The animations we have seen so far seem really clunky and long. I know fighting is meant to take a long time and to be methodical but I think combat fails to account for how good the reflexes of an average player is. I think decreasing the length of animations and reducing the input delay inbetween abilities would significantly improve the feel combat. Allowing more movement during abilities would also help.
However I haven't played the alpha. What do you guys think? I know alot of people want to see combat to shift more towards wow and I can see the appeal but I think in general the dynamics and flow of combat looks really awkward and clunky. It's the same issue New World had.
However I haven't played the alpha. What do you guys think? I know alot of people want to see combat to shift more towards wow and I can see the appeal but I think in general the dynamics and flow of combat looks really awkward and clunky. It's the same issue New World had.