over 4 years ago - Ignasis - Direct link

Hey there,

There’s a difference between “not being able to kill” an enemy, and not being able to kite infinitely. We added the leash mechanic to address situation 2, and for other unintended uses as @WhatMightHaveBeen points out.

We addressed a similar issue during Testlive. If they still teleport please let us know so our team can look into it.