about 4 years
ago -
urokuta
-
Direct link
09/09 Update Patch v20200909.0229
◆Critical Bug Fixes
- Fixed a bug that was causing players to get stuck on walls.
- Fixed a bug where crops weren't working properly after moving islands or loading the game. (Although this issue has been fixed, some users have reported on the dev branch that their crops are now showing as TEST. If this happens to you, please report it on Discord)
- Fixed the generator not working properly in multiplayer.
◆ Bug Fixes
- Fixed the bug that was causing some seeds not to work. It's possible to make rice in fields now.
- Fixed a bug that was causing sound effects to play from incorrect directions.
- Fixed the damage detection on "Triple Slash"
- Fixed a bug where dragon fall would not stop if you removed equipment during the action.
- Fixed some internal errors with skills.
◆ Function Improvement
- The [E] key will now be used to pick up items that you dropped from your inventory. This will prevent you from picking up items you threw on the floor that you no longer want.
- When you dismantle a building by holding [E], the building will now go directly into your inventory instead of dropping on the floor.
- Corrected the position where the battery will drop when an animal dies in a generator. (They will come out the left side)
- Increased projectile speed for "Wind Edge". This should make it easier to hit.
- Adjusted the stamina UI
◆ Balance Adjustment
Enemies are now easier to catch.
- Adjusted some enchantment effects.
- Adjusted generator duration for some animals.
- Increase vehicle durability by 100%
(This is just a temporary change. In the future we plan to add equipment that repairs buildings and vehicles).
◆ Newly Added
- Added new "Branch Bow" and "Branch Arrows" as starter level ranged weapons.
- Added "Stone Wall" to help you decorate your base more in Craftopia! We will continue to add more items for base building in the future!
(Currently, there is a clipping issue when stone walls are placed near some buildings. We are aware of this and it will be fixed tomorrow. Also, the stone wall placement is a little difficult to see but it will also be fixed tomorrow.
◆Critical Bug Fixes
- Fixed a bug that was causing players to get stuck on walls.
- Fixed a bug where crops weren't working properly after moving islands or loading the game. (Although this issue has been fixed, some users have reported on the dev branch that their crops are now showing as TEST. If this happens to you, please report it on Discord)
- Fixed the generator not working properly in multiplayer.
◆ Bug Fixes
- Fixed the bug that was causing some seeds not to work. It's possible to make rice in fields now.
- Fixed a bug that was causing sound effects to play from incorrect directions.
- Fixed the damage detection on "Triple Slash"
- Fixed a bug where dragon fall would not stop if you removed equipment during the action.
- Fixed some internal errors with skills.
◆ Function Improvement
- The [E] key will now be used to pick up items that you dropped from your inventory. This will prevent you from picking up items you threw on the floor that you no longer want.
- When you dismantle a building by holding [E], the building will now go directly into your inventory instead of dropping on the floor.
- Corrected the position where the battery will drop when an animal dies in a generator. (They will come out the left side)
- Increased projectile speed for "Wind Edge". This should make it easier to hit.
- Adjusted the stamina UI
◆ Balance Adjustment
Enemies are now easier to catch.
- Adjusted some enchantment effects.
- Adjusted generator duration for some animals.
- Increase vehicle durability by 100%
(This is just a temporary change. In the future we plan to add equipment that repairs buildings and vehicles).
◆ Newly Added
- Added new "Branch Bow" and "Branch Arrows" as starter level ranged weapons.
- Added "Stone Wall" to help you decorate your base more in Craftopia! We will continue to add more items for base building in the future!
(Currently, there is a clipping issue when stone walls are placed near some buildings. We are aware of this and it will be fixed tomorrow. Also, the stone wall placement is a little difficult to see but it will also be fixed tomorrow.