Our Project Director, Scott Junior, would like to address the Xbox community and the current situation with stability issues:
I wanted to update everyone on the current situation with the Xbox One version of the game and what we are doing to fix the issue. I also want to apologize for the current state of the game on XB1 and how long it has taken us to resolve these issues and the lack of updates on the issue.
On August 20th (XB1) and August 24th (PS4) we released update 41 which was a console parity patch to bring the PS4 and XB1 platform to the same code and data version as we had on PC. This build had several bug, exploit, and balance fixes. It also had a major change related to the Funcom Live Services (FLS) system that we released on Steam this summer. FLS is not enabled on either the XB1 or PS4 version of the game, but there are changes that are related to it that mostly impact the server browser and other backend systems.