almost 5 years ago - Ignasis - Direct link

Hey y’all,

Yesterday we released one of the biggest patches in the game’s history, adding not only mounts, but many overhauls to some of the game mechanics that remained unchanged since launch.
One of them is the new momentum-based movement, which adds acceleration to the player movement to create more meaningful encounter situations in which each movement counts and requires a conscious decision when engaging.

As any big change to a core mechanic, this will be received differently by each kind of player and as such, we’d like to hear your opinion on this new change. But first of all, we would like you to formulate that opinion after having giving the new changes an honest go. We’re interested in constructive feedback that will help us see the reception of these new changes.

  • I like the new changes.
  • I am neutral or I would like to see some adjustments to embrace them
  • I dislike the new changes

0 voters

Regardless of your choice, let us know down below why you chose your option in the comments below your opinions on this change and please remember our community guidelines.

almost 5 years ago - Ignasis - Direct link

This thread is about the movement itself. There is another thread tackling the Dodges by @Croms_Faithful, although it was created before people could try it out.

almost 5 years ago - Tascha - Direct link

Hello, Exiles,

We went over community feedback regarding the latest update and discussed it with the rest of the team. It was clear that many of you felt strongly about the newest movement changes.
We also agree that we didn’t leave enough room for testing, which is something that we will work on improving.

The designers feel that the momentum feature is an essential part of the mount experience. However, while we’re keeping it in, we are also making adjustments based on your feedback.

This change will be part of a hotfix going out within the next few days. Please check out the adjustments once they are live and let us know how they feel.

This will also be discussed in our stream later today at 5pm CET. Make sure to tune in on either Twitch, Mixer, Steam or Twitter (Periscope).

We do appreciate all of you and thank you for your ongoing support and for being part of our community.

almost 5 years ago - Tascha - Direct link

There are no plans to enable the culling system this year :slight_smile:

almost 5 years ago - Ignasis - Direct link

We’re also interested in those who like any changes we do to let us know. Sometimes it feels nice!

almost 5 years ago - Tascha - Direct link

Yes :slight_smile:

Correct.

almost 5 years ago - Tascha - Direct link

Glad to hear :slight_smile:
For everyone else, please make sure to check the latest PC Patch where we adjusted the movement/momentum.

I will close this thread. This way it will be easier for us to distinct between feedback for the previous movement and the adjusted one from today.
Please feel free to chime in again once you have texted the adjusted values of today’s patch.
Thank you! :slight_smile: