Here is a small new beta version, nothing incredible, the main change is the addition of tooltips to help people understand what does what in the UI.
1.0.49 (14 july 2020)
Clicking on the game server path on the top now opens an explorer window to the location of the executable
Added some tooltips on the various UI elements to make it easier to learn the UI (can be enable/disabled in the Preferences menu) Dedicated Server Launcher 1.0.49
Quite simple: You have a new option in the “Preferences” menu to enable or disable the tooltips.
Please note that this option is global (will apply to all your dataexplorer) and the value is stored in the registry (in HKCU Software\Funcom\DedicatedServerLauncher => Tooltips).
This is my last week at work before a 3 weeks summer holidays break, so I’m probably not going to answer messages here.
What I recommend is that you join the Admins United: Conan discord channels which is where you are mostly going to have answers on all your questions and issues related to managing your own dedicated server.
Now that this is out of the way, here are the changes:
1.1.00 (17 july 2020)
Hopefully fixed the {reason} tag being overwritten by the auto-restart messages reason
Fixed a case of crash or freeze happening if SteamCMD fails with an error (caused by ProcessMessage recursion when the error dialog is displayed)
Replaced the Live/TestLive radio buttons by a combobox with an edit field that allows to add and remove branches, with an optional password (pipe separated)
Added a similar combobox system to select a username and password for SteamCMD access to private branches
The modlist edit field now also accept copy-pasted list of mods that are separated by ‘;’ or ‘carriage return’ (from multiple lines),
and will ignore the .PAK keyword (so “880454836.pak” will be properly detected as “880454836”),
and parse folder names as mod id in some specific cases (like “…\workshop\content\440900\880454836/Pippi.pak” will be properly detected as “880454836”)
Drag’n Dropping a modlist.txt file on the Dedicated Server Launcher UI will ask if you want to replace your mod selection with what is in the modlist.txt file
It is now possible to select between ConanExiles and Xxxx by changing the TARGET_PROJECT value in resource.h to either PROJECT_CONAN or PROJECT_Xxxx (Compile time option) Dedicated Server Launcher 1.1.00
Since I’m going in holidays for three weeks, I decided to release this version so you would have time to play with it and find the eventual (probably) bugs.
Some of the changes are not relevant to you - players -, they are for the actual developers at Funcom which have decided that the tool was actually kind of practical to run your own test server, but that required the possibility to access private steam branches, etc…
The good news is that this mean that the tool:
Is now kind of more officially official
That I get more official time to work on features
And that most probably the next Funcom game will launch with a working dedicated launcher
So there you go, see you in three weeks!
You can try this version and tell me if it works for you.
Basically there are three improvements related to the modlist:
The edit field copy-pasting of multiline texts containing one entry on each line
The dialog accepts drag’n drop of files called ‘modlist.txt’ and will parse and import them
Now regarding the format, the following will work: