Hejo,
I've always loved it, when Developers went full on passion mode and added fictional languages to their games.
Depending on how this is done, fictional languages can add entirely new layers of how you play and approach a game.
And I believe that adding languages to a game can result in some deeply engaging situations.
In a game like Ashes of Creation, which isn't just about rushing to some elusive endgame to actually get to play the game, having features that go beyond combat and crafting, which help to build a world are very important, to me.
It has an entirely different feel, If you meet a god in a game, and you are able to hear/see them speak in their divine language, than when they just happen to speak english and ask you for a cup of tea and a firearm.
I want to be able to explore ancient ruins, learn ancient forgotten languages, find a ancient golem construct, and awaken it from its eon long slumber with long forgotten words of command to serve me in battle.
That someone who comes from the Planet of Sanctus via the Divine Gates to Verra has no problem talking with the locals, considering that eons have passed, cultures changed and evolved, and we have various races and cultures that kind of became one, I find it hard to believe, that this didn't affect the language that they speak in some serious way.
It would sense to me, If the Sanctus Races (Humans, Elves, Dwarves, and Orcs) had some kind of common language, to communicate with each other, but still have their individual languages.
I also like the idea of being able to talk in a specific fictional language (like the Tulnar language), so the average human character doesn't understand what I'm saying, while I converse with fellow Tulnar.
And I like the idea of having to learn a bit of a language in order to accept and understand a quest from some old orcish guy, that at the end of the quest rewards you with a traditional orcish outfit - as an example.
Or having the option of posting my Guild Recruitment Flyer in a specific language onto the bulletin board.
I would love to play a game, in which I'm more than my Combat stats.
How are you all thinking about this?
I've always loved it, when Developers went full on passion mode and added fictional languages to their games.
Depending on how this is done, fictional languages can add entirely new layers of how you play and approach a game.
And I believe that adding languages to a game can result in some deeply engaging situations.
In a game like Ashes of Creation, which isn't just about rushing to some elusive endgame to actually get to play the game, having features that go beyond combat and crafting, which help to build a world are very important, to me.
It has an entirely different feel, If you meet a god in a game, and you are able to hear/see them speak in their divine language, than when they just happen to speak english and ask you for a cup of tea and a firearm.
I want to be able to explore ancient ruins, learn ancient forgotten languages, find a ancient golem construct, and awaken it from its eon long slumber with long forgotten words of command to serve me in battle.
That someone who comes from the Planet of Sanctus via the Divine Gates to Verra has no problem talking with the locals, considering that eons have passed, cultures changed and evolved, and we have various races and cultures that kind of became one, I find it hard to believe, that this didn't affect the language that they speak in some serious way.
It would sense to me, If the Sanctus Races (Humans, Elves, Dwarves, and Orcs) had some kind of common language, to communicate with each other, but still have their individual languages.
I also like the idea of being able to talk in a specific fictional language (like the Tulnar language), so the average human character doesn't understand what I'm saying, while I converse with fellow Tulnar.
And I like the idea of having to learn a bit of a language in order to accept and understand a quest from some old orcish guy, that at the end of the quest rewards you with a traditional orcish outfit - as an example.
Or having the option of posting my Guild Recruitment Flyer in a specific language onto the bulletin board.
I would love to play a game, in which I'm more than my Combat stats.
How are you all thinking about this?