AndrewT

AndrewT


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    AndrewT on Support Forums - Thread - Direct
You could try updating that AMD video driver to the latest
https://www.amd.com/en/support/graphics/radeon-400-series/radeon-rx-400-series/radeon-rx-470
I don't see anything else in those files to tweak, sorry!  
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    AndrewT on Support Forums - Thread - Direct
Something went wrong the the attempt to attach it in there, I just get a few error lines when I click on that link.  
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    AndrewT on Support Forums - Thread - Direct
Nothing attached here as yet ...  
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    AndrewT on Support Forums - Thread - Direct
Rycer said: Newest GPU drivers.
I'm afraid that's not so. Yours are from January and there have been at least 4 newer ones since then, one just last night in fact.
www.nvidia.com

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    AndrewT on Support Forums - Thread - Direct
What launcher version do you see? Current is 2022.7

If that is okay, can you try deleting all playsets then making a new one again?  
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    AndrewT on Support Forums - Thread - Direct
WilliWunderWolke said: Did not try a VPN yet and dont rly wanna use one. I hope thats no the only solution you have... i read that a lot in regards to ck3 mp problems.
That was as more of a diagnostic test than a solution. How about via a mobile phone, for that test?  
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    AndrewT on Support Forums - Thread - Direct
Velka said: - Beta Launcher
As the game does not run from stellaris.exe there is no point in attempting to do anything with the launcher, it cannot be the problem.

Has this game ever worked on this machine? Or never yet?

Do HOI4 and EU4 work okay on it?


Please go here:
support.microsoft.com

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Yesterday

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    AndrewT on Support Forums - Thread - Direct
That version and checksum are fine, so we don't really have any clues what is wrong on this machine to crash our game.

I see there's a new nVidia driver out today, so please try that.

If no good, right click on stellaris.exe , properties . compatibility. Tick "disable fullScreen optimisations", untick everything else in that dialog, Apply, and exit. Then in the launcher Game Settings menu, set display mode to fullScreen, Vsync off, refresh rate 60. Any better?  
Comment
    AndrewT on Support Forums - Thread - Direct
Can I ask why you prefer borderless to fullScreen? They ought to be functionally equivalent, really. In general fullScreen will be faster than any windowed mode.

And as a non-action game there's no real visual benefit for refresh rates over 60. Is it that you'd just like to see higher fps numbers for their own sake?

But if this happened after a crash, you could try deleting your Documents/Paradox Interactive/EU4/ folder (except any valued save games of course) so the cache and settings get refreshed.


If still no good, DXDIAG is a program you run from the Windows search box on the task bar. After running it will open a window and start collecting info with a progress bar in the lower-left corner. When it completes click the 'save all information' button and save it to a file then attach that file here.

Please attach here your Documents/Paradox Interactive/EU4/settings.txt and pdx_settings.txt .
From your Docu... Read more
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    AndrewT on Support Forums - Thread - Direct
All the patches since 1.31 have been slower than the ones before that. This is because the developers added too many new provinces to the map, they say. 1.32 and 1.33 improved that to some degree, but it may not be possible to do any more along those lines.


DXDIAG is a program you run from the Windows search box on the task bar. After running it will open a window and start collecting info with a progress bar in the lower-left corner. When it completes click the 'save all information' button and save it to a file then attach that file here.

Please attach here your Documents/Paradox Interactive/EU4/settings.txt and pdx_settings.txt .
From your Documents/Paradox Interactive/EU4/logs/ folder, attach here system.log , error.log .  
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    AndrewT on Support Forums - Thread - Direct
drewmozingo said: My connection is over 600ms so it's not the line, this looks like a server issue.
That would be a PSN server, so I'm afraid there is nothing Paradox or the developers can do about that. Have you contacted their support?  
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    AndrewT on Support Forums - Thread - Direct
Wow, that's unexpected! My best guess is an issue with the nVidia driver or card selection utility.

Glad we got there!  
Comment
    AndrewT on Support Forums - Thread - Direct
Please do a full **clean** re-install:

- move any valued save games elsewhere, and user_empire_designs.txt from /Documents/Paradox Interactive/Stellaris/ if you have made any custom empires or races.
- "uninstall" in Steam-Stellaris
- manually delete both the Steam/SteamApps/common/Stellaris AND Documents/Paradox Interactive/Stellaris folders
- re-install game in Steam, run a Steam Verify when done.
- add stellaris.exe to the exceptions list of your antivirus app; ESPECIALLY if you have Windows Defender, add it to the Ransomware "Apps Allowed Through" list.
- start the game with no mods active and test

In particular you need to make sure there are no files or folders left under either the Steam Stellaris or Documents Stellaris locations, before installing again.

If that doesn't help:
DXDIAG is a program you run from the Windows search box on the task bar. After running it will open a window and star... Read more
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    AndrewT on Support Forums - Thread - Direct
This is the probable cause of your launcher problem
2022-05-23 19:24:43 [repository] [WARNING] Error in response: Get : signing TTL received is too close to current time (threshold of 60 sec)
This error means your computer is not on good internet time, which confuses our servers. Go into the Date&Time control panel and make sure Set Time Automatically is ON. Then hit the Sync Now button. Then run the game again, the launcher will probably update itself now.


But I see no good clue why stellaris.exe is failing. Please Install ALL these Microsoft modules:

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    AndrewT on Support Forums - Thread - Direct
Has the game ever worked on this machine? Or never yet?

In the game launcher please set Display mode to Borderless. THEN go here:
support.microsoft.com

Latest supported Visual C++ Redistributable downloads

This article lists the download links for the latest versions of Visual C++ Redistributable packages. support.microsoft.com And run the x86 and x64 installers ther... Read more
Comment
    AndrewT on Support Forums - Thread - Direct
Sorry, I missed you have a mixed AMD/nVidia setup! Very unusual.

The game is of course trying to run on the nVidia. In the nVidia control panel, Manage 3D settings, force stellaris.exe onto the AMD option there (just as a test of course). Does that change things?  
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    AndrewT on Support Forums - Thread - Direct
I was able to disable and destroy that building without a problem.

Do you still see this problem?

If so can you try it on another machine?  
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    AndrewT on Support Forums - Thread - Direct
Arcadium7 said: Running as admin
Undo this, as that causes separate problems of its own.

You've attached launcher logs only, but since you get this problem running stellaris.exe (which bypasses the launcher) it cannot be a launcher issue.

What exactly happens when you run stellaris.exe ? You won't be getting the launcher error you mentioned, of course.


DXDIAG is a program you run from the Windows search box on the task bar. After running it will open a window and start collecting info with a progress bar in the lower-left corne... Read more
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    AndrewT on Support Forums - Thread - Direct
Arcadium7 said: Running as admin
Undo this, as that causes separate problems of its own.

You've attached launcher logs only, but since you get this problem running stellaris.exe (which bypasses the launcher) it cannot be a launcher issue.

What exactly happens when you run stellaris.exe ? You won't be getting the launcher error you mentioned, of course.


DXDIAG is a program you run from the Windows search box on the task bar. After running it will open a window and start collecting info with a progress bar in the lower-left corne... Read more
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    AndrewT on Support Forums - Thread - Direct
Beserker said: I know MacOS support isn’t paradox’s priority (and rightfully so) but are there any plans to support PDX games natively on Apple Silicon architecture some time in the future?
I don't know, but judging on past record I'd think that only new games will come out with a native M1 version, perhaps Victoria 3 and CSL2 (if there is to be one) for instance.