Cyberpunk 2077 and its spy-thriller expansion Phantom Liberty will be coming to Mac. Taking full advantage of Apple silicon and advanced technologies of Metal, the world of the dark future is available to Mac gamers for the very first time. Players can enjoy advanced features like path tracing, frame generation, and built-in Spatial Audio for even more immersive gameplay and stunning visuals.
Available early next year on Macs with Apple silicon, the Ultimate Edition will launch on the Mac App Store, GOG.com, Steam and Epic Games Store.
More details, including a release date for early next year, will be revealed at a later time, so make sure to stay tuned!
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This month we’re participating in #Blocktober, highlighting the work of our talented Level Designers. For our last post, Sebastian McBride and Mariusz Kubów share a behind-the-scenes look at the main quest “The Killing Moon”.
As with most of the Space Port, the Maglev station went through heavy iteration — I think I made about 5 radically different versions of it. Knowing that this would be one of the last locations in Phantom Liberty where the player would engage in heavy combat, I pushed for a more circular approach when considering movement. The location had to have a very...Read more
This month we’re participating in #Blocktober, highlighting the work of our talented Level Designers. Now up: Sebastian McBride sharing a behind-the-scenes look at the “Dicky Twister Club” location.
"This blockout was done relatively quickly around the middle of the project. I wanted a location where the player could lean into a non-hostile experience that they could walk around in before switching up to more traditional stealth gameplay. The goal was to embrace the tone and vibes of stealth game staples but done the Cyberpunk 2077 way.
The idea of the main office overlooking the whole club was something I leaned into early on. The moment you enter the club, the objective is right in front of you: you see your goal and now y...Read more
This month, we're participating in #Blocktober, highlighting the work of our talented Level Designers. This time around, Andrzej Giełzak shares a behind-the-scenes look at the Minor Quest “No Easy Way Out”.
This location was initially planned out and drafted as a Main Quest location, but we ended up adapting to the smaller location scope of a Minor Quest. Working closely with Jakub Skoneczny, our quest designer, we attempted to get the most of existing layout, allowing the experience to play out in a single open space, without compromising footprint of existing location and it's role in the district.
The first image shows the Main Hall Entrance, which was designed to create the feeling of progression through the ga...Read more
This month, we’re participating in #Blocktober to highlight the work of our talented Level Designers! For our second post, Marta Dobińska shares her process behind creating an Increased Criminal Activity location in the Luxor Heights spa complex.
"For the planned mini-boss fight here, I knew that I wanted to provide an open space that would allow for different approaches, including stealth, and would make it possible to circle around enemies in combat. At the same time, I wanted to use a unique theme that would allow me to shape the space believably and create a setting that is interesting in its own right. Together with Piotr Ruszkiewicz, the Environment Artist for this area, we decided on a luxurious pool complex, allowing me to u...Read more
This month we’re participating in #Blocktober to highlight the work of our talented Level Designers! First up is Bartłomiej Pyrko, sharing a behind-the-scenes look at the level design for the gig “The Man Who Killed Jason Foreman”.
"First, I wanted to determine the dimensions and general flow of the area with an early, very basic, and raw version of the blockout. The entire boss fight was designed with a minimum of three exits from each room, encouraging continuous movement in a circular pattern — and with plenty of cover spots for the player. This design was made to give the player freedom of movement throughout the whole battle.
From the very beginning, I knew I wanted a pretty tough boss her...Read more
Night City never sleeps! To help you stay awake, we’re announcing a brand new coffee collaboration with MADRINAS!
MADRINAS x Cyberpunk 2077 Limited Edition Collector's Box is built for cyber-enhanced mercs with through-the-roof street cred. With a bold white chocolate flavor...Read more
Today, we celebrate the first anniversary of Cyberpunk 2077: Phantom Liberty! Together, we ventured into Dogtown's shadowy world of espionage, faced impossible choices, and dived right into the heat of action.
Thank you for walking this path with us, chooms! Here's to more adventures!
Happy 1st Anniversary to Phantom Liberty!
Patch 2.13 for Cyberpunk 2077 and Phantom Liberty is being rolled out! It includes support for AMD FidelityFX Super Resolution 3 with Frame Generation. Please note that this update is PC-only!
Keep in mind that despite the version mismatch between PC and console, Cross Progression will still function properly.
For details, check out the list of changes below.
Added support for AMD FidelityFX Super Resolution 3 with Frame Generation. More information can be found in ...
On September 13th, Cyberpunk: Edgerunners turns 2 years old
To kick off the celebrations earlier, we've asked you to capture the bittersweet love story of David and Lucy, our star-crossed lovers, for our "It's All About You" episode.
Welcome to the moon:
Thank you for staying with us and expressing your love for Cyberpunk: Edgerunners in the most creative ways possible. Don't forget to check out our gallery to see more works, and, of course, share your creations with us: ...Read more
We’re excited to announce the start of the crowdfunding campaign for Cyberpunk 2077 — The Board Game, a faithful adaptation of the video game with a “what if?” twist, brought to you in partnership with Go On Board.
This story-driven tactical board game will take you on an epic...Read more
And we just went live with the special episode of the REDstreams! Join us, as together with Łukasz Woźniak from Go On Board and Patrick Mills, we'll discuss the Cyberpunk 2077 Board Game!
Mark your calendars, we have a REDstreams episode coming soon!
From game mechanics to the creative process, we're taking you inside Night City's board game experience. Together with our guests, Łukasz Woźniak, the game's author from Go on Board and Patrick Mills, our Franchise Content Strategy Lead, will discuss the upcoming Cyberpunk 2077 board game!
See you on Thursday, August 22nd at 5 PM CEST on our Twitch channel!
The Piggyback interactive map for Cyberpunk 2077 has been updated and now includes Dogtown. Jack in now and discover all the secrets Night City has to offer!
If V had chosen music, Night City would have lost a first-class mercenary but gained a rock star with a platinum debut album. Our Music Album Cover Challenge Winners just proved it
We're LIVE! Join us now on REDstreams with Embody and Colin Walder to explore the audio experience of the Immerse Gamepack for Cyberpunk 2077! Hosted by our Senior Community Managers: Amelia Kołat and Alicja Kozera.
This time, we sit down with our friends from Embody and Colin Walder - our Engineering Director, Management and Audio, to discuss the audio experience of the Immerse Gamepack for Cyberpunk 2077.
See you this Thursday, July 4th, at 5 PM CEST on our Twitch channel!
Thank you everyone who participated in the contest! The room is now closed, and all messages after 23:59 on Sunday will not be considered for the contest.
If you wish to share your creation with others, feel free to drop them in this thread: