over 4 years ago - /u/ - Direct link
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1307550/announcements/detail/2808514722779922778]here[/url].
over 4 years ago - urokuta - Direct link
Hello everyone! Thank you very much for playing Craftopia.
We're planning to announce the roadmap for Craftopia tomorrow.
But first, we'll announce the future development regime and frequency of updates.


◆Summary with 3 lines
Weekly updates full of content instead of daily updates
Updates will be more focused on the feature instead of a bunch of Walls and Door Frames
Development of Multiplayer will be accelerated by the amount of the time we'd spent on the daily updates


◆Background
Craftopia is on the stage of the Early Access, and we're developing every day. We're passionate about development, and the community is very supportive; therefore, we've kept updating Craftopia on a daily basis. But there are issues we can't turn our eyes away.

1. Daily updates cost way more than we've expected a. Discussion on the update
b. Development of the update
c. Translation of the update(Japanese => English, Japanese => Chinese)
d. Preparation of the patch note
e. Translation of the patch note(Japanese => English, Japanese => Chinese)
f. Testing of the update
g. Publishing of the update
The processes of c, d, e, f are taking way too much time. (If you know our previous video game Overdungeon, it costs the same amount of time, basically!) Our development should be accelerated if we cut off these overheads by updating weekly instead of daily.

2. Heavily relied upon users, translators, developers, and all Some processes are significantly time-consuming and depending a lot on the community. We ask the community for translation and testing every day. We sincerely appreciate all of the help provided; however, it's not realistic to continue this every day and forever.

3. Not every user demands daily updates This might surprise you: some users don't want the daily updates. We've received the voices such as it's a hassle to download the update every time I play; it's painful to re-build the structures with new items; it's hard to stay up-to-date with the changes. We appreciate all of this feedback. We're admitting the daily updates delayed the speed of development on a long-term basis.
We've updated the game daily because we wanted to prove our passion for Craftopia is true. We wanted you all to enjoy the new content and features as soon as we developed. We've been working on Craftopia with our best effort, and we'll continue to do so. We'll keep putting our best into the game while we're listening to all of you.
We believe that everyone understands that we're not a dev team that sells and ghosts. We always want to provide you with fresh-baked content. But we'll aim at the long-term goal from now on. We'll change the development regime a bit to develop more efficiently. Thank you very much for your continuous supports.


◆About the versions of the future updates
We'll release Craftopia for the three following versions:
- 1. stable;
- 2. beta;
- 3. alpha-unstable;
The stable version is the version we recommend most of you to play. When you launch Craftopia via Steam in a regular way, you'll only get to play this version.
The beta version is the version without fatal bugs and flaws. This version still contains some bugs, though, new content will be added more frequently than the stable version. This version is recommended to the players who have played Craftopia for a while. (The bug where save data get lost should be fixed in this version.)
The alpha-unstable version is the version contains experimental updates and possibly critical bugs and lots of glitches. It's not recommended to play this version if you aren't familiar with Craftopia. Please DON'T forget to take a backup of your save data.


◆About the frequency of future updates
- 1. stable: weekly - monthly
- 2. beta: weekly - bi-weekly
- 3. alpha-unstable: daily - once a few days
Besides that, when we fix the critical bugs, we'll apply them to the stable version as soon as possible. Please feel free to report the bugs to us if you find one.


◆Lastly
It's been two weeks since we released Craftopia. We're cheered up by the community, surprised by the creativity. We've been overwhelmingly busy developing the game, but we've enjoyed it from the bottom of our hearts.
We're just a small dev team of 4 and sorry for not supporting all of you. (We've received lots of lots of messages via e-mail, Discord, Twitter from 50 or more countries.)
We assume that it'll take a fair amount of time to accomplish what we're dreaming, but we'll keep putting our best effort into Craftopia. Thank you very much for supporting us!
(We're trying to strengthen our development regime by recruiting a small number of developers and PM!)