Craftopia

Craftopia Dev Tracker




24 Sep

Post
09/25 Update Patch v20200925.0147

◆ Bugfixes
- Robber Kevin gets stuck in the ground less frequently.
- Fixed a bug that allowed Kevin to attack players even while charmed.
- Fixed a bug that prevented bow attacks from consuming the Weapon Polishing buff.
- Fixed a bug that displayed the wrong amount of possessed gold in the Altar of Civilization screen.
- Fixed a bug that allowed you to reveal parts of the map while in a dungeon.
- Players clip through walls less frequently when getting off of chairs.
- Fixed a bug that prevented players from placing walls on top of Flat Scale Rooves.
- Fixed a bug that incorrectly deleted the item even when cancelling the "hold to delete" action on a gamepad.
- Fixed a bug that allowed the livestock farm to continue working when the mob inside is no longer alive.

◆ Improvements/Adjustments
- Notifications displayed when Kevin steals/eats your items now display the icon of the items as well.
... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1307550/announcements/detail/2808514722779723603]here[/url].
Post
    urokuta on Steam - Thread - Direct
Hello everyone! Thank you very much for playing Craftopia.
We're planning to announce the roadmap for Craftopia tomorrow.
But first, we'll announce the future development regime and frequency of updates.


◆Summary with 3 lines
Weekly updates full of content instead of daily updates
Updates will be more focused on the feature instead of a bunch of Walls and Door Frames
Development of Multiplayer will be accelerated by the amount of the time we'd spent on the daily updates


◆Background
Craftopia is on the stage of the Early Access, and we're developing every day. We're passionate about development, and the community is very supportive; therefore, we've kept updating Craftopia on a daily basis. But there are issues we can't turn our eyes away.

1. Daily updates cost way more than we've expected a. Discussion on the update
b. Development of the update
c. Translation of the update(Japanese => English, Japanese => Chinese... Read more

23 Sep

Post
09/24 Update Patch v20200924.0334

◆ Critical bugfixes and improvements
- The Thieve NPC has been significantly updated. It will have a hostile act against the players. The higher the Lv of the thieves, the better enchanted items will drop from them.

◆ Bugfixes
- Fixed an issue where the World Heritage continues being build when checking the World Heritage UI during placing the World Heritage.
- Fixed an issue where the text written above the World Heritage doesn't get updated after the construction of the World Heritage.
- Fixed an issue where the attack collision detection gets left when using "Triple Slash".
- Fixed a bug where attacking dead bodies still causing damages.
- Fixed a bug where the cost of the seed making machine and the selectively breed seeds doesn't show up properly.
- Fixed a bug where the cost not showing properly when selling multiple items at the market.

◆ Improvements
- The enemy's Life point and ATK acc... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1307550/announcements/detail/2808514722776131167]here[/url].

18 Sep

Post
09/19 Update Patch v20200919.0019

◆ Critical Bugfixes/Improvements
- Restoring your save file from a backup no longer alters the items you can get from treasure chests.

◆ Bugfixes
- Fixed a bug that allowed you to retrieve the same rotating saw multiple times.
- Fixed a bug that resulted in higher yields when harvesting crops with Wind Edge.
- Fixed a bug that caused in some cases for NPC corpses to turn generators on and off repeatedly.
- Fixed a bug that caused mob states in generators to not synchronize properly between the host and the guests in multiplayer.
- Fixed a bug that prevented NPC corpses from despawning when turning night in multiplayer.
- Fixed a bug that displayed the max quantity that can be placed, and the quantity already placed in the market incorrectly.

◆ Improvements
- Modified the collision of the generator. This change will make them easier to retrieve.
- Retrieved world heritage buildings will now ... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1307550/announcements/detail/2912096881377228075]here[/url].

17 Sep

Post
09/18 Update Patch v20200918.0105

◆ Critical bugfixes and improvements
- In multiplayer, The bug where the items can be mass produced using the NPC has been fixed.
- A bug where placeable items can be placed even when it is stuck underground has been alliviated.
- An emergence soluition for the placeable items being stuck underground has been added. Now, the items will drop as an item to a nearby ground or on the location of the player.
NOTE: the following error message may be displayed when you entered the world.
"A building placement error has occurred. The item has been dropped on the ground near the placement coordinates or at the host's coordinates."
When you use skills like Frost Mine to forcibly move placeables, the same error message may be displayed.

◆ Bugfixes
- Fixed an issue where the player was not capable of generating power when running in the "Generator".
- Fixed an issue where the player continuously warps in the jung... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1307550/announcements/detail/2912096881373975588]here[/url].

16 Sep

Post
09/17 Update Patch v20200916.2303

◆ Critical bugfixes and improvements
- A bug where the "slate of growth" can be mass produced using the NPC in a certain situation has been fixed.
- The quest NPC has been changed so that it will function properly in multiplayer mode.

◆ Bugfixes
- Fixed an issue where the percentage reduction of DEF, such as "Backwater Formation", was not working properly.
- Fixed an issue where the required world level was incorrectly displayed in the list of items that could be created in the item details screen.
- Fixed an issue where the shield sound effect would continue to play while the shield was being held.
- Fixed a bug where negative enchantment effects were not being applied. (Please note that negative effects that were not applied before may be applied now!)

◆ Improvements
- In multiplayer, we changed it so that the experience gained when defeating an enemy would be split equally among other players n... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1307550/announcements/detail/2912096881369973498]here[/url].

15 Sep

Post
    urokuta on Steam - Thread - Direct
09/16 Update Patch v20200915.2236

v20200915.2236 had a problem with multiplayer. The latest version, v20200916.0300, has been fixed. Please note.
◆ Critical bugfixes and improvements
- Some placeables, such as chests, have been updated to float in the water. This will allow chests and other items that have fallen into the sea to float.
- Fixed a bug where the items sucked by "Absorbers" attached to the "Chests" would disappear.
- The bug which your life points becomes 100 even when your maximum life is greatly above 100 has been fixed.

◆ Bugfixes
- Fixed an issue where the same emote could be triggered in succession.
- Fixed a bug that caused the player to use emotes to dive underwater.
- We have changed Emote 1 to "Sit". Changed the order of some emotes to reflect this change.
- Fixed a bug where sowing seeds was causing damage to the placeables.
- The number of seeds generated in the description of the seed extractor has be... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1307550/announcements/detail/5278738040572327783]here[/url].
Post
09/15 Update Patch v20200915.2236

We're currently working on the multiplayer issue to fix it. Sorry for the inconvenience caused by this patch.
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1307550/announcements/detail/5278738040571558515]here[/url].

14 Sep

Post
    urokuta on Steam - Thread - Direct
09/15 Update Patch v20200915.0305

THIS IS MACHINE TRANSLATED. (Sorry for your inconvenience.)

◆ Critical bugfixes and improvements
- Fixed a bug that allowed enchantments to be duplicated in the Automatic Assembly Machine and Automatic Furnace. As a result, it has been changed to production of one enchantment at a time.
- Fixed a bug that allowed you to obtain multiple Growth Slabs in dungeons.
- Terrain data has been optimized. This may have an effect on users with heavy grassland maps.
- Added an item to the graphics in the setting screen to improve performance.


◆ Bugfixes
- Limited the maximum temporary increase in stamina for food-related items to 200.
- Fixed an issue where the player would fall through the ceiling when exiting a vehicle.
- Fixed an issue where falling back into water in the opening stage would trigger the fall recovery process.
- Fixed an issue where enemies would continue to burn with their own fla... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1307550/announcements/detail/5278738040568550252]here[/url].

11 Sep

Post
    urokuta on Steam - Thread - Direct
09/11 Update Patch v20200912.0357

◆ Critical improvements
Introduced HP and ATK scaling to enemies according to the island Lv. After island Lv2, the scaling will gradually become stronger.

◆ Bugfixes
- Fixed max stamina being calculated incorrectly when you switch equipment while max stamina buffs from meals or potions are in effect.
- Fixed a bug where the unimplemented "dual wield" skill was unintentionally activated, and weapons could be equipped in both hands.
- Fixed a bug in multiplayer that was causing the "generator" to spin even when empty.
- Fixed a bug where the item descriptions were overlapping with the skills on weapons.
- Fixed an issue where the 3D model displayed on the crafting screen was misaligned.
- Fixed an issue where the temporary stamina gauge might not disappear correctly.
- Fixed an issue where items delivered to a delivery event NPC could be collected after the event was finished.
- Fixed some collision ... Read more

10 Sep

Post
    urokuta on Steam - Thread - Direct
09/11 Update Patch v20200911.0119

◆ Critical bug fixes and Important Notes
- Hunger will no longer kill you. Hunger damage will now stop at 1 life.
- The items will no longer be consumed when using rotating saws, monster prism, and explosive barrel, while the world is at the entity limit of enemies and NPCs. The game will now show a warning message when using the items.
=> However, in multiplayer, the warning message only works for the host. This will be fixed in the next patch.
=> There is a possibility the bug involving disappearing rotating saws were caused by this. (If not, this will allow us to observe further)

◆ Bug fixes
- Fixed a bug where obtaining the item(s) required to complete a mission from a chest did not count towards the mission.
- Fixed a bug causing some combinations of negative enchantment effects to provide positive effects instead.
- Fixed a bug causing some player attacks to hit an indefinite number of times.
... Read more