Hi all, first time poster here - excited to get to speak with some of you! I've been diving into class combinations & am interested in hearing some of the smarter folks in the rooms thoughts on the following subject...
Question: How do you foresee (it's ok to theorycraft!) your favorite primary archetype being augmented by one of the secondary archetypes? Ie. What will a Rogue/Ranger (Predator's) abilities look like compared to let's say a Rogue/Summoner (Shadow Lord).
Just so we're all on the same page - I'm referencing the following Ashes Wiki info:
- A player can augment their primary skills with effects from their secondary archetype.
- Each skill in the primary tree will have several augment options from the secondary tree.
- Augments to primary skills can fundamentally change the way the ability works - adapting what the ability once did to incorporate the identity of the secondary archetype/class.
If a Fighter were to choose Mage as a secondary archetype, the fighter would become a Spellsword. This combination opens up augments that can be applied to skills in their primary skill tree. Fighters have a Rush skill that allows them to rush towards a target; and upon reaching the target, deal an amount damage with a chance to knock the target down. A blink augment could be applied to the rush skill, which would now teleport the player to the target; thus eliminating the charge time on the skill.
Question: How do you foresee (it's ok to theorycraft!) your favorite primary archetype being augmented by one of the secondary archetypes? Ie. What will a Rogue/Ranger (Predator's) abilities look like compared to let's say a Rogue/Summoner (Shadow Lord).
Just so we're all on the same page - I'm referencing the following Ashes Wiki info:
- A player can augment their primary skills with effects from their secondary archetype.
- Each skill in the primary tree will have several augment options from the secondary tree.
- Augments to primary skills can fundamentally change the way the ability works - adapting what the ability once did to incorporate the identity of the secondary archetype/class.
If a Fighter were to choose Mage as a secondary archetype, the fighter would become a Spellsword. This combination opens up augments that can be applied to skills in their primary skill tree. Fighters have a Rush skill that allows them to rush towards a target; and upon reaching the target, deal an amount damage with a chance to knock the target down. A blink augment could be applied to the rush skill, which would now teleport the player to the target; thus eliminating the charge time on the skill.