3 months ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page here.
3 months ago - Dynamoon - Direct link


Hello everyone!

We’ve been back at our desks for a few weeks now, and it’s time to turn our eyes towards the second major update of 2024.

This next update is going to be in the oven for a while longer, but remember that you can try out all the upcoming features and changes in the Unstable version as they roll out for playtesting throughout the next couple of months.

Coming in October
Just like last autumn with the Treacherous Tides update, we’ll again be overhauling and fleshing out a game mode which hasn’t received a lot of attention in recent years. Can you guess which one it will be this time?

In addition to this overhaul, you can look forward to improvements to alien ruins, new additions in the Velonaceps calyx department, as well as several brand new outpost modules.

The update will also include the usual list of fixes and small improvements to address issues that have been bothering you since the previous release. For instance, we’re just now working on adding a few new save slots per campaign, so you can more easily roll back a save when a bug blocks you from moving forward. (We’ll still keep fixing the bugs, but this way you can keep playing more comfortably while we’re taking care of them!)

Stay tuned!
We hope you all have had a great summer, or whichever time of year it is for you currently. We’re excited to enter another season of developing Barotrauma, and we’ll be back with more detailed sneak peeks in the coming weeks. See you then!