over 1 year ago - [Fatshark] Aqshy - Direct link
Rejects! In the first 24 hours, you all have slain 405,102,858 heretics, and 798,747 rejects have been declared missing in combat! But today is a new day here on Tertium, and we are releasing a hotfix for the first 24 hours of the release of Warhammer 40,000: Darktide. This hotfix contains various crash and bug fixes. We have also included a list of known issues we are currently working on resolving.

Hotfix Notes:
  • Fixed a client crash when dodging while not having any weapon equipped.
  • Fixed crash issues when view is not completely loaded.
  • Fixed a crash after opening inventory & other menu (such as premium store) simultaneously.
  • Fixed other various unspecifiable crashes.
  • Fixed join permissions that were causing broken reconnects sometimes.
  • Issue where people on 3000 series cards would see their settings as N/A is now fixed.
  • Fixed invisible weapon stats.


Known Issues:
  • Ray tracing is currently disabled for AMD and Intel GPU users while investigating issues related to our support for these GPU's. We are working closely with our hardware partners to resolve this as soon as possible. Until then, ray tracing is turned off by default to avoid any issues in playing the game.
  • Ray tracing optimization and performance. This is an area we continue to work on, and we see issues with performance.
  • We currently don’t support users on IPv6-only networks. This often means a player requires a VPN to play the game. The intention is to support IPv6 in the near future.
  • In the Weapon Detail Screen, there is a known crash when inspecting the weapon damage breakdown of most weapons (e.g. lasgun torch).
  • Sudden crash to desktop with dialogue popup - often called “GPU Hang.”
  • Switching between windowed mode and fullscreen can result in adjusted resolution and deadlock in some rare cases.
  • Working on delivering missing Twitch Drops to a select few players. We hope to have this resolved within a week.
  • Inability to merge strike teams. If you pick to merge your strike team at the end of a mission, it will currently not work and will display a version mismatch error.
  • Some users may not have some premium currency packs available on Microsoft Store.
  • Some users may be missing their Imperial Edition cosmetics, pre-order bonuses, and beta tester helmets. We are working on resolving this issue so you all receive appropriate cosmetics as expected. For more information, please visit this link[forums.fatsharkgames.com].
  • We are aware the Imperial Edition Thunderhammer looks different than our promotional material. We are working on updating the Thunderhammer skin to the correct one in a future patch.
  • We are aware that 100% toughness is not functioning as expected. We are currently investigating a fix so it works as intended.
over 1 year ago - Aqshy - Direct link

Hotfix #1800×450 376 KB

Rejects!

In the first 24 hours, you all have slain 405,102,858 heretics, and 798,747 rejects have been declared missing in combat! But today is a new day here on Tertium, and we are releasing a hotfix for the first 24 hours of the release of Warhammer 40,000: Darktide. This hotfix contains various crash and bug fixes. We have also included a list of known issues we are currently working on resolving.

Hotfix Notes:

  • Fixed a client crash when dodging while not having any weapon equipped.
  • Fixed crash issues when view is not completely loaded.
  • Fixed a crash after opening inventory & other menu (such as premium store) simultaneously.
  • Fixed other various unspecifiable crashes.
  • Fixed join permissions that were causing broken reconnects sometimes.
  • Issue where people on 3000 series cards would see their settings as N/A is now fixed.
  • Fixed invisible weapon stats.

image801×34 9.1 KB

Known Issues:

  • Ray tracing is currently disabled for AMD and Intel GPU users while investigating issues related to our support for these GPU’s. We are working closely with our hardware partners to resolve this as soon as possible. Until then, ray tracing is turned off by default to avoid any issues in playing the game.
  • Ray tracing optimization and performance. This is an area we continue to work on, and we see issues with performance.
  • We currently don’t support users on IPv6-only networks. This often means a player requires a VPN to play the game. The intention is to support IPv6 in the near future.
  • In the Weapon Detail Screen, there is a known crash when inspecting the weapon damage breakdown of most weapons (e.g. lasgun torch).
  • Sudden crash to desktop with dialogue popup - often called “GPU Hang.”
  • Switching between windowed mode and fullscreen can result in adjusted resolution and deadlock in some rare cases.
  • Working on delivering missing Twitch Drops to a select few players. We hope to have this resolved within a week.
  • Inability to merge strike teams. If you pick to merge your strike team at the end of a mission, it will currently not work and will display a version mismatch error.
  • Some users may not have some premium currency packs available on Microsoft Store.
  • Some users may be missing their Imperial Edition cosmetics, pre-order bonuses, and beta tester helmets. We are working on resolving this issue so you all receive appropriate cosmetics as expected. For more information, please visit this link.
  • We are aware the Imperial Edition Thunderhammer looks different than our promotional material. We are working on updating the Thunderhammer skin to the correct one in a future patch.
  • We are aware that 100% toughness is not functioning as expected. We are currently investigating a fix so it works as intended.
over 1 year ago - Aqshy - Direct link

It’s been fixed internally and is slated to roll out soon.

over 1 year ago - Aqshy - Direct link

Likely within the next handful of days.

over 1 year ago - Aqshy - Direct link

I actually believe we have a patch tomorrow, but I haven’t seen the patch notes yet, so to be on the safe side I’d rather give a rough estimate. I’ll loop back around if this specific bug fix is in it.

Also, feel free to critique the game and what you’re unhappy with, but be kind to each other, you’re all part of the same community and strife among yourselves just bodes ill will.

over 1 year ago - Aqshy - Direct link

So to address the missing content, I’m still chasing up that info. It’ll take a bit to sync with the teams, but we ARE looking into it, and once I have that info (as well as answers to the other questions), we’ll have a post out about it so it’s spread wide rather than piecemeal in posts, discord messages, etc. I know it’s frustrating waiting, but we are chasing these questions up and not intentionally ignoring you all.

over 1 year ago - Aqshy - Direct link

Patch 1.0.12 is released on the live branch.

over 1 year ago - Aqshy - Direct link

Just looping back around: Yes, it looks like the veteran toughness issue will be addressed next patch.

over 1 year ago - Aqshy - Direct link

Yes I believe so, I’m looking into the notes further to confirm if it’s just veteran or more. Hang tight.

Edit: Seems all instances have been fixed, and there was much rejoicing!

over 1 year ago - Aqshy - Direct link

No, it has not been pushed to Gamepass yet; we’re waiting on certification.

over 1 year ago - Aqshy - Direct link

Certs are kinda hard to estimate as they are not done internally, so once something is sent to cert, it’s out of our hands, both timeline and whether we pass or fail (though we try to pass every time). Could take 24 hours, could take longer.

over 1 year ago - Aqshy - Direct link

Yes it is, we went through a couple iterations of the patch so took a bit longer than expected.