Crusader Kings 3

Crusader Kings 3 Dev Tracker




21 May

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    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1158310/announcements/detail/3022457268064384207]here[/url].

18 May

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Today we are going to cover improvements around Warfare for the 1.4 Azure free patch: Enhanced Declare War window, Dynamic Mercenary Cost & Garrison, Factions Update!

► Read our Dev Diary #60 - The cost of Warfare[forum.paradoxplaza.com]



💡 To see the images, please visit our forums or website.


Hello everyone!

I’m back with more info about what’s coming in the 1.4 Azure patch! Today we are going to cover improvements around Warfare. We prepared a few more things in addition to the starting Men-at-Arms. I hope you will find them interesting!

... Read more

11 May

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Some of the Quality of Life improvements coming with the Azure free patch: Raise only Men-at-Arms, Game Rules Presets, and Character Search Presets!

► Read our Dev Diary #59 - Fantastic presets and where to save them[pdxint.at]



💡 To see the images, please visit our forums or website.

Hello friends,

Isn't it satisfying when things just work smoothly? If you agree then this Dev Diary will be right down your alley. I’m one of the jolly UX designers working on CK3 and today I’m very excited to give you a sneak peek of some of the quality of life improvements we have in store for the Azure free patch.

We wanted to focus on some of th... Read more

07 May

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Hey everyone,

Last week we have released an Open Beta branch on Steam, marked as "open_beta - 1.3.2 Multiplayer Improvements".
Many of you participated in the initiative, and we have collected a great amount of insights coupled with your very valuable feedback.

Thanks to these data, we are now exploring an option to improve the Networking.
This change applied only to this open beta branch on Steam will increase Save Game Transfer Speed for all players participating in a multiplayer game.
This improvement is now available. We are eager to read what you think of this change and hear your thoughts.
If you are timed out from the server when trying to join a multiplayer game, please let us know.

Note that we are still working on tweaking the Multiplayer experience for CK3 in this given branch, and so players could encountered a known issue preventing players from seeing any game in the MP lobby or kicking them back to th... Read more

04 May

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Today we will cover two improvements planned for the upcoming patch: additional content for Traits & AI warfare improvements!

► Read our Dev Diary #58 - Stre(ss)tching the traits[pdxint.at]



💡 To see the images, please visit our forums or website.

Hello everyone!

Nice to meet you all! I recently joined the Crusader Kings III game design team and am honored to inaugurate my PDX account with this Dev Diary. Today we will cover two improvements planned for the upcoming patch: additional content and AI warfare improvements.


Trait changes

One of the many pleasures of Crusader Kings is to personify a plethor... Read more

29 Apr

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Greetings Queens & Kings!

We are now opening a BETA Branch available to all Steam users, to enhance Multiplayer Stability.
After the success we saw with previous Steam branches, we are hopeful that this one will help us to address issues with our Multiplayer system. This branch will stay open for a few months to help diagnose as many issues as possible.

With that in mind, we ask that if you do participate in this Steam branch that you PLEASE RE-REPORT ANY MULTIPLAYER ISSUES YOU MAY BE FACING as it will help us determine how the fixes on this particular branch are going in real time.
This Beta branch is entirely voluntary and you are under no obligation to participate if you do not wish to do so.

As always, we appreciate & value your input.

A message from our QA Team:
Our mission is always to deliver the most quality product as possible to the player. QA acts as the player representative within the development team,... Read more

27 Apr

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We are expanding two areas in the upcoming Free Patch 'Azure': childhood and lifestyle events!

► Read our Dev Diary #57 - An Eventful Summer[pdxint.at]



To see the images, please visit our forums or website.

Hello everyone!

I hope you’re enjoying the warmer days, and that you are looking forward to hearing a bit more about the free patch, Azure, that we’re releasing this summer.

Before we get into the meat of today's Dev Diary I want to clarify something regarding the Azure patch; it's being made by a smaller group of CK3 devs in a Strike Team setup, which means that not everyone on the CK3 Dev team is working on the patch. We hope ... Read more

21 Apr

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The journey to PDXCON starts today with the Grand Campaign!
Enjoy the adventure from the Tribal Era to a distant future, across four Paradox Interactive games.

Join the Grand Campaign with Crusader Kings III on Twitch[www.twitch.tv], starting as the Danes: Jarl Halfdan of Jórvík, 867AD!

Crusader Kings III: 21st April 12:00-22:00 CEST, on Twitch[www.twitch.tv]

... Read more

20 Apr

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This week we have a few announcements to make: Azure Free Patch, Multiplayer stability, First Expansion & PDXCon!

► Read our Dev Diary #56 - An Azure Summer​[pdxint.at]



Greetings!

This week we have a few announcements to make! Firstly, as you saw in the last diary, we mentioned the number 1.3.X - this is the version number for an upcoming patch that we’re aiming to release around this summer (of course, the ‘X’ part will be an actual digit when it’s released, but for now we’ll just have to wait to see what it’ll be in the end!).

As you already know, we tend to name our patches using heraldic terms. The Northern Lords release had the name ‘Corvus’ for ... Read more

13 Apr

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This week, all about Field recording, Sound design of the Event Images, some 1.3 patch updates, and of course, the music from Andreas Waldetoft!
► Read our Dev Diary #55 - A Sound Plan[pdxint.at]



Good afternoon, all

I’m here today with a short dev diary on some upcoming improvements to moddability. We’re not quite ready yet to make any announcements about upcoming features and so on, but we thought you might be interested in hearing about some modding improvements we've been working on.

In an upcoming patch which I will from now on call 1.3.X (due to the exact version number being unknown at this time), we’ve spent a bit of time on making the game more mod... Read more

12 Apr

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The journey to PDXCON begins: Introducing the Grand Campaign!
4 games, 4 weeks and 5 days of play!

Join the teams of Crusader Kings III, Europa Universalis IV, Hearts of Iron IV and Stellaris for the largest event this side of PDXCON Remixed. In a tale that takes us from 867A.D to the distant future, you, the Paradox Community, will have a deciding say on events that unfold!

Acting as our ‘Senate’, you can influence how each campaign unfolds. Want to see a more military focused nation, or one that values the power of diplomacy or trade? By debating and voting inside the Senate, you can shape the course of our nation through all four grand strategy games.

You can take your seat in the senate by heading over to the discord here: Discord PDXCon[discord.gg]

Each leg of the j... Read more