about 4 years
ago -
Ignasis
-
Direct link
Hey @Rannk
We’re aware of this issue. Physics for soft objects stop updating after they’re at a certain range from the camera. This is for performance reasons.
Thanks for your feedback.
Hey @Rannk
We’re aware of this issue. Physics for soft objects stop updating after they’re at a certain range from the camera. This is for performance reasons.
Thanks for your feedback.
Not as far as we’re aware since it is a performance limitation to the engine.