Crowfall

Crowfall Dev Tracker




28 Jul

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    on News - Thread - Direct

NOW ON TEST - NEW DREGS CAMPAIGN - Kateya (Replacing Glosbe Campaign)

Tuesday July 28 at 4PM CDT (11PM CEST) through Thursday JULY 30 at 11PM CDT (6AM CEST)

Prepare for battle, as a new Dregs Campaign, Kateya, begins today at 4PM CDT 
(11PM CEST) and runs through Thursday, July 30 at 11PM CDT (6AM CEST).
Fight for the Gods as you set a path to Victory! 
 

Please note: This update now includes Wartribe Bosses

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5.125 TEST Patch Notes and Known Issues

Please share any feedback you may have from your time playing the game. This includes subjective observations about your gameplay experience. Bugs that you have encountered should be directed to TEST Bug Reports

If you encounter disconnection problems, showstopper bugs or any other issues preventing you from entering or playing the game, please send an email as well as your client logs* to [email protected].

*Client logs can be found here: C:\Users\[username]\AppData\LocalLow\Art+Craft\Crowfall

Post

5.125 TEST Patch Notes and Known Issues

Please share any bugs you noticed while playing the game, these are objective issues with gameplay. Overall feedback or opinions on systems should be directed to TEST Feedback

If you encounter disconnection problems, showstopper bugs, or any other issues preventing you from entering or playing the game, please send an email as well as your client logs* to [email protected].

*Client logs can be found here: C:\Users\[username]\AppData\LocalLow\Art+Craft\Crowfall

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Crowfall The Calling Update
Development Build 5.125.0

To report any issues or bugs, please go here: 5.125 TEST Bug Reports
To report feedback, please go here: 5.125 TEST Feedback
For an up-to-date list of known issues please go here: Known Issues

General:

High ranking Wartribe NPCs should now spawn correctly.


Siege weapons can once again only be placed on a siege parcel during that parcel's active siege window.


God Shrine buffs no longer play their VFX and SFX when you respawn with the buff applied.


Wood Elf females armed with bows should now animate correctly.


Fixed an issue where Barracks stronghold building practice dummies would occasionally spawn on top of the building.


The Caravansary turn-in Guinecean now stands on top of his cart at all times.


Fixed an issue with z-fighting textures...

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27 Jul

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    on News - Thread - Direct

NEW DREGS CAMPAIGN - NOW ON TEST:

Starts Monday July 27 at 5:15 PM CDT (12:15 AM CEST) runs through Thursday July 30 at 11PM CDT (6AM CEST).

Prepare for battle, as a new Dregs Campaign, Glosbe, begins today at 5:15 PM CDT (12:15 AM CEST) and runs through Thursday, July 30 at 11PM CDT (6AM CEST). Fight for glory, wealth and power as you set a path to Victory for your Gods! 

This campaign has half of the sieges timed to NA and the other half to EU prime time. Rise in victory or fall in defeat!
 

Comment

There are fewer of these larger Keeps on the map, and they offer more buildings/services, so in theory they will be in higher demand and harder to capture and hold.


Yes, it's a way to artificially add latency to your client. We added the slider so that we can test what happens when your net connection goes to hell.


Not sure I understand this last one, please explain? (thread appears to be locked, please send answer via message or support email + ask them to forward it my way. thanks!)

Thanks!

Todd

Post

5.125 TEST Patch Notes and Known Issues

Please share any feedback you may have from your time playing the game. This includes subjective observations about your gameplay experience. Bugs that you have encountered should be directed to TEST Bug Reports

If you encounter disconnection problems, showstopper bugs or any other issues preventing you from entering or playing the game, please send an email as well as your client logs* to [email protected].

*Client logs can be found here: C:\Users\[username]\AppData\LocalLow\Art+Craft\Crowfall

Post

5.125 TEST Patch Notes and Known Issues

Please share any bugs you noticed while playing the game, these are objective issues with gameplay. Overall feedback or opinions on systems should be directed to TEST Feedback

If you encounter disconnection problems, showstopper bugs, or any other issues preventing you from entering or playing the game, please send an email as well as your client logs* to [email protected].

*Client logs can be found here: C:\Users\[username]\AppData\LocalLow\Art+Craft\Crowfall

Post

Crowfall The Calling Update
Development Build 5.125.0

To report any issues or bugs, please go here: 5.125 TEST Bug Reports
To report feedback, please go here: 5.125 TEST Feedback
For an up-to-date list of known issues please go here: Known Issues

General:

Fixed an issue where Quitting the client would cause you to hang on a perpetual loading screen.


You should now receive the correct amount of resources when turning in Caravan Pigs.


Players can now stack up to 5 of the same building resources instead of 3.


Added unique names to Lore items that drop off Wartribe enemies.


Combat AOE target maximums have been set to five.


Polished the appearance of Frostweaver ice nodes.


Improved culling on statues in Temples.


Fixed issues with missing object collision on Barracks strongho...

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26 Jul


25 Jul


24 Jul

Post

5.125 TEST Patch Notes and Known Issues

Please share any feedback you may have from your time playing the game. This includes subjective observations about your gameplay experience. Bugs that you have encountered should be directed to TEST Bug Reports

If you encounter disconnection problems, showstopper bugs or any other issues preventing you from entering or playing the game, please send an email as well as your client logs* to [email protected].

*Client logs can be found here: C:\Users\[username]\AppData\LocalLow\Art+Craft\Crowfall