18 days ago - LieutenantToast - Direct link

Glorious Ashes community - it's time for another Dev Discussion! Dev Discussion topics are kind of like a "reverse Q&A" - rather than you asking us questions about Ashes of Creation, we want to ask YOU what your thoughts are.

Our design team has compiled a list of burning questions we'd love to get your feedback on regarding gameplay, your past MMO experiences, and more. Join in on the Dev Discussion and share what makes gaming special to you!

Dev Discussion #27 - Ideal Class
Which of our 64 classes do you think you will spend the most time playing, and what are the key elements to making this your ideal class? Feel free to share your creative and crazy ideas, even if you may not think they fit the usual class mold!

Keep an eye out for our next Dev Discussion topic regarding hybrid combat!


UPDATE: Greetings friends - thank you all again for taking the time to join in on this discussion! After putting together a recap for our team, check out some of the top notes you shared with us below:

[*] Many shared that they’d like to see more a more diverse array of buffs and debuffs in a wide range of class combinations
[*] Others expressed their love for high-mobility classes, regardless of whether they were more physical or magical
[*] Those who were interested in playing summoner conveyed their desire for better collaboration between active and passive summon management
[*] Many examples also highlighted the importance of satisfying stealth mechanics, along with appropriate counterbalances
[*] Some voiced their aspirations for more meaningful tank interactions than simply threat generation, especially as it related to PvP

As an added bonus, here was our team's favorite quote:


Mage/Tank AKA Spellstone.

Imagine you think you're charging a normal stereotypical mage. Old man with a long graybeard and a robe. Then when you get in range he takes off his robe which reveals his six pack and you just get yeeted of his way.

This and only this is my dream