Crowfall

Crowfall Dev Tracker




05 Aug


04 Aug


03 Aug

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    on News - Thread - Direct

The ACE Q&A Livestream returns Thursday August 6 at 11AM CDT/6PM CEST.  J. Todd Coleman (Creative Director) and Thomas Blair (Design Director) will update players on the status of Crowfall playtesting and answer questions from the stream!

Tune in to be one of the first to know what’s next for Crowfall! Twitch.tv/CrowfallGame


02 Aug


01 Aug


31 Jul

Post

Crowfall The Calling Update
Development Build 5.125.0

To report any issues or bugs, please go here: 5.125 LIVE Bug Reports
To report feedback, please go here: 5.125 LIVE Feedback
For an up-to-date list of known issues please go here: Known Issues

Latest Updates:

Campaign:
Based on Community feedback, the Dregs and Infected siege schedules have been adjusted to support both NA and EU players on the same server! Different zones have siege schedules set to the primetime of the respective regions. Some Strongholds will be vulnerable for an hour nightly in a range from 7:30PM to 10:30PM CEST (12:30PM to 3:30PM CDT.) Other Strongholds will be vulnerable somewhere from 7:30PM to 10:30PM CDT (2:30AM to 5:30AM CEST.) Players from different regions can participate in sieges in any zone.

This change allows a greater number of players to join a siege timed to the period they usually login to play and ...

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30 Jul

Comment

The only recipe for minor disciplines is an upgrade recipe which upgrades their quality. (Ie 3 blue quality "thornshields" = 1 purple quality "thornshield".) You get the minors as NPC loot drops. We really don't intend on changing on the minor disciplines drop/upgrade process. (The NPCs who drop them will change in the future however)
Major disicplies all require the "Thrall Major Soul" plus a few other resources. You can also upgrade the Major discipline quality via a recipe which combines 3 of the same Major into the next quality level.


29 Jul

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5.125 TEST Patch Notes and Known Issues

Please share any bugs you noticed while playing the game, these are objective issues with gameplay. Overall feedback or opinions on systems should be directed to TEST Feedback

If you encounter disconnection problems, showstopper bugs, or any other issues preventing you from entering or playing the game, please send an email as well as your client logs* to [email protected].

NOTE: We know we have occasional crashing of the client in this version. We are working on these crash issues (along with other bugs) and will get a new version up as early next week as we can, sorry for the issue!

*Client logs can be found here: C:\Users\[username]\AppData\LocalLow\Art+Craft\Crowfall

Post

5.125 TEST Patch Notes and Known Issues

Please share any feedback you may have from your time playing the game. This includes subjective observations about your gameplay experience. Bugs that you have encountered should be directed to TEST Bug Reports

If you encounter disconnection problems, showstopper bugs or any other issues preventing you from entering or playing the game, please send an email as well as your client logs* to [email protected].

*Client logs can be found here: C:\Users\[username]\AppData\LocalLow\Art+Craft\Crowfall

Post

Crowfall The Calling Update
Development Build 5.125.0

If you have a client crash, please contact [email protected].

To report any issues or bugs, please go here: 5.125 TEST Bug Reports
To report feedback, please go here: 5.125 TEST Feedback
For an up-to-date list of known issues please go here: Known Issues

General:

Fixed an issue where a client disconnect would cause all F interactions to break.


Resolved an issue that caused the client to crash.


Channeled interacts will no longer be interrupted by just looking at another interactable item; however using a primary attack or primary defense will interrupt them. As before, once a held interaction is interrupted, you will have to stop holding the key and press it again to restart the interaction.


Improved culli...

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What recipes do you think are yet to be implemented? I don't think anything is missing recipe-wise, and we could pretty much go with Runecrafter as is.


28 Jul

Comment

They're correct! When we transition into our closed Beta, we'll start inviting people based on their Beta Group. Everyone who is currently involved in testing right now has purchased a Starter Pack from the store.