@Wizzit01 We'll be looking forward to playing with you! 😊
@BoojardTTV @HenryStelter We'll be looking forward to seeing you in the game!
@GaianSalvo Yay! We'll see you there!
@GaianSalvo If you signed up before midnight on this past Sunday, you should have a key in your inbox today!
@BoojardTTV: Everyone come check out the playtest whether it’s in game or watching streams! I will finally be at the playtest and will b…
Yesterday's release brought massive changes to Crucible—creature camps (including a new type of Stomper), an updated map that includes centrally located objectives, and more! If you're in the closed beta, come and play with us tomorrow from 11a-5p Pacific and see it for yourself.
@HDameh The best and easiest way to report a bug or gameplay issue is via the in-game reporting tool. Hit your Escape key (that's the default binding) to bring up a menu which should include "report a bug" as an option.
@HDameh Hi there, we're currently in closed beta, so queue times are spotty outside of our playtests (Fridays 11a-5p Pacific). Your best bet for finding a game outside of that window is to visit the Discord () to look for other folks looking for a game.
@Cynic_BR 😅😅😅
@heccett Thanks for sharing! We are looking forward to seeing you in the game! 😊
@Cynic_BR Thanks, for your support! 😊
@Cynic_BR Good luck! 🤞 😊
@QStickler We're glad to hear that and are also looking forward to seeing you in the game! 😊
@DrUninstall Hi! While we're in closed beta, queues can be spotty outside of playtests (Fridays 11a-5p). Your best bet is heading to our Discord server () to find other folks to queue with.
We had so much fun putting out one update today, we decided to go for another! Tonight's patch has some hotfixes. Notably, there's a fix for Drakahl's performance, perma-stun, and VFX bugs. Full notes at the bottom of this page:
@JebroUnity: Yea you should prob get in on that @PlayCrucible community event on Friday ...
BIG changes!
#PlayCrucible
This should be resolved!
We're aware of an issue that is putting players into matches that don't function as intended. We're working on a fix for this ASAP and we'll let you know when it's resolved.
@EeveeA_ Hi, I'm sorry you're hitting that error—I've passed this along to the team and will let you know when I hear back with a solution. Thank you for reporting this!
@cammmyd We have playtests every Friday from 11a-5p Pacific, which is your best bet for getting some matches in!