Updated to the latest version from the Community Workshop (Update Notes)
Pool Day
Updated to the latest version from the Community Workshop (Update Notes)
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Slightly delayed tagging effects to reduce instances of players experiencing teleportation when taking damage. Delaying tagging results in a smoother experience, however players will have slightly more time to move at full speed when receiving damage. The delay can be adjusted on servers using convar sv_predictable_damage_tag_ticks (default 2)
Fixed a case where players could start the bomb plant animation outside of bomb sites
Fixed a case where the revolver barrel would rotate erroneously
Reduced initial loading times for the Settings and Play menus
Updated to the latest version from the Community Workshop (Update Notes)
Pool Day
Updated to the latest version from the Community Workshop (Update Notes)
[]
Slightly delayed tagging effects to reduce instances of players experiencing teleportation when taking damage. Delaying tagging results in a smoother experience, however players will have slightly more time to move at full speed when receiving damage. The delay can be adjusted on servers using convar sv_predictable_damage_tag_ticks (default 2)
Fixed a case where players could start the bomb plant animation outside of bomb sites
Fixed a case where the revolver barrel would rotate erroneously
Reduced initial loading times for the Settings and Play menus