Yeah, I understand fiddling with systems files is not an acceptable long-term solution for this issue, but in the interim it seems to be working for a lot of folks. We’re investigating the issue internally but a formal solution to the issue is not available at this time.
For what it’s worth, it looks like this is an issue that pops up with Unreal 4 games, and is not unique to Conan Exiles; we’ve seen similar reports from games like Valorant, PUBG, and…Bloodstained? Which I didn’t know ran on Unreal; and reporting that the OPENSSL_ia32cap variable change has worked for users experiencing crashes on startup.
Hopefully we’ll have something soon. In the meantime, thank you for your patience.