Marvel's Avengers

Marvel's Avengers Dev Tracker




29 Mar


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26 Mar

Comment

Originally posted by FatewalkerTanen

+make the patrol escalate as you keep doing objectives, bigger and bigger things come out to counter you.. or maybe you kill enough mercenaries Taskmaster shows up on the Map.

+random timed events happen.. Tachyon rift disruption.. collect rifts stop enemies from leaving the area that come out of the portal, until the incursion is fought back.

+LootBots that when killed teleport us to a City Scape that has a boss fight.

Interesting idea....

Comment

Originally posted by playavengersmodssuck

I would like if team sizes could be upped to 6 in Patrol Mode, but I think more than that would be unnecessary. Also a mini map would be great for this mode considering the size of the wastelands

That is unlikely, 4 players is a pretty hard limitations for the game at the moment at least. Patrol won't support more than 4.

Comment

Originally posted by snicketbee

I would love to see unique patrol bosses spawn in and drop high end loot. Some could even have hidden mechanics to get them to spawn.

I love that idea, we are investigating.

Comment

Originally posted by Rowlo93

Any plans to tweak or improve traversal? I feel like in its current state it could take away from patrol mode immensely.

Can you give me more details please?

Post

Hello! As mentioned on the stream today, i'd like to hear your thoughts and ideas on the upcoming Patrol game mode. If you have played a patrol in another game, let me know what you hope to see in ours! Anything from quests, fights, loot.

Cheers!

External link โ†’
Comment

Originally posted by Ancient-Rune

I also would like an update on this issue, u/CD_PhilT , if you please.

I completed Riegning Supreme and got the Darkhold five or more months ago, but no nameplate 032 for me. No Sloths!

Ill ask.


25 Mar


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23 Mar