The PC patch will also come out soon. The PC patch notes will come out once the patch is out too
The PC patch will also come out soon. The PC patch notes will come out once the patch is out too
Thralls do not need food since March’s big patch, in which the hunger system was disabled. Now they take all food in their inventory and convert it into a 1h damage buff.
Hey everybody,
There’s a known issue in this patch. If you choose PVE-Conflict in the server mode selection screen, no servers will show up. You should select all servers, then filter by official using the browser filter instead.
The hunger system was disabled in March but some leftovers of the old system were still present in the UI. We´re slowly removing them from the interface to avoid confusion. Now all food you put in your pet/thrall will be converted to a 1 hour damage buff.
Hey @sestus2009
You mean how to get rid of thralls without resorting to PVP settings?
There’s currently an issue in which server settings seem to not commit if changed via the ingame menus. Please use G-Portal´s admin panel while our team works on a fix.
Hey everybody,
We’re aware of a few issues introduced with the patch. Our team is looking into the climbing issues which seems to affect underground cave locations. Regarding admin settings not saving, if you’re hosting the server on G-Portal we recommend changing the settings from the webpanel until we release a fix for them. There is also a visual issue with corpses in which they flicker when moving the cursor around them.
Our team is working on a hotfix for these issues. No ETA yet, but we aim to release it as soon as possible.
Hey @BloodScar
We have a dedicated thread for this issue:
It’s been fixed on PC and awaiting certification on consoles.
Thanks for your patience.
We’re aware of it and it’s been fixed internally. Additionally, the way to report it is through our tool Exploit Hunters. Idle threats will not only slow the process down, but also lead to disciplinary action.
Hey everybody,
Regarding the thralls, please read this announcement we posted a couple of days ago:
New patch is out!