almost 2 years ago - csgo_brian - Direct link

[MAPS]

Anubis
– Fixed some spots where guns would fall through the world near canal
– Fixed grenades falling through floor on A site fountain
– Fixed surface properties on models to prevent bullet penetration
– Adjusted grenade clips throughout map
– Adjusted player clipping throughout map
– Reduced size of trim at mid
– Added collision to signs
– Closed various pixel gaps
– Minor optimizations

Ancient
– Increased bomb radius to 650 from 500
– Flattened out cubbies in red house top of mid
– Pushed back CT spawn 256 units, delaying CTs ~1 sec
– Compressed blocky things on B site, to create longer sightlines and more space to move around

Boyard
– Fixed various clipping issues.
– Fixed non-solid walls by T entrance.
– Removed traffic cone on site.
– Added bucket to heaven to block sight line.
– May Contain Nuts.

Chalice
– Included missing nav
– Clipped exploits






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