almost 5 years ago - Ignasis - Direct link

Greetings Exiles!

We wanted to address a few critical issues introduced in the January patch that affected gameplay. We’ve also re-balanced some 1-handed damage multipliers based on community feedback.
We’re still working on AI improvements aimed to enhance the follower system experience which will be rolled out in the next couple of content patches.

Conan Exiles Screenshot 2020.01.27 - 12.49.46.752560×1440 978 KB

Thanks for your ongoing feedback and support.


Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.


notes
performance

  • Fixed an issue that would cause rubberbanding on a player character especially after using a map room or teleporting.
  • Fixed a crashing issue regarding crafting queues.

exploits

  • Fixed an issue regarding stacking certain placeables.
  • Fixed an exploit regarding player disconnections in dedicated servers.

balancing

  • Reduced damage multiplier of 1h maces first attack (from 2 to 1.33)
  • Reduced damage multiplier of 1h axes first attack (from 1.5 to 1.33)

general

  • Players should no longer die randomly in single player when interacting with certain meshes or reaching certain locations.

almost 5 years ago - Ignasis - Direct link

Please note that only the damage multiplier of the first hit of the combo has been altered. Any other damage values remain unaltered.
Animation cancelling is being looked into at the moment but didn’t make it into this patch.

almost 5 years ago - Ignasis - Direct link

Please remain civil and respectful :slight_smile:

almost 5 years ago - Ignasis - Direct link

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over 4 years ago - Ignasis - Direct link

New patch is out!