Crowfall

Crowfall Dev Tracker




16 Jun


15 Jun

Post

5.110 Patch Notes and Known Issues

Please share any feedback you may have from your time playing the game. This includes subjective observations about your gameplay experience. Bugs that you have encountered should be directed to TEST Bug Reports

If you encounter disconnection problems, showstopper bugs or any other issues preventing you from entering or playing the game, please send an email as well as your client logs* to [email protected].

*Client logs can be found here: C:\Users\[username]\AppData\LocalLow\Art+Craft\Crowfall

Post

5.110 TEST Patch Notes and Known Issues

Please share any bugs you noticed while playing the game, these are objective issues with gameplay. Overall feedback or opinions on systems should be directed to TEST Feedback

If you encounter disconnection problems, showstopper bugs, or any other issues preventing you from entering or playing the game, please send an email as well as your client logs* to [email protected].

*Client logs can be found here: C:\Users\[username]\AppData\LocalLow\Art+Craft\Crowfall

Post

Crowfall War of the Gods Update Development Build 5.110.0

To report any issues or bugs, please go here: 5.110 TEST Bug Reports
To report feedback, please go here: 5.110 TEST Feedback
For an up-to-date list of known issues please go here: Known Issues

Show Stopper:

Siege functionality issues have been resolved - Tree of Life and Banewood trees will now spawn correctly.


Fixed an issue where Champion Leap was causing the client to crash.

General:

Fixed all Fort/Outpost Guard loot interactions.


Fixed an issue where some Hunger Spiders were not dropping any loot.


Improved sky rendering performance in basic quality.


The Stone Mother Lode: Quarrying and Ore Mother Lode: Mining nodes in the Excavation skill tree will now correctly increase your Mother Lode stats.


Fixed a collision issue with t...

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14 Jun


13 Jun


12 Jun

Post

5.110 Patch Notes and Known Issues

Please share any feedback you may have from your time playing the game. This includes subjective observations about your gameplay experience. Bugs that you have encountered should be directed to TEST Bug Reports

If you encounter disconnection problems, showstopper bugs or any other issues preventing you from entering or playing the game, please send an email as well as your client logs* to [email protected].

*Client logs can be found here: C:\Users\[username]\AppData\LocalLow\Art+Craft\Crowfall

Post

5.110 TEST Patch Notes and Known Issues

Please share any bugs you noticed while playing the game, these are objective issues with gameplay. Overall feedback or opinions on systems should be directed to TEST Feedback

If you encounter disconnection problems, showstopper bugs, or any other issues preventing you from entering or playing the game, please send an email as well as your client logs* to [email protected].

*Client logs can be found here: C:\Users\[username]\AppData\LocalLow\Art+Craft\Crowfall

Post

Crowfall War of the Gods Update Development Build 5.110.0

To report any issues or bugs, please go here: 5.110 TEST Bug Reports
To report feedback, please go here: 5.110 TEST Feedback
For an up-to-date list of known issues please go here: Known Issues

General:

Fixed an issue where you could not interact with World Banks in campaign worlds.


Fixed an issue where Druid deaths were always recorded as by Essence Burn in your Client Log.


You are no longer able to toggle Walking speed while in Bleedout.

Campaign:

Fixed an issue in Dregs where some Fort Guards could not be killed.

UI:

Ranged, One-Handed Ranged, and Great Ranged Skill Tree tooltips have been updated to reflect class updates.

Disciplines:

The Shield Siege Engineer power (granted by the Siege Engineer major discipline) tooltip ...

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Post

Hey folks,

We are putting a new version up on our TEST environment this morning! This version has 3000+ bug fixes and miscellaneous polish updates since we posted the last version on 5/28 (I know, crazy, right?!) and we would love your help in putting it through the wringer.

As I mentioned in the last ACE Developer Q&A Livestream, now that we have LIVE running again, we will return to our original approach for managing the TEST and LIVE environments: the purpose of our TEST environment is functionality testing; i.e. verifying new features and content, bug fixes and performance improvements in preparation to move a build to LIVE. The purpose of the LIVE environment is to get a feeling for playability.

To that end, once we launch this version on the TEST server, we’re going to set up a few things that make it easier on you (our brave and stalwart testers) to push against the edges of the build and help us find the cracks, including:
...

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Post
    on News - Thread - Direct

Hey folks,

We are putting a new version up on our TEST environment this morning!  This version has 3000+ bug fixes and miscellaneous polish updates since we posted the last version on 5/28 (I know, crazy, right?!) and we would love your help in putting it through the wringer.

As I mentioned in the last ACE Developer Q&A Livestream, now that we have LIVE running again, we will return to our original approach for managing the TEST and LIVE environments: the purpose of our TEST environment is functionality testing; i.e. verifying new features and content, bug fixes and performance improvements in preparation to move a build to LIVE.  The purpose of the LIVE environment is to get a feeling for playability.

To that end, once we launch this version on the TEST server, we’re going to set up a few things that make it easier on you (our brave and stalwart testers) to push against the edges of the build and help us ...

Read more
Post

5.110 Patch Notes and Known Issues

Please share any feedback you may have from your time playing the game. This includes subjective observations about your gameplay experience. Bugs that you have encountered should be directed to TEST Bug Reports

If you encounter disconnection problems, showstopper bugs or any other issues preventing you from entering or playing the game, please send an email as well as your client logs* to [email protected].

*Client logs can be found here: C:\Users\[username]\AppData\LocalLow\Art+Craft\Crowfall

Post

5.110 TEST Patch Notes and Known Issues

Please share any bugs you noticed while playing the game, these are objective issues with gameplay. Overall feedback or opinions on systems should be directed to TEST Feedback

If you encounter disconnection problems, showstopper bugs, or any other issues preventing you from entering or playing the game, please send an email as well as your client logs* to [email protected].

*Client logs can be found here: C:\Users\[username]\AppData\LocalLow\Art+Craft\Crowfall

Post

Crowfall War of the Gods Update Development Build 5.110.0

To report any issues or bugs, please go here: 5.110 TEST Bug Reports
To report feedback, please go here: 5.110 TEST Feedback
For an up-to-date list of known issues please go here: Known Issues

Check out some notes from Todd about this patch here.

Show Stoppers:

Fixed a number of locations where missing assets were causing players to Teleport. Please report any locations you are able to still find where this occurs.

General:

Fixed an issue where guard NPCs would get stuck in an invulnerable state while retreating, preventing you from being able to capture siege locations.


Fixed an issue where healing abilities could not target friendly players if enemies were nearby.


Fixed an issue where when a campaign went down, you may have seen another player’s username in the lobby inst...

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11 Jun


10 Jun