10 days
ago -
Ashes of Creation
-
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Transcript (by Youtube)
0s | oh man we we collect information about |
---|---|
4s | literally every single hit that an |
6s | ability in this game does whether it |
8s | comes from a player or an NPC and we |
11s | track you know the level of the user |
13s | their class um if it's an NPC we track |
16s | you know what they are of course we |
17s | track level we also track every time you |
20s | use an ability and similar information |
23s | and we actually were kind of exploding |
25s | our databases a little bit with that |
27s | much information so we kind of we we had |
29s | to p a little of RNG on whether or not |
32s | it gets tracked but I think statistics |
33s | saves Us in the end oh yeah for sure it |
36s | averages out yeah but uh yeah with all |
40s | that information in hand our glorious |
42s | designers just turn around and make all |
44s | these cool graphs and everything to tell |
46s | us like who's using what what weapons at |
49s | what level with the highest frequency |
51s | and we can kind of see whether we're |
52s | seeing a distribution that we want |
54s | expect and queries like that we could do |
56s | all over the place for all kinds of |
57s | different things |