about 1 year ago - FatsharkCatfish - Direct link

This is part 2 of the provisional Patch Notes for Patch #14 for Part 1 click here

Weapon Balance Details

Agripinaa Mk I Infantry Autogun

● Ammunition (0%, 80% Ammo Stat):

○ Magazine: 15, 31 to 25, 37.

○ Reserve: 120, 248 to 250, 370.

Columnus Mk V Infantry Autogun

● Ammunition (0%, 80% Ammo Stat):

○ Magazine: 30, 46 to 50, 58.

○ Reserve: 270, 414 to 500, 580.

● Armour Modifiers (near, far):

○ Unarmoured: 100%, 80% to 125%, 60%.

○ Unyielding: 100%, 80% to 125%, 40%.

○ Maniac: 100%, 80% to 125%, 75%.

○ Flak: 60%, 50% to 80%, 40%.

○ Infested: 100%, 80% to 125%, 80%.

Graia Mk VIII Infantry Autogun

● Ammunition (0%, 80% Ammo Stat):

○ Magazine: 20, 36 to 40, 56.

○ Reserve: 160, 288 to 320, 448.

Columnus Mk II Braced Autogun

● Ammunition (0%, 80% Ammo Stat):

○ Magazine: 40, 56 to 50, 74.

○ Reserve: 320, 448 to 400, 580.

● Base Damage (0%, 80% Damage Stat):

70, 126 to 80, 144.

● Replaced the Special Action damage values with the Headhunter Autogun Special

Action damage values:

○ New Special Action Damage Profile:

■ Base Damage: 25, 65.

■ Base Impact: 5, 9.

■ Armour Modifiers:

● Unarmored: 80%.

● Flak: 30%.

● Unyielding: 50%.

● Maniac: 60%.

● Carapace: 0%.

● Infested: 100%.

Graia Mk IV Braced Autogun

● Ammunition (0%, 80% Ammo Stat):

○ Magazine: 40, 56 to 50, 74.

○ Reserve: 320, 448 to 500, 740.

● Replaced the Special Action damage values with the Headhunter Autogun Special

Action damage values:

○ New Special Action Damage Profile:

■ Base Damage: 25, 65.

■ Base Impact: 5, 9.

■ Armour Modifiers:

● Unarmored: 80%.

● Flak: 30%.

● Unyielding: 50%.

● Maniac: 60%.

● Carapace: 0%.

● Infested: 100%.

Agripinaa Mk VIII Braced Autogun

● Ammunition (0%, 80% Ammo Stat):

○ Magazine: 25, 41 to 30, 46.

○ Reserve: 200, 328 to 300, 460.

● Replaced the Special Action damage values with the Headhunter Autogun Special

Action damage values:

○ New Special Action Damage Profile:

■ Base Damage: 25, 65.

■ Base Impact: 5, 9.

■ Armour Modifiers:

● Unarmored: 80%.

● Flak: 30%.

● Unyielding: 50%.

● Maniac: 60%.

● Carapace: 0%.

● Infested: 100%.

Vraks Mk III Headhunter Autogun

● Finesse Modifier (0%, 80% Damage Stat):

○ 150%, 270% to 125%, 225%.

● Armour Modifiers (near, far):

○ Unyielding: 80%, 60% to 60%, 50%.

● Special Action Impact:

○ 5 to 7.5.

● Special Action Impact Armour Modifiers:

○ Unyielding: 100% to 25%.

Vraks Mk VII Headhunter Autogun

● Ammunition (0%, 80% Ammo Stat):

○ Magazine: 25, 33 to 15, 23.

○ Reserve: 200, 264 to 120, 184.

● Base Damage (0%, 80% Damage Stat):

○ 100, 180 to 150, 270.

● Armour Modifiers (near, far):

○ Unyielding: 80%, 60% to 60%, 50%.

● Special Action Impact:

○ 5 to 7.5.

● Special Action Impact Armour Modifiers:

○ Unyielding: 100% to 25%.

Agripinaa Mk IX Headhunter Autogun

● Armour Modifiers (near, far):

○ Unyielding: 80%, 60% to 60%, 50%.

● Special Action Impact:

○ 5 to 7.5.

● Special Action Impact Armour Modifiers:

○ Unyielding: 100% to 25%.

Locke Mk IIb Spearhead Boltgun

● Armour Modifiers (near, far):

○ Unyielding: 75%, 75% to 100%, 100%.

○ Carapace: 25%, 25% to 40%, 40%.

● Finesse Modifier:

○ 50% to 75%.

Orestes Mk IV Assault Chainaxe

● Heavy Attack Armour Modifiers:

○ Maniac: 50% to 80%.

Cadia Mk IV Assault Chainsword

● Light Strikedown Attack Cleave:

○ 4.5 to 1.5.

● Light Special Finish Base Damage (0%, 80% Damage Stat):

○ 400, 720 to 300, 540.

● Push-Followup Base Damage (0%, 80% Damage Stat):

○ 100, 180 to 130, 234.

● Push-Followup Finesse Modifier (0%, 80% Damage Stat):

○ 100% to 100%, 180%.

● Push-Followup Special Finesse Modifier (0%, 80% Damage Stat):

○ 20%, 52% to 50%, 90%.

Tigrus Mk II Heavy Eviscerator

● Special Action Finish Finesse Modifier (0%, 80% Damage Stat):

○ 20%, 52% to 40%, 72%.

● Heavy Strikedown Special Finish Base Damage (0%, 80% Damage Stat):

○ 300, 540 to 600, 1080.

Rashad Mk II Combat Axe

● Heavy Attack Finesse Modifier (0%, 80% Damage Stat):

○ 1st Target: 20%, 68% to 70%, 126%.

○ 2nd Target: 25% to 50%.

Antax Mk V Combat Axe

● Heavy Attack Finesse Modifier (0%, 80% Damage Stat):

○ 1st Target: 20%, 68% to 70%, 126%.

○ 2nd Target: 25% to 50%.

● Special Action Finesse Modifier (0%, 80% Damage Stat):

○ 20%, 124% to 100, 180%.

Achlys Mk VIII Combat Axe

● Heavy Attack Finesse Modifier (0%, 80% Damage Stat):

○ 1st Target: 20%, 68% to 70%, 126%.

○ 2nd Target: 25% to 50%.

● Heavy Relentless Attack Armour Modifiers:

○ Unyielding: 50% to 200%.

○ Maniac: 60% to 100%.

● Heavy Relentless Attack Finesse Modifier (0%, 80% Damage Stat):

○ 1st Target: 40%, 88% to 70, 126%.

○ 2nd Target: 25% to 60, 108%.

Atrox Mk II Tactical Axe

● Light Assassin Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 50, 90 to 60, 108.

○ 2nd Target: 35, 47 to 40, 72.

● Light Assassin Attack Finesse Modifier (0%, 80% Damage Stat):

○ 50%, 130% to 100%, 180%.

● Light Assassin Attack Cleave:

○ 1.5 to 3.

● Light Assassin Attack Armour Modifiers:

○ Carapace: 20% to 40%.

● Light Strikedown Attack Base Damage (0%, 80% Damage Stat):

○ 50, 90 to 70, 126.

● Light Strikedown Attack Finesse Modifier (0%, 80% Damage Stat):

○ 75%, 115% to 100%, 180%.

● Heavy Attack Finesse Modifier (0%, 80% Damage Stat):

○ 50%, 130% to 100%, 180%.

● Push-Followup Finesse Modifier (0%, 80% Damage Stat):

○ 50%, 130% to 100%, 180%.

Atrox Mk IV Tactical Axe

● Light Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 50, 90 to 60, 108.

○ 2nd Target: 35, 47 to 40, 72.

● Light Attack Cleave:

○ 1.5 to 3.

● Light Attack Armour Modifiers:

○ Carapace: 20% to 40%.

● Heavy Attack Finesse Modifier (0%, 80% Damage Stat):

○ 50%, 130% to 100%, 180%.

● Push-Followup Finesse Modifier (0%, 80% Damage Stat):

○ 50%, 130% to 100%, 180%.

Atrox Mk VII Tactical Axe

● Light Assassin Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 50, 90 to 60, 108.

○ 2nd Target: 35, 47 to 40, 72.

● Light Assassin Attack Cleave:

○ 1.5 to 3.

● Light Assassin Attack Armour Modifiers:

○ Carapace: 20% to 40%.

● Light Strikedown Attack Base Damage (0%, 80% Damage Stat):

○ 50, 90 to 70, 126.

● Light Strikedown Attack Finesse Modifier (0%, 80% Damage Stat):

○ 75%, 115% to 100%, 180%.

● Heavy Attack Finesse Modifier (0%, 80% Damage Stat):

○ 50%, 130% to 100%, 180%.

● Push-Followup Finesse Modifier (0%, 80% Damage Stat):

○ 50%, 130% to 100%, 180%.

Standard-issue Munitorum Sapper Shovel

● Light Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 50, 90 to 70, 126.

○ 2nd Target: 40, 72 to 50, 90.

● Heavy Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 75, 143 to 100, 180.

○ 2nd Target: 50, 90 to 50, 90.

○ 3rd Target: 40, 72 to 40, 72.

○ 4th Target: 25, 45 to 35, 63.

○ 5th Target: 20, 28 to 40, 72.

○ 6th Target: 10, 18 to 20, 36.

● Heavy Attack Armoured Modifiers:

○ Flak: 50% to 75%.

○ Maniac: 50% to 75%.

○ Carapace: 10% to 40%.

● Heavy Attack Cleave:

○ 6.5 to 10.5.

● Push-Followup Base Damage (0%, 80% Damage Stat):

○ 75, 135 to 100, 180.

● Push-Followup Finesse Modifier (0%, 80% Damage Stat):

○ 50%,130% to 100%, 180%.

Catachan Mk III Combat Blade

● Light Assassin Attack Armour Modifiers:

○ Unarmoured: 100% to 125%.

○ Infected: 75% to 90%.

● Light Strikedown Attack Base Damage (0%, 80% Damage Stat):

○ 30, 56 to 40, 72.

● Light Strikedown Attack Extra Backstab Bonus:

○ 0% to 25%.

● Light Strikedown Attack Finesse Modifiers (0%, 80% Damage Stat):

○ 100%, 260% to 175%, 315%.

● Light Strikedown Attack Armour Modifiers:

○ Flak: 50% to 80%.

○ Carapace: 5% to 60%.

○ Maniac: 50% to 80%.

● Heavy Attack Extra Backstab Bonus:

○ 0% to 25%.

● Heavy Attack Finesse Modifiers (0%, 80% Damage Stat):

○ 100%, 260% to 175%, 315%.

● Heavy Attack Armour Modifiers:

○ Maniac: 50% to 100%.

○ Carapace: 25% to 50%.

○ Infested: 75% to 90%.

Catachan Mk I “Devil’s Claw” Sword

● Armour Modifiers:

○ Unarmoured: 150% to 125%.

● Light Vanguard Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 35, 67 to 40, 72.

○ 2nd Target: 25, 53 to 35, 67.

○ 3rd Target: 15, 27 to 30, 54.

○ 4th Target: 8, 14.4 to 8, 14.4.

● Light Vanguard Attack Finesse Modifier (0%, 80% Damage Stat):

○ 1st Target: 50%, 130% to 50%, 130%.

○ 2nd Target: 50%, 130% to 75%, 135%.

○ 3rd Target: 50%, 130% to 75%, 135%.

○ 4th Target: 50%, 130% to 50%, 130%.

● Light Strikedown Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 75, 135 to 100, 180.

○ 2nd Target: 25, 53 to 25, 53.

○ 3rd Target: 15, 27 to 15, 27.

○ 4th Target: 10, 18 to 10, 18.

● Light Strikedown Attack Armour Modifiers:

○ Flak: 75% to 80%.

○ Unyielding: 100% to 125%.

○ Carapace: 25% to 50%.

● Light Strikedown Attack Finesse Modifier (0%, 80% Damage Stat):

○ 75, 135 to 100, 180.

● Heavy Relentless Attack Base Damage (0%, 80% Damage Stat):

○ 100, 180 to 90, 162.

● Heavy Relentless Attack Finesse Modifiers (0%, 80% Damage Stat):

○ 150%, 270% to 125%, 225%.

● Heavy Relentless Attack Armour Modifiers:

○ Unarmoured: 150% to 125%.

Tigrus Mk II Heavy Eviscerator

● Special Action Finish Finesse Modifier (0%, 80% Damage Stat):

○ 20%, 52% to 40%, 72%.

● Heavy Strikedown Special Finish Base Damage (0%, 80% Damage Stat):

○ 300, 540 to 600, 1080.

Rashad Mk II Combat Axe

● Heavy Attack Finesse Modifier (0%, 80% Damage Stat):

○ 1st Target: 20%, 68% to 70%, 126%.

○ 2nd Target: 25% to 50%.

Antax Mk V Combat Axe

● Heavy Attack Finesse Modifier (0%, 80% Damage Stat):

○ 1st Target: 20%, 68% to 70%, 126%.

○ 2nd Target: 25% to 50%.

● Special Action Finesse Modifier (0%, 80% Damage Stat):

○ 20%, 124% to 100, 180%.

Achlys Mk VIII Combat Axe

● Heavy Attack Finesse Modifier (0%, 80% Damage Stat):

○ 1st Target: 20%, 68% to 70%, 126%.

○ 2nd Target: 25% to 50%.

● Heavy Relentless Attack Armour Modifiers:

○ Unyielding: 50% to 200%.

○ Maniac: 60% to 100%.

● Heavy Relentless Attack Finesse Modifier (0%, 80% Damage Stat):

○ 1st Target: 40%, 88% to 70, 126%.

○ 2nd Target: 25% to 60, 108%.

Atrox Mk II Tactical Axe

● Light Assassin Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 50, 90 to 60, 108.

○ 2nd Target: 35, 47 to 40, 72.

● Light Assassin Attack Finesse Modifier (0%, 80% Damage Stat):

○ 50%, 130% to 100%, 180%.

● Light Assassin Attack Cleave:

○ 1.5 to 3.

● Light Assassin Attack Armour Modifiers:

○ Carapace: 20% to 40%.

● Light Strikedown Attack Base Damage (0%, 80% Damage Stat):

○ 50, 90 to 70, 126.

● Light Strikedown Attack Finesse Modifier (0%, 80% Damage Stat):

○ 75%, 115% to 100%, 180%.

● Heavy Attack Finesse Modifier (0%, 80% Damage Stat):

○ 50%, 130% to 100%, 180%.

● Push-Followup Finesse Modifier (0%, 80% Damage Stat):

○ 50%, 130% to 100%, 180%.

Atrox Mk IV Tactical Axe

● Light Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 50, 90 to 60, 108.

○ 2nd Target: 35, 47 to 40, 72.

● Light Attack Cleave:

○ 1.5 to 3.

● Light Attack Armour Modifiers:

○ Carapace: 20% to 40%.

● Heavy Attack Finesse Modifier (0%, 80% Damage Stat):

○ 50%, 130% to 100%, 180%.

● Push-Followup Finesse Modifier (0%, 80% Damage Stat):

○ 50%, 130% to 100%, 180%.

Atrox Mk VII Tactical Axe

● Light Assassin Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 50, 90 to 60, 108.

○ 2nd Target: 35, 47 to 40, 72.

● Light Assassin Attack Cleave:

○ 1.5 to 3.

● Light Assassin Attack Armour Modifiers:

○ Carapace: 20% to 40%.

● Light Strikedown Attack Base Damage (0%, 80% Damage Stat):

○ 50, 90 to 70, 126.

● Light Strikedown Attack Finesse Modifier (0%, 80% Damage Stat):

○ 75%, 115% to 100%, 180%.

● Heavy Attack Finesse Modifier (0%, 80% Damage Stat):

○ 50%, 130% to 100%, 180%.

● Push-Followup Finesse Modifier (0%, 80% Damage Stat):

○ 50%, 130% to 100%, 180%.

Standard-issue Munitorum Sapper Shovel

● Light Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 50, 90 to 70, 126.

○ 2nd Target: 40, 72 to 50, 90.

● Heavy Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 75, 143 to 100, 180.

○ 2nd Target: 50, 90 to 50, 90.

○ 3rd Target: 40, 72 to 40, 72.

○ 4th Target: 25, 45 to 35, 63.

○ 5th Target: 20, 28 to 40, 72.

○ 6th Target: 10, 18 to 20, 36.

● Heavy Attack Armoured Modifiers:

○ Flak: 50% to 75%.

○ Maniac: 50% to 75%.

○ Carapace: 10% to 40%.

● Heavy Attack Cleave:

○ 6.5 to 10.5.

● Push-Followup Base Damage (0%, 80% Damage Stat):

○ 75, 135 to 100, 180.

● Push-Followup Finesse Modifier (0%, 80% Damage Stat):

○ 50%,130% to 100%, 180%.

Catachan Mk III Combat Blade

● Light Assassin Attack Armour Modifiers:

○ Unarmoured: 100% to 125%.

○ Infected: 75% to 90%.

● Light Strikedown Attack Base Damage (0%, 80% Damage Stat):

○ 30, 56 to 40, 72.

● Light Strikedown Attack Extra Backstab Bonus:

○ 0% to 25%.

● Light Strikedown Attack Finesse Modifiers (0%, 80% Damage Stat):

○ 100%, 260% to 175%, 315%.

● Light Strikedown Attack Armour Modifiers:

○ Flak: 50% to 80%.

○ Carapace: 5% to 60%.

○ Maniac: 50% to 80%.

● Heavy Attack Extra Backstab Bonus:

○ 0% to 25%.

● Heavy Attack Finesse Modifiers (0%, 80% Damage Stat):

○ 100%, 260% to 175%, 315%.

● Heavy Attack Armour Modifiers:

○ Maniac: 50% to 100%.

○ Carapace: 25% to 50%.

○ Infested: 75% to 90%.

Catachan Mk I “Devil’s Claw” Sword

● Armour Modifiers:

○ Unarmoured: 150% to 125%.

● Light Vanguard Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 35, 67 to 40, 72.

○ 2nd Target: 25, 53 to 35, 67.

○ 3rd Target: 15, 27 to 30, 54.

○ 4th Target: 8, 14.4 to 8, 14.4.

● Light Vanguard Attack Finesse Modifier (0%, 80% Damage Stat):

○ 1st Target: 50%, 130% to 50%, 130%.

○ 2nd Target: 50%, 130% to 75%, 135%.

○ 3rd Target: 50%, 130% to 75%, 135%.

○ 4th Target: 50%, 130% to 50%, 130%.

● Light Strikedown Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 75, 135 to 100, 180.

○ 2nd Target: 25, 53 to 25, 53.

○ 3rd Target: 15, 27 to 15, 27.

○ 4th Target: 10, 18 to 10, 18.

● Light Strikedown Attack Armour Modifiers:

○ Flak: 75% to 80%.

○ Unyielding: 100% to 125%.

○ Carapace: 25% to 50%.

● Light Strikedown Attack Finesse Modifier (0%, 80% Damage Stat):

○ 75, 135 to 100, 180.

● Heavy Relentless Attack Base Damage (0%, 80% Damage Stat):

○ 100, 180 to 90, 162.

● Heavy Relentless Attack Finesse Modifiers (0%, 80% Damage Stat):

○ 150%, 270% to 125%, 225%.

● Heavy Relentless Attack Armour Modifiers:

○ Unarmoured: 150% to 125%.

Catachan Mk IV “Devil’s Claw” Sword

● Armour Modifiers:

○ Unarmoured: 150% to 125%.

● Light Vanguard Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 35, 67 to 40, 72.

○ 2nd Target: 25, 53 to 35, 67.

○ 3rd Target: 15, 27 to 30, 54.

○ 4th Target: 8, 14.4 to 8, 14.4.

● Light Vanguard Attack Finesse Modifier (0%, 80% Damage Stat):

○ 1st Target: 50%, 130% to 50%, 130%.

○ 2nd Target: 50%, 130% to 75%, 135%.

○ 3rd Target: 50%, 130% to 75%, 135%.

○ 4th Target: 50%, 130% to 50%, 130%.

● Light Strikedown Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 75, 135 to 100, 180.

○ 2nd Target: 25, 53 to 25, 53.

○ 3rd Target: 15, 27 to 15, 27.

○ 4th Target: 10, 18 to 10, 18.

● Light Strikedown Attack Armour Modifiers:

○ Flak: 75% to 80%.

○ Unyielding: 100% to 125%.

○ Carapace: 25% to 50%.

● Light Strikedown Attack Finesse Modifier (0%, 80% Damage Stat):

○ 75, 135 to 100, 180.

● Heavy Relentless Attack Base Damage (0%, 80% Damage Stat):

○ 100, 180 to 90, 162.

● Heavy Relentless Attack Finesse Modifiers (0%, 80% Damage Stat):

○ 150%, 270% to 125%, 225%.

● Heavy Relentless Attack Armour Modifiers:

○ Unarmoured: 150% to 125%.

Catachan Mk VII “Devil’s Claw” Sword

● Armour Modifiers:

○ Unarmoured: 150% to 125%.

● Light Vanguard Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 35, 67 to 40, 72.

○ 2nd Target: 25, 53 to 35, 67.

○ 3rd Target: 15, 27 to 30, 54.

○ 4th Target: 8, 14.4 to 8, 14.4.

● Light Vanguard Attack Finesse Modifier (0%, 80% Damage Stat):

○ 1st Target: 50%, 130% to 50%, 130%.

○ 2nd Target: 50%, 130% to 75%, 135%.

○ 3rd Target: 50%, 130% to 75%, 135%.

○ 4th Target: 50%, 130% to 50%, 130%.

● Light Strikedown Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 75, 135 to 100, 180.

○ 2nd Target: 25, 53 to 25, 53.

○ 3rd Target: 15, 27 to 15, 27.

○ 4th Target: 10, 18 to 10, 18.

● Light Strikedown Attack Armour Modifiers:

○ Flak: 75% to 80%.

○ Unyielding: 100% to 125%.

○ Carapace: 25% to 50%.

● Light Strikedown Attack Finesse Modifier (0%, 80% Damage Stat):

○ 75, 135 to 100, 180.

● Heavy Relentless Attack Base Damage (0%, 80% Damage Stat):

○ 100, 180 to 90, 162.

● Heavy Relentless Attack Finesse Modifiers (0%, 80% Damage Stat):

○ 150%, 270% to 125%, 225%.

● Heavy Relentless Attack Armour Modifiers:

○ Unarmoured: 150% to 125%.

Turtolsky Mk VI Heavy Sword

● Heavy Strikedown Attack Cleave (0%, 80% Cleave Stat):

○ 1, 1.8 to 8.5, 11.7.

● Heavy Strikedown Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 180, 324 to 180, 324.

○ 2nd Target: 75, 135 to 180, 324.

○ 3rd Target: 15, 27 to 15, 27.

○ 4th Target: 10, 18 to 5, 9.

● Light Strikedown Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 75, 135 to 100, 180.

○ 2nd Target: 25, 53 to 25, 53.

○ 3rd Target: 15, 27 to 15, 27.

○ 4th Target: 10, 18 to 10, 18.

● Light Strikedown Attack Armour Modifiers:

○ Flak: 75% to 80%.

○ Unyielding: 100% to 125%.

○ Carapace: 25% to 50%.

● Light Strikedown Attack Finesse Modifier (0%, 80% Damage Stat):

○ 75, 135 to 100, 180.

Turtolsky Mk VII Heavy Sword

● Heavy Strikedown Attack Cleave (0%, 80% Cleave Stat):

○ 1, 1.8 to 8.5, 11.7.

● Heavy Strikedown Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 180, 324 to 180, 324.

○ 2nd Target: 75, 135 to 180, 324.

○ 3rd Target: 15, 27 to 15, 27.

○ 4th Target: 10, 18 to 5, 9.

Turtolsky Mk IX Heavy Sword

● Heavy Strikedown Attack Cleave (0%, 80% Cleave Stat):

○ 1, 1.8 to 8.5, 11.7.

● Heavy Strikedown Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 180, 324 to 180, 324.

○ 2nd Target: 75, 135 to 180, 324.

○ 3rd Target: 15, 27 to 15, 27.

○ 4th Target: 10, 18 to 5, 9.

● Heavy Vanguard Attack Base Damage (0%, 80% Damage Stat):

○ 100, 180 to 90, 162.

● Heavy Vanguard Attack Finesse Modifiers (0%, 80% Damage Stat):

○ 150%, 270% to 125%, 225%.

● Heavy Vanguard Attack Armour Modifiers:

○ Unarmoured: 150% to 125%.

Maccabian Mk II Duelling Sword

● Light Attack Cleave:

○ 3 to 4.5.

● Heavy Attack Cleave (0%, 80% Cleave Stat):

○ 2, 3.6 to 4, 8.

● Heavy Strikedown Attack Armour Modifiers:

○ Unyielding: 75% to 100%.

○ Flak: 60% to 80%.

○ Carapace: 40% to 60%.

Maccabian Mk IV Duelling Sword

● Light Attack Cleave:

○ 3 to 4.5.

● Heavy Strikedown Attack Armour Modifiers:

○ Unyielding: 75% to 100%.

○ Flak: 60% to 80%.

○ Carapace: 40% to 60%.

Maccabian Mk V Duelling Sword

● Light Attack Cleave:

○ 3 to 4.5.

● Light Strikedown Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 75, 135 to 100, 180.

○ 2nd Target: 25, 53 to 25, 53.

○ 3rd Target: 15, 27 to 15, 27.

○ 4th Target: 10, 18 to 10, 18.

● Light Strikedown Attack Armour Modifiers:

○ Flak: 75% to 80%.

○ Unyielding: 100% to 125%.

○ Carapace: 25% to 50%.

● Light Strikedown Attack Finesse Modifier (0%, 80% Damage Stat):

○ 75, 135 to 100, 180.

● Heavy Strikedown Attack Armour Modifiers:

○ Unyielding: 75% to 100%.

Equinox Mk III Trauma Force Staff

● Special Action Base Damage (0%, 80% Damage Stat):

○ 8, 11.2 to 25, 65.

● Special Action Armour Modifiers:

○ Unarmoured: 25% to 80%.

○ Flak: 50% to 30%.

○ Unyielding: 100% to 50%.

○ Maniac: 50% to 60%.

○ Carapace: 0% to 0%.

○ Infested: 75% to 100%.

Rifthaven Mk II Purgatus Force Staff

● Special Action Base Damage (0%, 80% Damage Stat):

○ 8, 11.2 to 25, 65.

● Special Action Armour Modifiers:

○ Unarmoured: 25% to 80%.

○ Flak: 50% to 30%.

○ Unyielding: 100% to 50%.

○ Maniac: 50% to 60%.

○ Carapace: 0% to 0%.

○ Infested: 75% to 100%.

Nomanus Mk VI Surge Force Staff

● Special Action Base Damage (0%, 80% Damage Stat):

○ 8, 11.2 to 25, 65.

● Special Action Armour Modifiers:

○ Unarmoured: 25% to 80%.

○ Flak: 50% to 30%.

○ Unyielding: 100% to 50%.

○ Maniac: 50% to 60%.

○ Carapace: 0% to 0%.

○ Infested: 75% to 100%.

Equinox Mk IV Voidstrike Force Staff

● Secondary Base Damage (0%, 80% Damage Stat):

○ 425, 765 to 375, 675.

● Secondary Armour Modifiers:

○ Carapace: 100% to 75%.

● Special Action Base Damage (0%, 80% Damage Stat):

○ 8, 11.2 to 25, 65.

● Special Action Armour Modifiers:

○ Unarmoured: 25% to 80%.

○ Flak: 50% to 30%.

○ Unyielding: 100% to 50%.

○ Maniac: 50% to 60%.

○ Carapace: 0% to 0%.

○ Infested: 75% to 100%.

Obscurus Mk II Blaze Force Sword

● Light Sweep Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 40, 72 to 50, 98.

○ 2nd Target: 30, 54 to 50, 90.

○ 1st Target: 20, 28 to 30, 38.

● Light Sweep Attack Armor Modifiers:

○ Maniac: 50% to 75%.

● Light Sweep Attack Cleave:

○ 3 to 4.5.

● Light Stab Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 80, 144 to 100, 180.

○ 2nd Target: 35, 59 to 35, 59.

○ 1st Target: 15, 39 to 15, 39.

● Light Stab Attack Armor Modifiers:

○ Maniac: 50% to 80%.

○ Infested: 75% to 90%.

● Heavy Sweep Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 60, 108 to 100, 180.

○ 2nd Target: 60, 84 to 80, 144.

○ 3rd Target: 35, 59 to 50, 90.

● Heavy Stab Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 150, 270 to 200, 360.

○ 2nd Target: 150, 270 to 150, 270.

Deimos Mk IV Blaze Force Sword

● Light Sweep Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 40, 72 to 50, 98.

○ 2nd Target: 30, 54 to 50, 90.

○ 1st Target: 20, 28 to 30, 38.

● Light Sweep Attack Armor Modifiers:

○ Maniac: 50% to 75%.

● Light Sweep Attack Cleave:

○ 3 to 4.5.

● Light Stab Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 80, 144 to 100, 180.

○ 2nd Target: 35, 59 to 35, 59.

○ 1st Target: 15, 39 to 15, 39.

● Light Stab Attack Armor Modifiers:

○ Maniac: 50% to 80%.

○ Infested: 75% to 90%.

● Heavy Sweep Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 60, 108 to 100, 180.

○ 2nd Target: 60, 84 to 80, 144.

○ 3rd Target: 35, 59 to 50, 90.

● Heavy Stab Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 150, 270 to 200, 360.

○ 2nd Target: 150, 270 to 150, 270.

Illisi Mk V Blaze Force Sword

● Light Sweep Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 40, 72 to 50, 98.

○ 2nd Target: 30, 54 to 50, 90.

○ 1st Target: 20, 28 to 30, 38.

● Light Sweep Attack Armor Modifiers:

○ Maniac: 50% to 75%.

● Light Sweep Attack Cleave:

○ 3 to 4.5.

● Light Stab Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 80, 144 to 100, 180.

○ 2nd Target: 35, 59 to 35, 59.

○ 1st Target: 15, 39 to 15, 39.

● Light Stab Attack Armor Modifiers:

○ Maniac: 50% to 80%.

○ Infested: 75% to 90%.

● Heavy Sweep Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 60, 108 to 100, 180.

○ 2nd Target: 60, 84 to 80, 144.

○ 3rd Target: 35, 59 to 50, 90.

● Heavy Stab Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 150, 270 to 200, 360.

○ 2nd Target: 150, 270 to 150, 270.

● Light Special Action Damage (0%, 80% Damage Stat):

○ 1st Target: 200, 280 to 300, 380.

○ 2nd Target: 150, 210 to 150, 270.

● Heavy Special Action Damage (0%, 80% Damage Stat):

○ 1st Target: 270, 374 to 275, 495.

○ 2nd Target: 200, 280 to 200, 360.

○ 3rd Target: 150, 210 to 150, 270.

○ 4th Target: 115, 183 to 125, 225.

○ 5th Target: 90, 154 to 90, 162.

○ 6th Target: 90, 122 to 75, 135.

Kantrael MG Ia Infantry Lasgun

● Ammunition (0%, 80% Ammo Stat):

○ Reserve: 300, 540 to 400, 720.

● Base Damage (0%, 80% Damage Stat):

○ 100, 180 to 150, 270.

● Armour Modifiers (near, far):

○ Unyielding: 50%, 60% to 60%, 75%.

Kantrael MG IV Infantry Lasgun

● Base Damage (0%, 80% Damage Stat):

○ 75, 135 to 100, 180.

● Armour Modifiers (near, far):

○ Unyielding: 50%, 60% to 60%, 75%.

Lucius Mk I Helbore Lasgun

● Special Action Base Damage (0%, 80% Damage Stat):

○ 75, 135 to 200, 280.

● Special Action Finesse Modifier:

○ 25% to 150%.

● Special Action Armour Modifiers:

○ Flak: 50% to 80%.

○ Maniac: 50% to 80%.

Lucius Mk II Helbore Lasgun

● Special Action Base Damage (0%, 80% Damage Stat):

○ 75, 135 to 200, 280.

● Special Action Finesse Modifier:

○ 25% to 150%.

● Special Action Armour Modifiers:

○ Flak: 50% to 80%.

○ Maniac: 50% to 80%.

Lucius Mk III Helbore Lasgun

● Special Action Base Damage (0%, 80% Damage Stat):

○ 1st Target: 100, 180 to 250, 330.

○ 2nd Target: 75, 95 to 100, 132.

○ 3rd Target: 25, 33 to 25, 33.

● Special Action Finesse Modifier:

○ 25% to 75%.

● Special Action Armour Modifiers:

○ Flak: 50% to 80%.

○ Maniac: 50% to 80%.

Accatran Mk II Recon Lasgun

● Armour Modifiers (near, far):

○ Unarmoured: 100%, 75% to 125%, 90%.

○ Flak: 100%, 75% to 110%, 80%.

○ Unyielding: 75%, 50% to 90%, 50%.

○ Maniac: 60%, 50% to 75%, 65%.

○ Infested: 100%, 75% to 125%, 90%.

Accatran Mk VId Recon Lasgun

● Armour Modifiers (near, far):

○ Unarmoured: 75%, 100% to 90%, 75%.

○ Flak: 75%, 100% to 75%, 50%.

○ Unyielding: 50%, 100% to 65%, 50%.

○ Maniac: 50%, 60% to 60%, 50%.

○ Infested: 75%, 100% to 100%, 75%.

Accatran MG Mk II Heavy Laspistol

● Base Damage (0%, 80% Damage Stat):

○ 62.5, 112.5 to 75, 135.

“Brunt Special” Mk I Bully Club

● Light Strikedown Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 100, 220 to 150, 270.

○ 2nd Target: 60, 76 to 60, 76.

● Light Strikedown Attack Finesse Modifier:

○ 1st Target: 25% to 35%.

○ 2nd Target: 25% to 25%.

● Light Strikedown Attack Armour Modifiers:

○ Maniac: 50% to 100%.

○ Infested: 75% to 100%.

● Light Vanguard Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 60, 108 to 90, 162.

○ 2nd Target: 30, 54 to 50, 90.

○ 3rd Target: 20, 36 to 40, 72.

○ 4th Target: 10, 26 to 20, 36.

● Heavy Relentless Attack Base Damage (0%, 80% Damage Stat):

○ 1st Target: 120, 216 to 135, 243.

○ 2nd Target: 80, 144 to 80, 144.

○ 3rd Target: 20, 28 to 20, 28.

○ 4th Target: 0, 0 to 0, 0.

● Heavy Relentless Attack Finesse Modifier:

○ 1st Target: 25% to 35%.

○ 2nd Target: 25% to 25%.

○ 3rd Target: 25% to 25%.

○ 4th Target: 25% to 25%.

● Heavy Relentless Attack Armour Modifiers:

○ Maniac: 50% to 75%.

● Push-Followup Armour Modifiers:

○ Maniac: 50% to 75%.

● Special Action Impact:

○ 1st Target: 10 to 4.

○ 2nd Target: 7 to 2.

● Special Action Impact Armour Modifiers:

○ Unarmoured: 100% to 50%.

○ Unyielding: 100% to 25%.

○ Maniac: 100% to 50%.

○ Carapace: 20% to 50%.

○ Infested: 100% to 50%.

For Part 3 of the Patch notes please click here