about 4 years ago - Hugo - Direct link

Hi @Geeohh, singleplayer coop as serveral limitations since there’s no dedicated hardware for the server, meaning that the host’s system is handling both client and server. Due to performance constraints, clients that join that session are tethered to the host and must remain within a certain limited range or they will be teleported closer, and camp spawns might be delayed if the host is too far away.

Regarding thrall placement, are all the players in the same clan?
Is the host playing with admin mode enabled?