Cyberpunk 2077

Cyberpunk 2077 Dev Tracker



28 Nov


22 Nov

Post
    Alicja. on Forums - Thread - Direct


Cyberpunk: Edgerunners has been nominated in the “Best Adaptation” category for The Game Awards 2022 — an annual awards ceremony, which celebrates outstanding achievements from across the gaming industry.

Thank you for the recognition of our first-ever anime series, set in the world of Cyberpunk 2077 and created in collaboration with the acclaimed Studio Trigger!

You have a say in who can win the award — you can vote on your favorites via ...
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16 Nov


15 Nov


10 Nov

Post
    Vattier on Forums - Thread - Direct
TUTORIAL #3
This episode with Ákos, one of the REDmod developers, is dedicated to animation modding.
 

09 Nov


08 Nov

Post
    Alicja. on Forums - Thread - Direct


Patch 1.61 for Cyberpunk 2077 is being rolled out and will soon be available on PC, consoles and Stadia. Here's the list of changes for this update:

QUESTS & OPEN WORLD
  • Fixed an issue where spamming the Interact button to loot containers could cause various NCPD Scanner Hustles to not be completed properly.
  • Reported Crime: Another Circle of Hell, Lost and Found, Blood in the Air, Disloyal Employee, Don't Foget the Parking Brake!, Comrade Red - fixed an issue where quest wasn't completed after looting the goods.
  • Fixed an issue where some Assault in Progress missions in Northside, Rancho Coronado, Coastview and Badlands weren't completed despite fulfilling the object...
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04 Nov


03 Nov

Post
I think the biggest problem is animations since some NPC might not have the right one so there will be a lot of morphing etc but replacing the mesh should work. You can look it up here: https://wiki.redmodding.org/wolvenkit/readme  

02 Nov


01 Nov


25 Oct


24 Oct