right up here use Smite and |
1736s | condemn you think we can peel just one |
1738s | of them off uh we could I could grab |
1740s | them and actually heal you |
1742s | tread could sleep the other two actually |
1744s | too |
1745s | oh let me set my cooldowns |
1748s | so that I'm not cheating too much back |
1751s | to standard you want to sleep the back |
1753s | two tread and I'll grapple the front one |
1755s | sure |
1758s | all right and then I'm gonna use |
1760s | what is Smite first before we do that |
1762s | what is smite |
1764s | um smite's just a |
1766s | well you can use it in two different |
1768s | ways as is a running theme with a lot of |
1771s | our abilities but uh you can use it from |
1772s | a range and it'll have a cast time and |
1774s | just do damage to the Target |
1777s | um and |
1778s | if you use it in melee it's an instant |
1780s | yes so again one of those things that |
1781s | you get a little more benefit for if |
1783s | you're up front |
1785s | okay so |
1787s | um it's going to apply a stack of |
1788s | burning and deal instant damage |
1791s | to the Target okay and then just real |
1794s | quick condemn is a straight up just done |
1796s | correct yep cast it's done |
1799s | all right very cool okay so in that case |
1803s | let me start by casting judgment on it |
1806s | perhaps okay while you prepare to sleep |
1809s | those two rain collars okay |
1813s | okay ready casting judgment |
1822s | okay right now you're good tank if you |
1824s | want to grab it |
1825s | good luck |
1827s | all right |
1830s | oh Smite that's kind of cool |
1838s | oh that's very cool |
1844s | how you doing over there oh geomet's |
1847s | taking some health |
1856s | very cool |
1859s | okay |
1861s | the hang of this |
1863s | oh |
1866s | I noticed that on this wand I'm getting |
1869s | some health back a little bit |
1873s | this has some minimal lifesteal or |
1875s | something |
1879s | nice very cool little passive light uh |
1882s | life leech |
1884s | very cool all right so I noticed that we |
1886s | have a quest in this area |
1889s | or what is this this is not a quest this |
1891s | is a story arc yep yeah so we're going |
1893s | to try and go through this area and |
1896s | we're looking for I think the first part |
1897s | of the quest is a bag you're on the |
1899s | quest right Stephen looking for a |
1900s | backpacks I am on the quest so let me |
1903s | just here why don't we just stand here |
1904s | real quick |
1905s | up near the |
1908s | bridge I just want to get a look at this |
1910s | it looks great |
1912s | yeah that does look really cool it's an |
1914s | old abandoned ruin |
1917s | yeah this is just a beautiful area I |
1919s | mean it's |
1920s | you know I love what the environment |
1922s | team has done it ruins the the |
1926s | God Rays everything great job here so |
1929s | what what are we doing next what is uh |
1931s | this Quest obviously some Bandits have |
1934s | been |
1935s | expelled from the area and there's some |
1937s | minotaurs and whatnot what are we doing |
1939s | here yeah so we're kind of coordinating |
1941s | with one of the Bandit leaders so I |
1942s | think we're gonna have to find his bag |
1943s | to uh and go meet meet up with him I |
1946s | think that's the plan we gotta fight |
1947s | through some minotaurs first |
1948s | okay all right cool |
1950s | I got your back you just you do your |
1953s | thing chicken wing and I got you I got a |
1955s | war grids too |
1962s | all right |
1964s | I brought some friends because uh you're |
1969s | good you're good you're good you're good |
1972s | I got you the Bear's looking at me oh |
1974s | he's charging |
1976s | oh he mauled you he knocked it he |
1979s | knocked you down yeah I got knocked over |
1980s | a little bit I can knock him down too |
1983s | get him |
1988s | nice very nice ball lightning |
1992s | we tried doing some deeps |
1995s | here I can help you out with the thieves |
1998s | let's bring colors on you |
2001s | wow it knows who the real threat in the |
2003s | party is |
2005s | he's like I'm the only healer |
2010s | this Chris has so much health oh |
2013s | no oh nice flashed here |
2019s | look at that maximum efficacy on the uh |
2023s | Deliverance on the Deliverance oh my God |
2025s | there's a bear oh no |
2029s | sleeping it |
2032s | nice don't don't hit that bear |
2038s | we're good |
2040s | experience up so much health |
2045s | okay Mana consumption's not too bad so |
2047s | far with the kid of course as you guys |
2049s | all know oh God it's standing it's |
2052s | sensing you it can smell the chocolate |
2054s | in your pockets like oh what's that |
2061s | consumption's not too bad now obviously |
2063s | I know we haven't gone through really a |
2064s | balanced pass between Mana consumption |
2066s | and cool downs and health returns so if |
2070s | you as you guys are watching just keep |
2071s | that in mind you know this is work in |
2072s | progress we're really trying to stand up |
2074s | the core functionality of the kit |
2076s | um and and getting its play style to |
2079s | represent the role right especially |
2080s | within Synergy of the Holy Trinity |
2087s | hey that wasn't too bad |
2090s | yeah you've handled that uh the grouping |
2093s | pretty well |
2094s | thank you some good coordination there |
2096s | we almost got him all right there we go |
2099s | so oh yeah there's two more in here |
2103s | just bringing them over to you you know |
2105s | I don't want my tank to have to run so |
2107s | much right thank you yes I appreciate it |
2109s | yeah no worries or should I be like one |
2111s | of those other tanks like you touch the |
2113s | mobs you take it |
2115s | how dare |
2117s | get out of my party |
2123s | you know those types of uh those types |
2126s | of tanks and I know they're out there |
2128s | but if you are forcing |
2133s | someone else in the party to heal |
2137s | it's because you're not keeping a face |
2138s | oh |
2140s | true facts very true this is a nice |
2144s | little area okay we're just taking a |
2145s | seat here yeah you know just resting up |
2147s | getting my Mana back picking in the |
2149s | views very nice diffusive so okay |
2152s | talk |
2162s | so talk to me a little bit about UI |
2164s | versus action healing right obviously uh |
2168s | I have made healers in the past one of |
2170s | the things I enjoy between the |
2172s | predictive nature of healing and the |
2173s | reactive nature of it is that you know |
2175s | it's very two different tempos and I |
2177s | like both of them right if I if I have |
2179s | to |
2180s | um you know kind of wait hold on before |
2182s | I get into this what is this this |
2183s | backpack is that a splints bag I don't I |
2186s | don't touch bags that I don't own does |
2188s | one of you one of you guys wanna okay |
2190s | should I do it will it update it'll |
2193s | update my the story are for everyone in |
2194s | the area right I think so somebody can |
2196s | find that okay go ahead yeah got it |
2199s | must be nearby |
2202s | does it update for me |
2205s | I don't know can you try clicking it |
2207s | okay I will say oh it did it just |
2210s | updated for me okay gotcha cool all |
2211s | right there we go and as you guys know |
2213s | obviously UI is very work in progress |
2215s | we're still working on this |
2217s | um okay so predictive versus kind of |
2219s | reactive healing |
2220s | um I like both right if I love the |
2225s | excuse me I like the ability for me to |
2227s | kind of have control over the engagement |
2229s | and you know predict where I'm going to |
2232s | need to this is a beautiful view where |
2233s | I'm gonna need to um to heal but I also |
2236s | like the kind of whack-a-mole gameplay |
2237s | where I'm you know interfacing with my |
2240s | oh and let me see if I can move this |
2241s | actually I want to as a Healer |
2244s | I tend to have my |
2248s | my bar a little bit closer and move |
2251s | anything else hold on |
2255s | I feel like when I start a new fight I |
2257s | tend to be a lot more like reactive |
2259s | because I'm not used to the damage |
2260s | patterns as much as a Healer but then as |
2262s | you kind of get more familiar and you |
2264s | kind of know what to expect you can |
2265s | start be a lot more predictive which can |
2268s | certainly uh improve your performance |
2270s | and it's good to have tools for both in |
2272s | any kit |
2273s | oh yeah for sure totally agree |
2276s | um I see splint across the way oh is he |
2278s | up there up on that Tower yeah see this |
2281s | rope he climbed up with maybe |
2283s | am I supposed to be kill are we killing |
2285s | him are we talking no I think we're |
2286s | supposed to talk oh we're getting a |
2287s | chest key yeah we're gonna coordinate |
2289s | with him he wants to get these minotaurs |
2291s | out of the uh |
2292s | Bandit camps we have to work work with |
2294s | the Enemy a little bit here |
2295s | okay so we're going down on those like |
2297s | driving over bed yeah I don't want to go |
2299s | through the front entrance there's like |
2300s | a ton of minotaurs there so I think we |
2301s | should try and fight through this way |
2303s | maybe |
2304s | we got a wolf all right |
2306s | oh okay A little wolf little baby wolf |
2307s | oh my gosh |
2309s | what about you Chad what do you like |
2310s | about |
2311s | predictive or reactive me I definitely |
2313s | like the more tools you give me the |
2315s | better right |
2317s | um I think we'll uh we'll have different |
2320s | specs that lean one way or the other |
2322s | um or all kinds of different clerics you |
2324s | know obviously as everyone knows our |
2327s | class system will you know you'll be |
2328s | able to like |
2330s | pick your class based on uh primary and |
2333s | sub-archetype |
2335s | um in different classes we'll lean into |
2338s | different directions some will be more |
2340s | predictive and when we say predictive |
2342s | like we're usually talking like |
2345s | um like Hots and stuff are gonna be a |
2347s | lot more uh predictive healers or like |
2349s | pre-shielding you know yeah and that |
2352s | kind of thing whereas like reactive is |
2353s | going to be a lot more like instant eels |
2356s | that might |
2357s | um |
2359s | be less efficient but more adaptable to |
2361s | a certain situation |
2367s | you're getting that full Deliverance |
2369s | value there I I think there's a bug on |
2371s | my targeting I think I'm I'm like the |
2374s | target switches off of you for some |
2375s | reason oh okay |
2377s | my bad well I see you you're doing |
2379s | you're throwing in some condemns there |
2381s | weren't you you're stunning the uh |
2383s | yeah I was doing a little bit of you |
2385s | know yeah I was trying to help out I |
2387s | like when healer's gonna help with the |
2389s | DPS in the healing do we want to grab |
2390s | these guys I was not gonna go this way |
2393s | but okay oh okay all right we can do it |
2397s | just sleep yeah |
2400s | nice sleep nice sleep |
2403s | oh well done huge sleep |
2408s | I was gonna sneak around but yeah we |
2410s | could just fly through the front door |
2411s | why not |
2413s | we need to show off our ability yes uh |
2416s | maybe sleep again oh nope nope has a |
2418s | decent cooldown yeah are you doing some |
2421s | good good kiting I am totally kiting |
2424s | these guys all right I got I got a |
2426s | couple I got three of them I think |
2428s | all right |
2430s | yeah healer healers will be generating |
2432s | threat right like I see they're noticing |
2434s | your healing so they're going after you |
2435s | it's taking me a bit of effort to uh |
2438s | get them off you I believe in you |
2445s | let's see if I can sleep or stun that |
2448s | guy |
2451s | foreign |
2476s | all right look at that easy peasy lemon |
2480s | sauce |
2481s | winner winner chicken dinner any other |
2484s | types of sayings we want to add to that |
2486s | uh not even close baby yes thank you |
2492s | great job great job yeah well done |
2495s | I didn't even get to do my like wings of |
2497s | Salvation jump to and oh very good look |
2501s | at that such a good combo nice clean so |
2504s | clean clean kill yeah we can just go you |
2506s | know we were gonna sneak around like |
2507s | actually yeah |
2509s | I think no no no stop stop wait there's |
2512s | more there's more wolves |
2515s | One More Time One Step a time here don't |
2517s | don't do anything after I get all crazy |
2519s | here |
2521s | yeah we're good we're good |
2523s | let me just sleep this wolf over here or |
2525s | not sleep but uh just put him down |
2527s | oops that was an accident that's a f I |
2531s | think I just got another one too |
2538s | okay there we go that's not too bad all |
2540s | right come down this way |
2544s | okay let's go this way yep the side |
2546s | entrance we didn't have to do any of |
2548s | that |
2556s | oh this is cool okay it's like a little |
2559s | back entrance all right yeah this gets |
2561s | around the main gate I think we can |
2564s | sneak around |
2565s | this area though because we like it |
2567s | aggro |
2569s | yeah yeah you know this I I feel like we |
2571s | can uh |
2572s | probably pull a little bit extra and see |
2575s | just how much we can tax this healer |
2578s | what do you guys think all right well |
2580s | I'll pull these three up here and move |
2581s | that fourth one |
2582s | all right let's do a little bit of uh |
2585s | potential heels oh God there's a wolf on |
2588s | me okay |
2593s | I'm gonna |
2594s | nice I'm taking some heels |
2602s | all right I've got are we doing next I'm |
2605s | gonna get these fires fire yeah yeah try |
2608s | to Aleve again |
2609s | hey weird all down big AOE |
2612s | I'm gonna do a trip |
2615s | I'm doing a delayed heal |
2620s | yes maximum AOE |
2625s | uh |
2626s | a wave attack too yeah yes that one's so |
2630s | good oh we got the delayed heel |
2633s | all right getting back all the value out |
2636s | of it try to get out of some judgment |
2641s | okay |
2645s | you're on a sleepout |
2647s | nice we got it easy that was super easy |
2653s | either that or I'm just a literal God of |
2656s | a Healer okay probably isn't it I even |
2659s | get all using the full kit thank you |
2662s | here have a barrier |
2664s | for that compliment |
2668s | okay |
2669s | all right |
2670s | all right so I think we just gotta go up |
2672s | the three shot team here yeah great |
2674s | great job one more we need to have a |
2677s | discussion with uh World design for this |
2678s | population I mean it's just it's not |
2680s | challenging enough yeah 100 minotaurs in |
2683s | here double alert respawn rate 10 |
2685s | seconds here I'll do another another |
2687s | group here |
2693s | all right |
2697s | I just trust I trust now |
2700s | oh no yeah just trust you're good |
2704s | I have full faith in my healer |
2707s | I bought some additional mobs okay oh |
2710s | God oh my God we're getting a little |
2713s | cocky here |
2714s | no we're good he flew too close to the |
2717s | Sun two seconds on sleep okay all right |
2721s | sleep coming out now all right all right |
2723s | I think uh |
2726s | that's nice all right there we go okay |
2729s | okay helping myself oh yeah they're on |
2732s | you try to get them off |
2735s | all right oh my God |
2738s | I'm dying where are you I'm running a |
2741s | little bit I think I think they're off |
2743s | you |
2744s | okay I'm now healing you again I need |
2747s | some huge heels oh I'm using my tank |
2750s | cooldown I'm using the Divine infusion |
2752s | oh yes perfect |
2761s | I'm healing myself my Mana is definitely |
2763s | going down |
2765s | we got this we're almost gonna kill some |
2767s | come on uh let me put down these chains |
2772s | healing myself again |
2776s | stay on the rainbow |
2778s | I guess okay I'll Stand a rain collar |
2781s | I'm gonna I'm gonna rain collar |
2784s | we got it we got it now |
2786s | I am completely um |
2791s | all right we made it we did it we did it |
2794s | erotic I'll do the killing blow on this |
2797s | guy |
2798s | wait what are you ready for okay I was |
2801s | at 60 health and they were still okay we |
2803s | got it we got it you're good you're good |
2807s | can I have this hot that was epic that |
2812s | was pretty epic got some good pulse that |
2814s | was pretty fun that's actually pretty |
2816s | fun I enjoyed that as a hero that was a |
2818s | Oh moment and there are many ocean |
2820s | buttons for me to press we were talking |
2821s | about this man and not being balanced |
2822s | but I think that was pretty good like |
2823s | you ran out of man just right at the end |
2825s | of that fight like pretty good good |
2827s | first pass did not sound too bad now |
2829s | we're gonna talk to splinter |
2831s | programmers oh my gosh dude |
2834s | see and everybody says I am |
2837s | a crazy player there's just not you know |
2840s | oh okay Clay on top of this event here |
2843s | we're good this guy's kind of cool what |
2845s | is he doing |
2846s | hello |
2848s | splint talk to me |
2850s | nobody mentioned locking horns with |
2852s | minotaurs oh okay I need we need to |
2855s | unlock a chest he's not budging here |
2859s | take the key all right I've gotten the |
2861s | key okay nice I think the chest is in |
2863s | the main building somewhere so yeah |
2865s | let's go down here do you want to uh |
2867s | should we uh just even rest a little bit |
2870s | you're still uh look pretty low on Mana |
2873s | um I would be down to rest |
2875s | well we should probably go this way I |
2877s | actually I guess I think we'll probably |
2878s | run through here for a little bit yeah |
2879s | yeah let's get inside the building where |
2880s | we're going inside the building here |
2881s | follow me |
2883s | oh that's right we don't really even |
2885s | need to let's see if we can just |
2887s | since we cleared this whole area I |
2889s | wonder if we can yeah I don't think |
2890s | there's anyone yeah in here |
2892s | I think we gotta go down this little |
2895s | area oh down here in the cribs secret |
2898s | basement all right |
2900s | let me give us some light hold on I got |
2903s | us |
2905s | very nice oh yeah trad's got some good |
2909s | follow the lights |
2912s | follow the light |
2914s | here it is |
2918s | we're working together with splint the |
2920s | Bandit leader |
2922s | wait hold on I wonder what happens if I |
2924s | put this shield on you while you have |
2925s | your shield on |
2927s | uh |
2930s | double |
2932s | shield that's what you got that's cool |
2935s | it let it let loose this massive |
2938s | um explosion what did that do |
2940s | I think we're working together with |
2942s | splint to |
2944s | activate this ancient chest to |
2947s | I think we're Awakening some old Spirits |
2949s | this place to try to drive out the |
2951s | minotaurs I think that's the plan here |
2953s | this is a Stairway over here wait yeah |
2957s | what's the next part of the quest with |
2957s | the light the light the signal fire like |
2960s | the brazier |
2961s | I'm running up |
2963s | oh wait you lost this area uh-oh where'd |
2966s | you go |
2967s | Stephen oh there you look to your left |
2969s | where over here hey how do I get over |
2972s | there oh actually yeah there you go okay |
2974s | all right there we go I'm gonna go |
2976s | upstairs even more over here oh nice |
2978s | this is beautiful environment did a |
2981s | great job with this Zachary and |
2985s | um Tristan and yeah it looks really |
2987s | great looks cool to explore good great |
2990s | job |
2991s | beautiful |
2993s | oh look at that oh there it is nice |
2996s | well this was a cool uh little incursion |
3000s | into oh look at this all the zombies |
3004s | we've let the beacon and the zombies |
3006s | have overtaken the minotaurs there's |
3008s | still Minotaur corpses oh my god dude we |
3011s | missed the Bloodshed I think we did |
3013s | yeah see zombies shouldn't get any |
3016s | credit |
3017s | that's super cool very cool well guys I |
3020s | hope you all enjoyed this uh brief look |
3022s | at the update well not brief but look at |
3024s | the update of the cleric archetype and |
3027s | what you'll be expecting in Alpha 2. |
3029s | obviously your feedback is incredibly |
3030s | important to us please keep in mind |
3031s | everything is a work in progress |
3034s | um and we use your feedback as part of |
3036s | our iteration process so if you can give |
3038s | us your thoughts and what you enjoyed |
3041s | what you thought could be done better |
3043s | um in the YouTube video or in twitch or |
3047s | everywhere else we will go through that |
3049s | and we will take a look but we have |
3051s | enjoyed showing this Bucky and Chad |
3053s | thank you guys for joining me very cool |
3055s | very fun and uh I thought you guys did a |
3058s | great job yeah thanks for having us all |
3060s | right we'll see you guys back on stream |
3062s | I'm going ahead no |
3065s | wait let me jump to you let me jump to |
3067s | you come here come here |
3069s | come here wait there it is Boom |
3073s | bye guys out of control |