over 5 years
ago -
Jens_Erik
-
Direct link
Hey thread!
Thank you for bringing this up. It’s still been on our radar, even though it hasn’t been mentioned specifically.
I talked it over with the CE team’s lead designer and lead coder and it was decided that we’re implementing a solution for scavenging:
- If a building is destroyed due to abandonment (decay), the spawned lootbag shouldn’t have a player owner. and can therefore be looted by other players.
- If the building’s been destroyed by an NPC or any other system there will still be a valid building owner (and bag owner), so players won’t be able to get at items in other people’s structures.