Vitaliy

Vitaliy



13 Feb

Post
    Vitaliy on Steam - Thread - Direct
[ UI ]
  • Fixed sizing and scaling of UI elements shared between buy menu and in-game HUD.
  • Fixed a bug with armor display for CSTV spectators.
  • Updated alternate AK-47 inspect animation.

[ WORKSHOP ]
  • Increased supported upload size for Counter-Strike 2 Steam Workshop Maps to 3 GB.
Post
    Vitaliy on Steam - Thread - Direct
[ UI ]
  • Fixed sizing and scaling of UI elements shared between buy menu and in-game HUD.
  • Fixed a bug with armor display for CSTV spectators.
  • Updated alternate AK-47 inspect animation.

[ WORKSHOP ]
  • Increased supported upload size for Counter-Strike 2 Steam Workshop Maps to 3 GB.

06 Feb

Post
    Vitaliy on Steam - Thread - Direct
[ PREMIER ]
  • Adjusted the logic that determines when players are too far apart in CS Rating to participate in matchmaking together as a party. In most cases, players who used to play together as a party in Premier Season One will be able to party together in Premier Season Two.

[ UI ]
  • Added "Get Service Medal" UI element directly to the main menu profile card.
  • Fixed a case where main menu profiles were missing display medals.
  • Updated Dust II radar image to be more accurate.

[ MISC ]
  • Fixed a case where inspect or reload button presses could cause prediction errors.
Post
    Vitaliy on Steam - Thread - Direct
[ PREMIER ]
  • Adjusted the logic that determines when players are too far apart in CS Rating to participate in matchmaking together as a party. In most cases, players who used to play together as a party in Premier Season One will be able to party together in Premier Season Two.

[ UI ]
  • Added "Get Service Medal" UI element directly to the main menu profile card.
  • Fixed a case where main menu profiles were missing display medals.
  • Updated Dust II radar image to be more accurate.

[ MISC ]
  • Fixed a case where inspect or reload button presses could cause prediction errors.

04 Feb

Post
    Vitaliy on Steam - Thread - Direct
[ MISC ]
  • Fixed AUG scope stencil filter bug near water surfaces.
  • Fixed Premier progress bar not displaying properly in low resolutions.
  • Fixed certain UI panels not rendering transparently when using CMAA2 and HDR performance settings simultaneously.
  • Improved dynamic radar scale to snap size when a newly discovered enemy/C4 enters radar view, but still shrink gradually when enemy/C4 disappears and enough time passes.
  • Fixed radar scale settings UI to support full range of radar scale from 0.25 to 1.0 values.
  • Fixed sounds from Train inspect scenery not getting cleared when going back to the main menu.
  • Fixed misprediction error smoothing near walls to avoid clipping through walls.
  • Fixed cloth simulation bug on loopback=1 local servers.
Post
    Vitaliy on Steam - Thread - Direct
[ MISC ]
  • Fixed AUG scope stencil filter bug near water surfaces.
  • Fixed Premier progress bar not displaying properly in low resolutions.
  • Fixed certain UI panels not rendering transparently when using CMAA2 and HDR performance settings simultaneously.
  • Improved dynamic radar scale to snap size when a newly discovered enemy/C4 enters radar view, but still shrink gradually when enemy/C4 disappears and enough time passes.
  • Fixed radar scale settings UI to support full range of radar scale from 0.25 to 1.0 values.
  • Fixed sounds from Train inspect scenery not getting cleared when going back to the main menu.
  • Fixed misprediction error smoothing near walls to avoid clipping through walls.
  • Fixed cloth simulation bug on loopback=1 local servers.

30 Jan

Post
    Vitaliy on Steam - Thread - Direct
[ MAPS ]
  • Basalt - updated to the latest version from the Community Workshop (Update Notes).
[ MISC ]
  • Activated Premier Season Two progress indicator in the play menu.
  • Fixed regressions with AUG/SG scope graphics.
Post
    Vitaliy on Steam - Thread - Direct
[ MAPS ]
  • Basalt - updated to the latest version from the Community Workshop (Update Notes).
[ MISC ]
  • Activated Premier Season Two progress indicator in the play menu.
  • Fixed regressions with AUG/SG scope graphics.

28 Jan

Post
    Vitaliy on Steam - Thread - Direct
[ PREMIER ]
  • Premier Season One is now over, and Premier matchmaking has been temporarily disabled.
Post
    Vitaliy on Steam - Thread - Direct
[ PREMIER ]
  • Premier Season One is now over, and Premier matchmaking has been temporarily disabled.

22 Jan

Post
    Vitaliy on Steam - Thread - Direct
[ MISC ]
  • Minor performance optimization for some CPU-bound cases.
  • Follow recoil setting during spectating will now obey spectator target's crosshair setting if target's crosshair is shown.
  • Added support for updating existing map annotations on Steam Workshop. For example use "workshop_annotation_submit 123456" to update your submission ID=123456 found in the workshop URL. Passing an ID that does not belong to you will create a brand new submission. After the first update the ID will get embedded in the annotation file and you can submit more changes without having to provide the ID again.
Post
    Vitaliy on Steam - Thread - Direct
[ MISC ]
  • Minor performance optimization for some CPU-bound cases.
  • Follow recoil setting during spectating will now obey spectator target's crosshair setting if target's crosshair is shown.
  • Added support for updating existing map annotations on Steam Workshop. For example use "workshop_annotation_submit 123456" to update your submission ID=123456 found in the workshop URL. Passing an ID that does not belong to you will create a brand new submission. After the first update the ID will get embedded in the annotation file and you can submit more changes without having to provide the ID again.

17 Jan

Post
    Vitaliy on Steam - Thread - Direct
[ MISC ]
  • Updating Steam libraries for Linux game servers to the latest version of Steam Client Beta
  • Improved Linux game servers ability to reconnect to Steam after a disconnection
  • Stability improvements
Post
    Vitaliy on Steam - Thread - Direct
[ MISC ]
  • Updating Steam libraries for Linux game servers to the latest version of Steam Client Beta
  • Improved Linux game servers ability to reconnect to Steam after a disconnection
  • Stability improvements

15 Jan

Post
    Vitaliy on Steam - Thread - Direct
[ SHANGHAI MAJOR ]
  • Shanghai 2024 Major のステッカーカプセルが現在 75% オフで販売中
[ アーモリー ]
  • Desert Eagle | Heat Treated がアーモリーの受け取り対象から除外
[その他]
  • Huntsman ナイフの確認アニメーション中に表示される指の位置を修正
  • 観戦者マップでグレネードのアイコンが消えないバグを修正
  • 観戦者アイコンが間違ったタイミングでレーダーに表示される問題を修正
  • ナイフの確認中に表示される背景を変更した際のバグを修正
Post
    Vitaliy on Steam - Thread - Direct
[ SHANGHAI MAJOR ]
  • Shanghai 2024 Major sticker capsules are now on sale for 75% off
[ ARMORY ]
  • Desert Eagle | Heat Treated is no longer available to claim from The Armory
[ MISC ]
  • Fixed finger placement during Huntsman knife in-game inspect animation
  • Fixed a bug where grenade icons weren't disappearing on the spectator map
  • Fixed a case when spectator icon could show up at the wrong time on the radar
  • Fixed a bug related to changing inspect scenery while inspecting knives

10 Jan

Post
    Vitaliy on Steam - Thread - Direct
[ MAPS ]

  • Train
    • Fixed various minor visual bugs and gaps in world
    • Added dirt and wetness onto crates and tarps where appropriate
    • Widened opening on A site between Hell and Tunnels
    • Opened container door on back of the train near Ivy/Tunnels
    • Added dumpster by Ivy
    • Added barrels in A site cubby
    • Pushed back T spawns a little
[ MISC ]
  • Fixed a case where ragdolls could get created with extreme initial velocities
  • Added markup for individual matches in Steam Game Recording timeline
  • Fixed a regression where deploying weapons weren't allowing immediate inspecting
  • Fixed fingers crossing into butterfly knife geometry during inspect animation
  • Fixed weekly care package preview of weapon cases not having a close button
  • When moving away...
Read more
Post
    Vitaliy on Steam - Thread - Direct
[ MAPS ]

  • Train
    • Fixed various minor visual bugs and gaps in world
    • Added dirt and wetness onto crates and tarps where appropriate
    • Widened opening on A site between Hell and Tunnels
    • Opened container door on back of the train near Ivy/Tunnels
    • Added dumpster by Ivy
    • Added barrels in A site cubby
    • Pushed back T spawns a little
[ MISC ]
  • Fixed a case where ragdolls could get created with extreme initial velocities
  • Added markup for individual matches in Steam Game Recording timeline
  • Fixed a regression where deploying weapons weren't allowing immediate inspecting
  • Fixed fingers crossing into butterfly knife geometry during inspect animation
  • Fixed weekly care package preview of weapon cases not having a close button
  • When moving away...
Read more

07 Jan

Post
    Vitaliy on Steam - Thread - Direct
[ MAPS ]

  • Inferno
    • Adjusted clipping on stairs under balcony
[ MISC ]
  • Fixed offset discrepancy in legacy SSG08 model.
  • Fixed stickers mask on legacy Dual Elites magazine model.
  • Fixed Dual Elite pistol holster floating off the local firstperson leg model.
  • Fixed a regression in grenade interactions with ragdolls.
  • Fixed a bug where +attack2 and +lookatweapon composite binding could get silenced weapon into an inconsistent silencer state.
Post
    Vitaliy on Steam - Thread - Direct
[ MAPS ]

  • Inferno
    • Adjusted clipping on stairs under balcony
[ MISC ]
  • Fixed offset discrepancy in legacy SSG08 model.
  • Fixed stickers mask on legacy Dual Elites magazine model.
  • Fixed Dual Elite pistol holster floating off the local firstperson leg model.
  • Fixed a regression in grenade interactions with ragdolls.
  • Fixed a bug where +attack2 and +lookatweapon composite binding could get silenced weapon into an inconsistent silencer state.