over 3 years ago - Toolguy - Direct link

Another version, the focus was to help diagnose problems (there was reports of mysterious “can’t save” and “port failed”, so I added some error messages).

1.2.5 (18 september 2020)

  • The dedicated server launcher log files (in the /Logs subfolder) will now clearly indicate which ini file failed saving when it happens.
  • The backup code now also handles the “blacklist.txt” and “whitelist.txt” files
  • All restrictions on the maximum number of players have been removed, that does not mean your server will manage to run with 150 players, but if you want to try, you now can
  • Add the server PID in the title bar, can be useful to locate the process to see which port it uses in NETSTAT, or to simply kill the process
  • Modified the “Test Port Accessibility” to give some proper diagnostic on what did go wrong: TimedOut, could not bind the port, …
  • Added a new “Mods” tab, which only lists the server log lines containing mod related stuff
    Dedicated Server Launcher 1.2.5

Hopefully, if no major issue is found, I’ll have the “map selector” in the next version next week.

over 3 years ago - Toolguy - Direct link

Do you have the same numbers displayed on the bottom right of the main menu in the game client?

If the modlist.txt file is not read-only, normally it’s just a matter of removing the mod numbers from the “Mod List” field in the launcher, then Save Changes and restart.

Please note that removing mods can cause issues, like building collapsing (if some additional building blocks were handled by the mod - stability loss), etc… so back-ups are highly recommended so you can revert back to the previous version in case of issue.

It is quite rare that updating the launcher helps with game issues: The launcher is just a fancier way to patch ini files and run SteamCMD, but it does not do anything magic that you could not do by hand.

Script stack log unavailable (DO_BLUEPRINT_GUARD_BASE==0)!
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000000

It’s a generic error, if you are using mods it’s probably caused by a mod which was not updated, in which case I would suggest to do a full backup of your configuration, and try to find the mod causing the problem - which can take quite some time -.

Interesting, I’ll ask someone if they knew about it.

over 3 years ago - Toolguy - Direct link

The map selector is finally in the version!

The reason it took so long is that there were some bugs found here and there, some missing features in the backup category, and the dedicated server and the launcher were not agreeing on the format for some of the data strings written in the ini files… which lead me to add a new ini file specially for the Dedicated Server Launcher.

While I was at it, I gave a shot at making the .ini file tabs editable, which may or may not work very well, but as indicated, this is experimental.

1.3.0 (21 september 2020)

  • Added a combo selector to choose between the various maps that can be played on
  • Added a new “DedicatedServerLauncher.ini” file, with its own tab, for the Dedicated Server Launcher settings, to avoid conflicts with the server rewriting ini files
  • Moved the “Branch” and “User” settings from “ServerSettings.ini” to “DedicatedServerLauncher.ini” to avoid problems with passwords disappearing
  • Fixed an assertion related to the Steam Login username not being set in some cases
  • When changing branches, users or map, the launcher now clearly indicates the reason for the change
  • It is now possible to modify the ini files directly from the tool, use CTRL-ENTER to insert new lines, and CTRL-S to save [EXPERIMENTAL]
    Dedicated Server Launcher 1.3.0

DedicatedServerLauncher1300-changes1207×663 88.6 KB

Now let see the questions:

I assume that when you Test Port Accessibility everything is green?

If you are on the same local network, try what @Zabran suggested and use the local IP of the machine instead of the external IP.