Bless Unleashed

Bless Unleashed Dev Tracker




27 Jan

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Linking RMT sites is against the rules so I had to take this down

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Originally posted by rcdeathsagent

They definitely should have named it something else. Why keep a name of another similar dead game? Makes no sense to me. Nice work though minion!

Thanks a lot

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Originally posted by DiggingBless

You might be right about that - probably because most of your PvP players that you would have pulled in at launch - decided to leave for some reason. That is usually a result of PvE only players being hyper vocal about PvP players not being a welcome addition to the community. Or the PvP not working.

Some would be happy that happened - but PvP players are a huge market and no one who wants a game to have a long term future - should be glad they left. That's a lot of revenue walking away from the table that feeds actual studio growth.

PVP players also force peoples hands about banding together. We actually cause community development in game.

I think the conflict comes mostly from being in a game with open world pvp but no real open world pvp objectives. To PVE players who look at the world and see all PVE content, PVP feels disruptive. And a lot of the early pvp players left xbox because open world pvp felt so incomplete. I did a video on how that could be overhauled too


26 Jan

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Originally posted by novalcon

Cool. I'm really hyped for this game. Just waiting for OBT on steam as I'm tired of BDO which is a game I liked it for combat system but PvE contents are almost non existent except for grinding spots that are usually contested and PvP is very common. :'(

I haaaaaaated BDO lol. Can't wait to hear all about how Bless Unleashed is working out on PC when it finally hits

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Originally posted by DiggingBless

Group sizes are actually growing from what I can tell on PlayStation. State of the game feels different over here.

Lots of PvP type folks to. Some of the guilds seem to be doing great.

The eco system seems healthy. Some downside on RB but it's usually because we're in Trezterra just killing each other.

We're forcing sone people to guild up and start communicating so they can survive their boss runs. PvP players are like wolves. We're a healthy part of the ecosystem.

I think the culture on PS4 is generally more pvp oriented than Xbox, so your open world is always going to be more lively. A lot of us on Xbox don't even go into Tristezza anymore to avoid PKers :p

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Love how crowded it still gets over there

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Originally posted by DiggingBless

Cool. Nice vid bro. I would like to say that no State of the Game Series for Bless Unleashed would be complete without an overview of the current respect the game is receiving on PlayStation vs some resentment on XBox ----AND ----- a state of the game summary of what is going on with PvP both in terms of Open World PvP and RB. Along with PvP tactical differences between current XBoxers and PlayStation PvPers. One thing to definitely note is that Open World PvP in Trezterra is a nightly event on PlayStation and the PvP community is creating a really fun and dangerous atmosphere with dozens of people of showing up to kill each other over and over again in a never ending cycle of senseless and brutally enjoyable violence. I will send you a vid of lots of the PvP players having a picnic together when a boss shows up dead in the middle of it. It was hilarious.

For the PvP part -> I would suggest you interview some players to ask them for some footage and some insights. T...

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Thanks. I would love to do a comparison of different platforms, but I only have the ability to play on xbox atm. Can't give a first-hand account on how things are on PS4 or PC. I am adding a part 5 to the series so I can rant about open world pvp for a bit. Obviously, can't cover the whole picture in 4-5 parts but whenever there is something to talk about I try to do a video asap. Plenty of opinion pieces coming up after this series, but I do have to finish this up before PC release, or I'll fall behind

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Hi Sunfrog. We welcome content creators here, and we're happy to have you, but as I have told you before we require content creators like us to also be active on this subreddit aside from sharing our content. Please also hang out, comment and interact with people and we'll be happy to leave your content up

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Welcome! Most of the game is PVE content. It has open world pvp but that got tagged on at the very end so it's still pretty bare-bones. Grouping is pretty much always an advantage. In the last 9 months I only got attacked about 4 times. You can't opt out of pvp, but you learn what spots to avoid Endgame is a little bit empty, but by the time you hit it they'll have released the next set of content. The only thing I would consider contested endgame content are rare species tames, and that wasn't meant to be a pvp objective, so devs are talking about ways to make them available to people who don't pvp Most dungeons have an elite version called Abyssal. You don't really grind dungeons, because you need a key to open the loot chest at the end, and you only get so many keys per day.

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Originally posted by DiggingBless

Red Basin would be perfect for it!

Maybe as a Halloween Special Event? : )

Hilarious!

I think asking our dear devs to come up with a mechanic that seperates heads from shoulders might cause some aneurisms lol. Would love to see that tho. I don't pvp much but I'd definitely queue for that

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I've never had an issue with not being able to complete a regional. Sometimes my quest tracker doesn't update regional progress, and I have to look at the map to see how far along I am

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Hi there. They may have similar names, but Bless Unleashed, which is what this subreddit is for, is entirely unrelated to Bless Mobile. r/blessmobile would be the subreddit for this video. Best of luck

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Originally posted by DiggingBless

We need vorpal weapons. I want to see fatalities in this game :)

omg lol can you imagine red basin with vorpals? Just a bunch of heads everywhere