Original Post — Direct link
https://www.youtube.com/watch?v=BYHJo0bWMd4

It would be worth adding to the maps / environments / towns / cities / areas secret places that have a unique feature of the game that help to better understand the history of AOC or that have secret content created exclusively for players to spend hours trying to discover it.

How the ancient games did with their secret areas.

For you, what other idea that is outside the MMO genre would help AoC to be a better MMO?
over 2 years ago - Vaknar - Direct link
McShave

I've always enjoyed game modes like Gears of War's "Horde" mode, where you have to defend from increasingly difficult waves of bad guys. I enjoy testing my abilities with the ramp up of difficulty, and if the game is made well, you have to work together with your teammates when it gets really difficult.



I could totally see this being fun! The follow up question I would have to this and the topic would be - Would there need to be progression or rewards tied to it or could it simply just be for fun? If you look at a game like Left 4 Dead, there isn't much progression other than skill. Would your average MMO player let that fly or would they expect progression elements and rewards since it's an MMORPG. Very interesting! :)