over 3 years ago - /u/henrystelter - Direct link

Hey everyone,

Welcome to this week's feedback thread! We’d love to hear your thoughts on all things Crucible, and we have a few specific questions to get you started:

What are your thoughts on the mini-map? Are there any changes you'd be interested in seeing?

How do you like the new contextual ping system?

Here’s some guidelines for giving great feedback:

· Give details and examples: Be specific, explain the issue fully. The more detail you provide, the better that your readers will understand the point you're trying to make.

· Suggest improvements: While detailing a problem is the first step in solving an issue, don't be afraid to put some thought into how you'd solve the problem.

· Avoid making it personal: Resist the temptation to argue with a person, but by all means debate a point being made. On the same note, do not be offended if someone disagrees with your opinion or suggests alternatives to an idea you’ve put forth.

Looking for more real-time discussion? Feel free to hop into our Discord here: https://discord.gg/playcrucible

Thanks!

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over 3 years ago - /u/henrystelter - Direct link

Originally posted by RewdDudes

Weird bug here, also reported in-game but I have screenshot so should help.

I disconnected near the start of a game (about ~2 minutes in) and there was a weird crash pop-up, I don't remember what it said/didn't think to get a screenshot unfortunately.

I tried reconnecting after by restarting the game and clicking rejoin. I was queued with a friend if it's of any note.

Then I was basically stuck at this screen in the game, trying to respawn:

https://i.imgur.com/bxClfVn.jpeg

even though it said I was respawning there it never let me respawn/rejoin. Also note the score is apparently 0-0 even though my friend was saying the score was 0-2 and changing, etc.

Wild! Thanks for the report and screenshot - we'll look into it.

over 3 years ago - /u/henrystelter - Direct link

Originally posted by ottoginc

I think the ping system could use a little slack on how precise you need to be with your aim when you ping things.

Maybe not enemy players, but harvester and medkits and pods, monsters, amplifiers, they should be a bit more forgiving. Right now the "ping gun" is AJ's harpoon. Might feel a little better if it was Tosca's or Sazan's shotgun...if that makes any sense.

Yeah, totally makes sense - you'd like it to snap onto objectives within a certain radius?

over 3 years ago - /u/henrystelter - Direct link

Originally posted by load231

/u/henrystelter

here is a video of the Bugg bug

https://www.youtube.com/watch?v=7kntdAuoxLw&feature=youtu.be

I never stop pressing W or shift in those clip but I always hit an invisible wall in the air and drop down or get pushed away. One of the clips might be due to lag, but still weird.

At the end of the video:

  • I flew over a spawning hive and it yeeted me half a mile away.
  • weird Tosca thing that I cannot explain

Thanks for posting the video so we can check out what you hit, and for the feedback /u/load231.

over 3 years ago - /u/henrystelter - Direct link

Originally posted by Kalology

Think the objective UI should have some sort of decreased opacity so you can see teammates near them on the map. Also, currently objectives spawn on the top-center of their icon triangles in terms of the map, unsure if that's done on purpose but it gets a bit confusing when trying to find them, especially when they're hugging walls

Also, pleaaaaase move the giant "Hive is Spawning" type UI higher up or decrease its size. Has already gotten in my line of sight's way during fights.

Ty for posting u/Kalology, I'll make sure the team takes a look at both of those.