CHANGES TO SCORING SYSTEM
We have completely revised how scoring is done for the game. We did this for two reasons:
- The original scoring system scored only on kills, which tended to promote bad play habits.
- The kill scoring system was completely unfair to co-op players who liked to primarily build the base and leave the combat to the other player.
GENERAL SCORING CHANGES
- The base score for killing a creature or creep nest has been reduced. This revision adds new dynamic modifiers, so this was needed to keep scores from getting larger than the score screen could handle. However, most players should see their scores get larger overall.
- You now will gain score for each structure you build; the score is relative to...