over 4 years ago - Jens_Erik - Direct link

Hey thread!

Thank you for bringing this up. It’s still been on our radar, even though it hasn’t been mentioned specifically.

I talked it over with the CE team’s lead designer and lead coder and it was decided that we’re implementing a solution for scavenging:

  • If a building is destroyed due to abandonment (decay), the spawned lootbag shouldn’t have a player owner. and can therefore be looted by other players.
  • If the building’s been destroyed by an NPC or any other system there will still be a valid building owner (and bag owner), so players won’t be able to get at items in other people’s structures.