almost 5 years ago - /u/PartWelsh - Direct link

Hi folks,

This update targets fixes for errant issues identified after the release of Junes mid-month update. This follows the release of a sequence of Hotfixes designed to address stability and performance issues, which continue to be a priority for the team for future updates.

In this update we’ve taken positive steps towards removing instances of the ‘Invisible Soldier’. We believe that the extreme instances of this issue have been stamped out, though we’ll be monitoring for any lingering issues. Further improvements have also been mode to performance, specifically when tanks are firing at infantry which would previously result in performance spikes. 

Alongside that, we’ve also reviewed the performance of the P08 Carbine, and made some changes that should improve the effectiveness of the weapon, coupled with a fix that now allows for Specializations to be reset once players have obtained Weapon Rank 4. Additional fixes have been detailed below in full.

Our next major update (4.4) is currently scheduled to release at the end of August, and a first look at some of the new content and fixes for on going issues are also listed below. We’ll otherwise have a small update out early next week to enable Marita.

Adam Freeman

Battlefield Community Manager

Twitter: @PartWelsh

What’s New?

  • We have reduced the recoil, and increased the muzzle velocity for the P08 Carbine in a bid to improve its effectiveness
  • Kills in Firestorm are now awarded if the enemy player disconnects during the downed state
  • Transport vehicles now have environment specific skins. Players will find transports that sport Forest, Desert, Snow, and Mediterranean camouflage schemes on appropriate levels.

What’s Changed?

  • Fixes targeted at removing extreme instances of Invisible Soldiers
  • Specializations are now able to be reset on the P08 Carbine
  • The game will no longer stutter when killing enemies with tanks
  • Removed an unintended suppression effect that was applying to infantry soldiers when a tank fires it’s main cannon
  • The screen will no longer turn black when firing stationary cannons
  • The Arras sights on the Lewis gun now displays correctly when using extended mags 
  • Rate Of Fire for the MKVI Revolver has also been reduced to 180RPM, from 200RPM
  • The correct crosshair now shows for the Mosquito FB MKVI on all load-outs
  • The Company will now display the correct amount of bombs for the JU-88 
  • Players trying to spawn into airplanes should no longer get stuck on the deploy screen

What’s being worked on for Update 4.4?

  • Additional fixes are also targeted to improve performance and stability across all platforms
  • New Maps: Lofoten Islands and Provence
  • Increase in Max Rank to 500
  • Updates to Fortress Mode
  • New Weapons - In preparation for subsequent Tides of War Rewards (Panzerbüchse 39, Breda M1935, C96 Pistol Carbine)
  • Fixes for desynced top-gunner hitbox on certain Vehicles
  • Fixes for desynced soldier hitbox known to occur when reviving or vaulting

Our Updates may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible. For more information, please refer to EA’s Online Service Updates at https://www.ea.com/service-updates

Update 4.2 - Availability

There will be a short period of downtime for each platform starting with the release of each Update.

Player feedback

As always, we value your input, and we want you to reach out to us with feedback. For general feedback, please use our Battlefield V section on the Battlefield forums or join us on the Battlefield V subreddit.  Should you encounter any issues or bugs we recommend that you report them on our Battlefield V – Answers HQ forum

You can also reach out to our Battlefield Community Managers on Twitter if you have any further topics that you would like us to write about in future blog posts. You can reach them on Twitter @PartWelsh and @Braddock512

External link →
almost 5 years ago - /u/PartWelsh - Direct link

Originally posted by RitziLauda

Will the start of the next ToW week be pushed back to 1400 CEST (like the last time there was an update on a Thursday) or will it still start at 1200 CEST?

No we won't need to do that this time. It'll start as normal.

almost 5 years ago - /u/PartWelsh - Direct link

Originally posted by Noeq

There is still 4.3 between 4.2 and 4.4 - correct me if I‘m wrong but to this point nobody out of DICEA has an idea what we can hope for in 4.3 / is coming with 4.3.

We reserve even numbered patches for use on an as needed basis. If we believe that we'll have fixes that can be deployed for an interim update without impacting the update that follows two weeks later, we deploy it. For now, our next scheduled update is 4.4 and I'll let everyone know if that changes.

almost 5 years ago - /u/PartWelsh - Direct link

Originally posted by EiD_Falseflash

What about the hit registration/detection? It should be impossible to hit / damage a target over 100 points!

At last notification from the team, I was informed that this remains a UI issue. We thought we had a fix for it in a previous patch, this failed and the issue remains prominent.

My understanding is that it's telling you that you're doing more damage than you actually are. You are otherwise doing correct damage based on your weapon, distance, and where your bullet lands.

almost 5 years ago - /u/Braddock512 - Direct link

Originally posted by TorreTiger29

Dude they weren't releasing a patch every two weeks lol it was like once a month really

In actuality, we were releasing an update every 2-3 weeks for a while.

almost 5 years ago - /u/Braddock512 - Direct link

Originally posted by madmav

bonus: also fixed the switching between assignment and daily orders glitch in pause menu.

/u/PartWelsh /u/braddock512 - may have found a bug on rush though, tried to disarm bomb on twisted steel and it kept 'resetting' halfway through defuse until it eventually exploded.

similar occurred when arming. was fine yesterday - just me or any other reports? Can try get a video if it'll help.

Try to get me a video if you can, buddy. Thanks for the heads-up!