9 months ago - prismaticmarcus - Direct link
I think you mean deprecation. feel free to delete my post  
9 months ago - PDX-Trinexx - Direct link
prismaticmarcus said: I think you mean deprecation. feel free to delete my post

Indeed I do, thanks for the correction  
8 months ago - PDX-Trinexx - Direct link
KCalo said: For those of us who have no idea what this technobabble means, it will still run on Mac?

It should, yes.

This is more of a heads up to users who are deliberately using OpenGL; if you're not sure what this thread means, then you're almost certainly not impacted by it.  
6 months ago - AndrewT - Direct link
KCalo said: For those of us who have no idea what this technobabble means, it will still run on Mac?
It will ... if you have supported video hardware, which is to say AMD. I already have one case where the game will no longer run on Intel video hardware on a MacBook Pro.

Apple Silicon is strictly speaking not supported hardware either, but does run Vulkan just fine (via Rosetta) so should still work.  
6 months ago - AndrewT - Direct link
Proferno00 said: I have this problem. Intel Macbook Pro 2019 and I used to specifically play on OpenGL because the game on Vulkan did not get past the loading screen. Since the recent update I can't switch to opengl in the launcher anymore, what do I do now? Get an eGPU?
That, or use a service such as GeForce Now, are the only options I can think of for you.  
6 months ago - AndrewT - Direct link
anroid said: Are there any plans to change this and add official Silicon Support for CK3?
Not that I'm aware of, sorry. But I'm not in the development loop for thia game.  
5 months ago - AndrewT - Direct link

PC Update 1.11.3

Hello everybody! We've got one more update before the holidays releasing today. It's a small one reenabling the OpenGL renderer for MacOS users. Please note that this renderer is still unsupported, we're just restoring the option to use it... forum.paradoxplaza.com forum.paradoxplaza.com  





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