The endgame loop in Ashes of Creation is player-driven. This will make it quite different than some other popular MMOs, such as the one you (OP) are familiar with :) You can take a deeper dive into the
endgame loop here!
Another thing I'd love to introduce you to is the node system of Ashes of Creation. This is one of the central focuses of player endgame and
progression. The server and world of
Verra is living, much like a character. This means it'll constantly be changing and evolving. The content you do throughout your time playing the game will in turn also be changing and evolving. This means players will be able to unlock different
dungeons,
raids, and
world bosses depending on how they interact with each other and with their environments! You can
read more about nodes here :)
One last thing - The dungeons and raids in Ashes of Creation work a bit differently. 80%~ of them are open-world and 20%~ will be instanced. This means
PvP will be a factor in most dungeon and raid content :)
Please feel free to ask any more questions about endgame or how the game works compared to other MMOs and myself and the community will do our best to explain ^_^ <3